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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "net/socket/client_socket_pool_base.h" | 5 #include "net/socket/client_socket_pool_base.h" |
6 | 6 |
7 #include "base/compiler_specific.h" | 7 #include "base/compiler_specific.h" |
8 #include "base/message_loop.h" | 8 #include "base/message_loop.h" |
9 #include "base/stl_util-inl.h" | 9 #include "base/stl_util-inl.h" |
10 #include "base/time.h" | 10 #include "base/time.h" |
11 #include "net/base/load_log.h" | 11 #include "net/base/load_log.h" |
12 #include "net/base/net_errors.h" | 12 #include "net/base/net_errors.h" |
13 #include "net/socket/client_socket_handle.h" | 13 #include "net/socket/client_socket_handle.h" |
14 | 14 |
15 using base::TimeDelta; | 15 using base::TimeDelta; |
16 | 16 |
17 namespace { | 17 namespace { |
18 | 18 |
19 // The timeout value, in seconds, used to clean up idle sockets that can't be | 19 // The timeout value, in seconds, used to clean up idle sockets that can't be |
20 // reused. | 20 // reused. |
21 // | 21 // |
22 // Note: It's important to close idle sockets that have received data as soon | 22 // Note: It's important to close idle sockets that have received data as soon |
23 // as possible because the received data may cause BSOD on Windows XP under | 23 // as possible because the received data may cause BSOD on Windows XP under |
24 // some conditions. See http://crbug.com/4606. | 24 // some conditions. See http://crbug.com/4606. |
25 const int kCleanupInterval = 10; // DO NOT INCREASE THIS TIMEOUT. | 25 const int kCleanupInterval = 10; // DO NOT INCREASE THIS TIMEOUT. |
26 | 26 |
| 27 // The maximum size of the ConnectJob's LoadLog. |
| 28 const int kMaxNumLoadLogEntries = 50; |
| 29 |
27 } // namespace | 30 } // namespace |
28 | 31 |
29 namespace net { | 32 namespace net { |
30 | 33 |
31 ConnectJob::ConnectJob(const std::string& group_name, | 34 ConnectJob::ConnectJob(const std::string& group_name, |
32 const ClientSocketHandle* key_handle, | 35 const ClientSocketHandle* key_handle, |
33 base::TimeDelta timeout_duration, | 36 base::TimeDelta timeout_duration, |
34 Delegate* delegate, | 37 Delegate* delegate, |
35 LoadLog* load_log) | 38 LoadLog* load_log) |
36 : group_name_(group_name), | 39 : group_name_(group_name), |
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192 return OK; | 195 return OK; |
193 } | 196 } |
194 delete idle_socket.socket; | 197 delete idle_socket.socket; |
195 } | 198 } |
196 | 199 |
197 // We couldn't find a socket to reuse, so allocate and connect a new one. | 200 // We couldn't find a socket to reuse, so allocate and connect a new one. |
198 | 201 |
199 // If we aren't using late binding, the job lines up with a request so | 202 // If we aren't using late binding, the job lines up with a request so |
200 // just write directly into the request's LoadLog. | 203 // just write directly into the request's LoadLog. |
201 scoped_refptr<LoadLog> job_load_log = g_late_binding ? | 204 scoped_refptr<LoadLog> job_load_log = g_late_binding ? |
202 new LoadLog : request->load_log(); | 205 new LoadLog(kMaxNumLoadLogEntries) : request->load_log(); |
203 | 206 |
204 scoped_ptr<ConnectJob> connect_job( | 207 scoped_ptr<ConnectJob> connect_job( |
205 connect_job_factory_->NewConnectJob(group_name, *request, this, | 208 connect_job_factory_->NewConnectJob(group_name, *request, this, |
206 job_load_log)); | 209 job_load_log)); |
207 | 210 |
208 int rv = connect_job->Connect(); | 211 int rv = connect_job->Connect(); |
209 | 212 |
210 if (g_late_binding && rv != ERR_IO_PENDING && request->load_log()) | 213 if (g_late_binding && rv != ERR_IO_PENDING && request->load_log()) |
211 request->load_log()->Append(job_load_log); | 214 request->load_log()->Append(job_load_log); |
212 | 215 |
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648 return total == max_sockets_; | 651 return total == max_sockets_; |
649 } | 652 } |
650 | 653 |
651 } // namespace internal | 654 } // namespace internal |
652 | 655 |
653 void EnableLateBindingOfSockets(bool enabled) { | 656 void EnableLateBindingOfSockets(bool enabled) { |
654 internal::ClientSocketPoolBaseHelper::EnableLateBindingOfSockets(enabled); | 657 internal::ClientSocketPoolBaseHelper::EnableLateBindingOfSockets(enabled); |
655 } | 658 } |
656 | 659 |
657 } // namespace net | 660 } // namespace net |
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