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1 // Copyright (c) 2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef BASE_MESSAGE_PUMP_GLIB_H_ | 5 #ifndef BASE_MESSAGE_PUMP_GLIB_H_ |
6 #define BASE_MESSAGE_PUMP_GLIB_H_ | 6 #define BASE_MESSAGE_PUMP_GLIB_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/message_pump.h" | 9 #include "base/message_pump.h" |
10 #include "base/observer_list.h" | 10 #include "base/observer_list.h" |
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50 // normal. If false is returned, the nested loop exits immediately. | 50 // normal. If false is returned, the nested loop exits immediately. |
51 virtual bool Dispatch(GdkEvent* event) = 0; | 51 virtual bool Dispatch(GdkEvent* event) = 0; |
52 }; | 52 }; |
53 | 53 |
54 MessagePumpForUI(); | 54 MessagePumpForUI(); |
55 virtual ~MessagePumpForUI(); | 55 virtual ~MessagePumpForUI(); |
56 | 56 |
57 // Like MessagePump::Run, but GdkEvent objects are routed through dispatcher. | 57 // Like MessagePump::Run, but GdkEvent objects are routed through dispatcher. |
58 virtual void RunWithDispatcher(Delegate* delegate, Dispatcher* dispatcher); | 58 virtual void RunWithDispatcher(Delegate* delegate, Dispatcher* dispatcher); |
59 | 59 |
| 60 // Run a single iteration of the mainloop. A return value of true indicates |
| 61 // that an event was handled. |block| indicates if it should wait if no event |
| 62 // is ready for processing. |
| 63 virtual bool RunOnce(GMainContext* context, bool block); |
| 64 |
60 virtual void Run(Delegate* delegate) { RunWithDispatcher(delegate, NULL); } | 65 virtual void Run(Delegate* delegate) { RunWithDispatcher(delegate, NULL); } |
61 virtual void Quit(); | 66 virtual void Quit(); |
62 virtual void ScheduleWork(); | 67 virtual void ScheduleWork(); |
63 virtual void ScheduleDelayedWork(const Time& delayed_work_time); | 68 virtual void ScheduleDelayedWork(const Time& delayed_work_time); |
64 | 69 |
65 // Internal methods used for processing the pump callbacks. They are | 70 // Internal methods used for processing the pump callbacks. They are |
66 // public for simplicity but should not be used directly. HandlePrepare | 71 // public for simplicity but should not be used directly. HandlePrepare |
67 // is called during the prepare step of glib, and returns a timeout that | 72 // is called during the prepare step of glib, and returns a timeout that |
68 // will be passed to the poll. HandleCheck is called after the poll | 73 // will be passed to the poll. HandleCheck is called after the poll |
69 // has completed, and returns whether or not HandleDispatch should be called. | 74 // has completed, and returns whether or not HandleDispatch should be called. |
70 // HandleDispatch is called if HandleCheck returned true. | 75 // HandleDispatch is called if HandleCheck returned true. |
71 int HandlePrepare(); | 76 int HandlePrepare(); |
72 bool HandleCheck(); | 77 bool HandleCheck(); |
73 void HandleDispatch(); | 78 void HandleDispatch(); |
74 | 79 |
75 // Adds an Observer, which will start receiving notifications immediately. | 80 // Adds an Observer, which will start receiving notifications immediately. |
76 void AddObserver(Observer* observer); | 81 void AddObserver(Observer* observer); |
77 | 82 |
78 // Removes an Observer. It is safe to call this method while an Observer is | 83 // Removes an Observer. It is safe to call this method while an Observer is |
79 // receiving a notification callback. | 84 // receiving a notification callback. |
80 void RemoveObserver(Observer* observer); | 85 void RemoveObserver(Observer* observer); |
81 | 86 |
| 87 // Dispatch an available GdkEvent. Essentially this allows a subclass to do |
| 88 // some task before/after calling the default handler (EventDispatcher). |
| 89 virtual void DispatchEvents(GdkEvent* event); |
| 90 |
82 private: | 91 private: |
83 // We may make recursive calls to Run, so we save state that needs to be | 92 // We may make recursive calls to Run, so we save state that needs to be |
84 // separate between them in this structure type. | 93 // separate between them in this structure type. |
85 struct RunState; | 94 struct RunState; |
86 | 95 |
87 // Invoked from EventDispatcher. Notifies all observers we're about to | 96 // Invoked from EventDispatcher. Notifies all observers we're about to |
88 // process an event. | 97 // process an event. |
89 void WillProcessEvent(GdkEvent* event); | 98 void WillProcessEvent(GdkEvent* event); |
90 | 99 |
91 // Invoked from EventDispatcher. Notifies all observers we processed an | 100 // Invoked from EventDispatcher. Notifies all observers we processed an |
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120 | 129 |
121 // List of observers. | 130 // List of observers. |
122 ObserverList<Observer> observers_; | 131 ObserverList<Observer> observers_; |
123 | 132 |
124 DISALLOW_COPY_AND_ASSIGN(MessagePumpForUI); | 133 DISALLOW_COPY_AND_ASSIGN(MessagePumpForUI); |
125 }; | 134 }; |
126 | 135 |
127 } // namespace base | 136 } // namespace base |
128 | 137 |
129 #endif // BASE_MESSAGE_PUMP_GLIB_H_ | 138 #endif // BASE_MESSAGE_PUMP_GLIB_H_ |
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