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Unified Diff: src/ia32/codegen-ia32.h

Issue 362004: Remove the typeof state threaded through the code generator. It was... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 1 month ago
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Index: src/ia32/codegen-ia32.h
===================================================================
--- src/ia32/codegen-ia32.h (revision 3208)
+++ src/ia32/codegen-ia32.h (working copy)
@@ -77,12 +77,12 @@
// Generate code to push the value of the reference on top of the
// expression stack. The reference is expected to be already on top of
// the expression stack, and it is left in place with its value above it.
- void GetValue(TypeofState typeof_state);
+ void GetValue();
// Like GetValue except that the slot is expected to be written to before
// being read from again. Thae value of the reference may be invalidated,
// causing subsequent attempts to read it to fail.
- void TakeValue(TypeofState typeof_state);
+ void TakeValue();
// Generate code to store the value on top of the expression stack in the
// reference. The reference is expected to be immediately below the value
@@ -241,28 +241,20 @@
explicit CodeGenState(CodeGenerator* owner);
// Create a code generator state based on a code generator's current
- // state. The new state may or may not be inside a typeof, and has its
- // own control destination.
- CodeGenState(CodeGenerator* owner,
- TypeofState typeof_state,
- ControlDestination* destination);
+ // state. The new state has its own control destination.
+ CodeGenState(CodeGenerator* owner, ControlDestination* destination);
// Destroy a code generator state and restore the owning code generator's
// previous state.
~CodeGenState();
// Accessors for the state.
- TypeofState typeof_state() const { return typeof_state_; }
ControlDestination* destination() const { return destination_; }
private:
// The owning code generator.
CodeGenerator* owner_;
- // A flag indicating whether we are compiling the immediate subexpression
- // of a typeof expression.
- TypeofState typeof_state_;
-
// A control destination in case the expression has a control-flow
// effect.
ControlDestination* destination_;
@@ -352,7 +344,6 @@
void ProcessDeferred();
// State
- TypeofState typeof_state() const { return state_->typeof_state(); }
ControlDestination* destination() const { return state_->destination(); }
// Track loop nesting level.
@@ -412,18 +403,16 @@
}
void LoadCondition(Expression* x,
- TypeofState typeof_state,
ControlDestination* destination,
bool force_control);
- void Load(Expression* x, TypeofState typeof_state = NOT_INSIDE_TYPEOF);
+ void Load(Expression* expr);
void LoadGlobal();
void LoadGlobalReceiver();
// Generate code to push the value of an expression on top of the frame
// and then spill the frame fully to memory. This function is used
// temporarily while the code generator is being transformed.
- void LoadAndSpill(Expression* expression,
- TypeofState typeof_state = NOT_INSIDE_TYPEOF);
+ void LoadAndSpill(Expression* expression);
// Read a value from a slot and leave it on top of the expression stack.
void LoadFromSlot(Slot* slot, TypeofState typeof_state);
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