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1 // Copyright (c) 2008 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef BASE_SCOPED_NSAUTORELEASE_POOL_H_ | |
6 #define BASE_SCOPED_NSAUTORELEASE_POOL_H_ | |
7 #pragma once | |
8 | |
9 #include "base/basictypes.h" | |
10 | |
11 #if defined(OS_MACOSX) | |
12 #if defined(__OBJC__) | |
13 @class NSAutoreleasePool; | |
14 #else // __OBJC__ | |
15 class NSAutoreleasePool; | |
16 #endif // __OBJC__ | |
17 #endif // OS_MACOSX | |
18 | |
19 namespace base { | |
20 | |
21 // On the Mac, ScopedNSAutoreleasePool allocates an NSAutoreleasePool when | |
22 // instantiated and sends it a -drain message when destroyed. This allows an | |
23 // autorelease pool to be maintained in ordinary C++ code without bringing in | |
24 // any direct Objective-C dependency. | |
25 // | |
26 // On other platforms, ScopedNSAutoreleasePool is an empty object with no | |
27 // effects. This allows it to be used directly in cross-platform code without | |
28 // ugly #ifdefs. | |
29 class ScopedNSAutoreleasePool { | |
30 public: | |
31 #if !defined(OS_MACOSX) | |
32 ScopedNSAutoreleasePool() {} | |
33 void Recycle() { } | |
34 #else // OS_MACOSX | |
35 ScopedNSAutoreleasePool(); | |
36 ~ScopedNSAutoreleasePool(); | |
37 | |
38 // Clear out the pool in case its position on the stack causes it to be | |
39 // alive for long periods of time (such as the entire length of the app). | |
40 // Only use then when you're certain the items currently in the pool are | |
41 // no longer needed. | |
42 void Recycle(); | |
43 private: | |
44 NSAutoreleasePool* autorelease_pool_; | |
45 #endif // OS_MACOSX | |
46 | |
47 private: | |
48 DISALLOW_COPY_AND_ASSIGN(ScopedNSAutoreleasePool); | |
49 }; | |
50 | |
51 } // namespace base | |
52 | |
53 #endif // BASE_SCOPED_NSAUTORELEASE_POOL_H_ | |
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