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| 1 // Copyright (c) 2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef BASE_SCOPED_NSAUTORELEASE_POOL_H_ |
| 6 #define BASE_SCOPED_NSAUTORELEASE_POOL_H_ |
| 7 |
| 8 #include "base/basictypes.h" |
| 9 |
| 10 #if defined(OS_MACOSX) |
| 11 #if defined(__OBJC__) |
| 12 @class NSAutoreleasePool; |
| 13 #else // __OBJC__ |
| 14 class NSAutoreleasePool; |
| 15 #endif // __OBJC__ |
| 16 #endif // OS_MACOSX |
| 17 |
| 18 namespace base { |
| 19 |
| 20 // On the Mac, ScopedNSAutoreleasePool allocates an NSAutoreleasePool when |
| 21 // instantiated and sends it a -drain message when destroyed. This allows an |
| 22 // autorelease pool to be maintained in ordinary C++ code without bringing in |
| 23 // any direct Objective-C dependency. |
| 24 // |
| 25 // On other platforms, ScopedNSAutoreleasePool is an empty object with no |
| 26 // effects. This allows it to be used directly in cross-platform code without |
| 27 // ugly #ifdefs. |
| 28 class ScopedNSAutoreleasePool { |
| 29 #if defined(OS_MACOSX) |
| 30 public: |
| 31 ScopedNSAutoreleasePool(); |
| 32 ~ScopedNSAutoreleasePool(); |
| 33 |
| 34 private: |
| 35 NSAutoreleasePool* autorelease_pool_; |
| 36 #endif // OS_MACOSX |
| 37 |
| 38 private: |
| 39 DISALLOW_COPY_AND_ASSIGN(ScopedNSAutoreleasePool); |
| 40 }; |
| 41 |
| 42 } // namespace base |
| 43 |
| 44 #endif // BASE_SCOPED_NSAUTORELEASE_POOL_H_ |
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