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1 // Copyright (c) 2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/rand_util.h" | 5 #include "base/rand_util.h" |
6 #include "base/rand_util_c.h" | 6 #include "base/rand_util_c.h" |
7 | 7 |
8 #include <errno.h> | 8 #include <errno.h> |
9 #include <fcntl.h> | 9 #include <fcntl.h> |
10 #include <unistd.h> | 10 #include <unistd.h> |
11 | 11 |
12 #include "base/file_util.h" | 12 #include "base/file_util.h" |
13 #include "base/lazy_instance.h" | 13 #include "base/lazy_instance.h" |
14 #include "base/logging.h" | 14 #include "base/logging.h" |
| 15 #include "base/stringprintf.h" |
15 | 16 |
16 namespace { | 17 namespace { |
17 | 18 |
18 // We keep the file descriptor for /dev/urandom around so we don't need to | 19 // We keep the file descriptor for /dev/urandom around so we don't need to |
19 // reopen it (which is expensive), and since we may not even be able to reopen | 20 // reopen it (which is expensive), and since we may not even be able to reopen |
20 // it if we are later put in a sandbox. This class wraps the file descriptor so | 21 // it if we are later put in a sandbox. This class wraps the file descriptor so |
21 // we can use LazyInstance to handle opening it on the first access. | 22 // we can use LazyInstance to handle opening it on the first access. |
22 class URandomFd { | 23 class URandomFd { |
23 public: | 24 public: |
24 URandomFd() { | 25 URandomFd() { |
(...skipping 22 matching lines...) Expand all Loading... |
47 | 48 |
48 int urandom_fd = g_urandom_fd.Pointer()->fd(); | 49 int urandom_fd = g_urandom_fd.Pointer()->fd(); |
49 bool success = file_util::ReadFromFD(urandom_fd, | 50 bool success = file_util::ReadFromFD(urandom_fd, |
50 reinterpret_cast<char*>(&number), | 51 reinterpret_cast<char*>(&number), |
51 sizeof(number)); | 52 sizeof(number)); |
52 CHECK(success); | 53 CHECK(success); |
53 | 54 |
54 return number; | 55 return number; |
55 } | 56 } |
56 | 57 |
| 58 // TODO(cmasone): Once we're comfortable this works, migrate Windows code to |
| 59 // use this as well. |
| 60 std::string RandomBytesToGUIDString(const uint64 bytes[2]) { |
| 61 return StringPrintf("%08X-%04X-%04X-%04X-%012llX", |
| 62 static_cast<unsigned int>(bytes[0] >> 32), |
| 63 static_cast<unsigned int>((bytes[0] >> 16) & 0x0000ffff), |
| 64 static_cast<unsigned int>(bytes[0] & 0x0000ffff), |
| 65 static_cast<unsigned int>(bytes[1] >> 48), |
| 66 bytes[1] & 0x0000ffffffffffffULL); |
| 67 } |
| 68 |
| 69 std::string GenerateGUID() { |
| 70 uint64 sixteen_bytes[2] = { base::RandUint64(), base::RandUint64() }; |
| 71 return RandomBytesToGUIDString(sixteen_bytes); |
| 72 } |
| 73 |
57 } // namespace base | 74 } // namespace base |
58 | 75 |
59 int GetUrandomFD(void) { | 76 int GetUrandomFD(void) { |
60 return g_urandom_fd.Pointer()->fd(); | 77 return g_urandom_fd.Pointer()->fd(); |
61 } | 78 } |
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