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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BASE_THREAD_CHECKER_H_ | 5 #ifndef BASE_THREAD_CHECKER_H_ |
| 6 #define BASE_THREAD_CHECKER_H_ | 6 #define BASE_THREAD_CHECKER_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include "base/platform_thread.h" | 9 #include "base/platform_thread.h" |
| 10 #include "base/scoped_ptr.h" | 10 #include "base/scoped_ptr.h" |
| (...skipping 17 matching lines...) Expand all Loading... |
| 28 // ... (do stuff) ... | 28 // ... (do stuff) ... |
| 29 // } | 29 // } |
| 30 // } | 30 // } |
| 31 // | 31 // |
| 32 // In Release mode, CalledOnValidThread will always return true. | 32 // In Release mode, CalledOnValidThread will always return true. |
| 33 // | 33 // |
| 34 #ifndef NDEBUG | 34 #ifndef NDEBUG |
| 35 class ThreadChecker { | 35 class ThreadChecker { |
| 36 public: | 36 public: |
| 37 ThreadChecker(); | 37 ThreadChecker(); |
| 38 ~ThreadChecker(); |
| 38 | 39 |
| 39 bool CalledOnValidThread() const; | 40 bool CalledOnValidThread() const; |
| 40 | 41 |
| 41 // Changes the thread that is checked for in CalledOnValidThread. This may | 42 // Changes the thread that is checked for in CalledOnValidThread. This may |
| 42 // be useful when an object may be created on one thread and then used | 43 // be useful when an object may be created on one thread and then used |
| 43 // exclusively on another thread. | 44 // exclusively on another thread. |
| 44 void DetachFromThread(); | 45 void DetachFromThread(); |
| 45 | 46 |
| 46 private: | 47 private: |
| 47 void EnsureThreadIdAssigned() const; | 48 void EnsureThreadIdAssigned() const; |
| 48 | 49 |
| 49 // This is mutable so that CalledOnValidThread can set it. | 50 // This is mutable so that CalledOnValidThread can set it. |
| 50 mutable scoped_ptr<PlatformThreadId> valid_thread_id_; | 51 mutable scoped_ptr<PlatformThreadId> valid_thread_id_; |
| 51 }; | 52 }; |
| 52 #else | 53 #else |
| 53 // Do nothing in release mode. | 54 // Do nothing in release mode. |
| 54 class ThreadChecker { | 55 class ThreadChecker { |
| 55 public: | 56 public: |
| 56 bool CalledOnValidThread() const { | 57 bool CalledOnValidThread() const { |
| 57 return true; | 58 return true; |
| 58 } | 59 } |
| 59 | 60 |
| 60 void DetachFromThread() {} | 61 void DetachFromThread() {} |
| 61 }; | 62 }; |
| 62 #endif // NDEBUG | 63 #endif // NDEBUG |
| 63 | 64 |
| 64 #endif // BASE_THREAD_CHECKER_H_ | 65 #endif // BASE_THREAD_CHECKER_H_ |
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