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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/shader_manager.h" | 5 #include "gpu/command_buffer/service/shader_manager.h" |
| 6 #include "base/logging.h" | 6 #include "base/logging.h" |
| 7 | 7 |
| 8 namespace gpu { | 8 namespace gpu { |
| 9 namespace gles2 { | 9 namespace gles2 { |
| 10 | 10 |
| 11 ShaderManager::ShaderManager() {} |
| 12 |
| 11 ShaderManager::~ShaderManager() { | 13 ShaderManager::~ShaderManager() { |
| 12 DCHECK(shader_infos_.empty()); | 14 DCHECK(shader_infos_.empty()); |
| 13 } | 15 } |
| 14 | 16 |
| 15 void ShaderManager::Destroy(bool have_context) { | 17 void ShaderManager::Destroy(bool have_context) { |
| 16 while (!shader_infos_.empty()) { | 18 while (!shader_infos_.empty()) { |
| 17 if (have_context) { | 19 if (have_context) { |
| 18 ShaderInfo* info = shader_infos_.begin()->second; | 20 ShaderInfo* info = shader_infos_.begin()->second; |
| 19 if (!info->IsDeleted()) { | 21 if (!info->IsDeleted()) { |
| 20 glDeleteShader(info->service_id()); | 22 glDeleteShader(info->service_id()); |
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| 56 return true; | 58 return true; |
| 57 } | 59 } |
| 58 } | 60 } |
| 59 return false; | 61 return false; |
| 60 } | 62 } |
| 61 | 63 |
| 62 } // namespace gles2 | 64 } // namespace gles2 |
| 63 } // namespace gpu | 65 } // namespace gpu |
| 64 | 66 |
| 65 | 67 |
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