| Index: base/scoped_nsautorelease_pool.h
|
| ===================================================================
|
| --- base/scoped_nsautorelease_pool.h (revision 0)
|
| +++ base/scoped_nsautorelease_pool.h (revision 0)
|
| @@ -0,0 +1,44 @@
|
| +// Copyright (c) 2008 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef BASE_SCOPED_NSAUTORELEASE_POOL_H_
|
| +#define BASE_SCOPED_NSAUTORELEASE_POOL_H_
|
| +
|
| +#include "base/basictypes.h"
|
| +
|
| +#if defined(OS_MACOSX)
|
| +#if defined(__OBJC__)
|
| +@class NSAutoreleasePool;
|
| +#else // __OBJC__
|
| +class NSAutoreleasePool;
|
| +#endif // __OBJC__
|
| +#endif // OS_MACOSX
|
| +
|
| +namespace base {
|
| +
|
| +// On the Mac, ScopedNSAutoreleasePool allocates an NSAutoreleasePool when
|
| +// instantiated and sends it a -drain message when destroyed. This allows an
|
| +// autorelease pool to be maintained in ordinary C++ code without bringing in
|
| +// any direct Objective-C dependency.
|
| +//
|
| +// On other platforms, ScopedNSAutoreleasePool is an empty object with no
|
| +// effects. This allows it to be used directly in cross-platform code without
|
| +// ugly #ifdefs.
|
| +class ScopedNSAutoreleasePool {
|
| +#if defined(OS_MACOSX)
|
| + public:
|
| + ScopedNSAutoreleasePool();
|
| + ~ScopedNSAutoreleasePool();
|
| +
|
| + private:
|
| + NSAutoreleasePool* autorelease_pool_;
|
| +#endif // OS_MACOSX
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedNSAutoreleasePool);
|
| +};
|
| +
|
| +} // namespace base
|
| +
|
| +#endif // BASE_SCOPED_NSAUTORELEASE_POOL_H_
|
|
|
| Property changes on: base/scoped_nsautorelease_pool.h
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
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|
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|
|