| Index: third_party/libwebp/vp8i.h
|
| ===================================================================
|
| --- third_party/libwebp/vp8i.h (revision 0)
|
| +++ third_party/libwebp/vp8i.h (revision 0)
|
| @@ -0,0 +1,318 @@
|
| +// Copyright 2010 Google Inc.
|
| +//
|
| +// This code is licensed under the same terms as WebM:
|
| +// Software License Agreement: http://www.webmproject.org/license/software/
|
| +// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
|
| +// -----------------------------------------------------------------------------
|
| +//
|
| +// VP8 decoder: internal header.
|
| +//
|
| +// Author: Skal (pascal.massimino@gmail.com)
|
| +
|
| +#ifndef WEBP_DECODE_VP8I_H_
|
| +#define WEBP_DECODE_VP8I_H_
|
| +
|
| +#include <string.h> // for memcpy()
|
| +#include "bits.h"
|
| +
|
| +#if defined(__cplusplus) || defined(c_plusplus)
|
| +extern "C" {
|
| +#endif
|
| +
|
| +//-----------------------------------------------------------------------------
|
| +// Various defines and enums
|
| +
|
| +#define ONLY_KEYFRAME_CODE // to remove any code related to P-Frames
|
| +
|
| +// intra prediction modes
|
| +enum { B_DC_PRED = 0, // 4x4 modes
|
| + B_TM_PRED,
|
| + B_VE_PRED,
|
| + B_HE_PRED,
|
| + B_LD_PRED,
|
| + B_RD_PRED,
|
| + B_VR_PRED,
|
| + B_VL_PRED,
|
| + B_HD_PRED,
|
| + B_HU_PRED,
|
| + NUM_BMODES = B_HU_PRED + 1 - B_DC_PRED, // = 10
|
| +
|
| + // Luma16 or UV modes
|
| + DC_PRED = B_DC_PRED, V_PRED = B_VE_PRED,
|
| + H_PRED = B_HE_PRED, TM_PRED = B_TM_PRED,
|
| + B_PRED = NUM_BMODES, // refined I4x4 mode
|
| +
|
| + // special modes
|
| + B_DC_PRED_NOTOP = 4,
|
| + B_DC_PRED_NOLEFT = 5,
|
| + B_DC_PRED_NOTOPLEFT = 6 };
|
| +
|
| +#ifndef ONLY_KEYFRAME_CODE
|
| +// inter prediction modes
|
| +enum {
|
| + LEFT4 = 0, ABOVE4 = 1, ZERO4 = 2, NEW4 = 3,
|
| + NEARESTMV, NEARMV, ZEROMV, NEWMV, SPLITMV };
|
| +#endif
|
| +
|
| +enum { MB_FEATURE_TREE_PROBS = 3,
|
| + NUM_MB_SEGMENTS = 4,
|
| + NUM_REF_LF_DELTAS = 4,
|
| + NUM_MODE_LF_DELTAS = 4, // I4x4, ZERO, *, SPLIT
|
| + MAX_NUM_PARTITIONS = 8,
|
| + // Probabilities
|
| + NUM_TYPES = 4,
|
| + NUM_BANDS = 8,
|
| + NUM_CTX = 3,
|
| + NUM_PROBAS = 11,
|
| + NUM_MV_PROBAS = 19 };
|
| +
|
| +// YUV-cache parameters.
|
| +// Constraints are: We need to store one 16x16 block of luma samples (y),
|
| +// and two 8x8 chroma blocks (u/v). These are better be 16-bytes aligned,
|
| +// in order to be SIMD-friendly. We also need to store the top, left and
|
| +// top-left samples (from previously decoded blocks), along with four
|
| +// extra top-right samples for luma (intra4x4 prediction only).
|
| +// One possible layout is, using 32 * (17 + 9) bytes:
|
| +//
|
| +// .+------ <- only 1 pixel high
|
| +// .|yyyyt.
|
| +// .|yyyyt.
|
| +// .|yyyyt.
|
| +// .|yyyy..
|
| +// .+--.+-- <- only 1 pixel high
|
| +// .|uu.|vv
|
| +// .|uu.|vv
|
| +//
|
| +// Every character is a 4x4 block, with legend:
|
| +// '.' = unused
|
| +// 'y' = y-samples 'u' = u-samples 'v' = u-samples
|
| +// '|' = left sample, '-' = top sample, '+' = top-left sample
|
| +// 't' = extra top-right sample for 4x4 modes
|
| +// With this layout, BPS (=Bytes Per Scan-line) is one cacheline size.
|
| +#define BPS 32 // this is the common stride used by yuv[]
|
| +#define YUV_SIZE (BPS * 17 + BPS * 9)
|
| +#define Y_SIZE (BPS * 17)
|
| +#define Y_OFF (BPS * 1 + 8)
|
| +#define U_OFF (Y_OFF + BPS * 16 + BPS)
|
| +#define V_OFF (U_OFF + 16)
|
| +
|
| +//-----------------------------------------------------------------------------
|
| +// Headers
|
| +
|
| +typedef struct {
|
| + uint8_t key_frame_;
|
| + uint8_t profile_;
|
| + uint8_t show_;
|
| + uint32_t partition_length_;
|
| +} VP8FrameHeader;
|
| +
|
| +typedef struct {
|
| + uint16_t width_;
|
| + uint16_t height_;
|
| + uint8_t xscale_;
|
| + uint8_t yscale_;
|
| + uint8_t colorspace_; // 0 = YCbCr
|
| + uint8_t clamp_type_;
|
| +} VP8PictureHeader;
|
| +
|
| +// segment features
|
| +typedef struct {
|
| + int use_segment_;
|
| + int update_map_; // whether to update the segment map or not
|
| + int absolute_delta_; // absolute or delta values for quantizer and filter
|
| + int8_t quantizer_[NUM_MB_SEGMENTS]; // quantization changes
|
| + int8_t filter_strength_[NUM_MB_SEGMENTS]; // filter strength for segments
|
| +} VP8SegmentHeader;
|
| +
|
| +// Struct collecting all frame-persistent probabilities.
|
| +typedef struct {
|
| + uint8_t segments_[MB_FEATURE_TREE_PROBS];
|
| + // Type: 0:Intra16-AC 1:Intra16-DC 2:Chroma 3:Intra4
|
| + uint8_t coeffs_[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS];
|
| +#ifndef ONLY_KEYFRAME_CODE
|
| + uint8_t ymode_[4], uvmode_[3];
|
| + uint8_t mv_[2][NUM_MV_PROBAS];
|
| +#endif
|
| +} VP8Proba;
|
| +
|
| +// Filter parameters
|
| +typedef struct {
|
| + int simple_; // 0=complex, 1=simple
|
| + int level_; // [0..63]
|
| + int sharpness_; // [0..7]
|
| + int use_lf_delta_;
|
| + int ref_lf_delta_[NUM_REF_LF_DELTAS];
|
| + int mode_lf_delta_[NUM_MODE_LF_DELTAS];
|
| +} VP8FilterHeader;
|
| +
|
| +//-----------------------------------------------------------------------------
|
| +// Informations about the macroblocks.
|
| +
|
| +typedef struct {
|
| + // block type
|
| + uint8_t skip_:1;
|
| + // filter specs
|
| + uint8_t f_level_:6; // filter strength: 0..63
|
| + uint8_t f_ilevel_:6; // inner limit: 1..63
|
| + uint8_t f_inner_:1; // do inner filtering?
|
| + // cbp
|
| + uint8_t nz_; // non-zero AC/DC coeffs
|
| + uint8_t dc_nz_; // non-zero DC coeffs
|
| +} VP8MB;
|
| +
|
| +// Dequantization matrices
|
| +typedef struct {
|
| + uint16_t y1_mat_[2], y2_mat_[2], uv_mat_[2]; // [DC / AC]
|
| +} VP8QuantMatrix;
|
| +
|
| +//-----------------------------------------------------------------------------
|
| +// VP8Decoder: the main opaque structure handed over to user
|
| +
|
| +struct VP8Decoder {
|
| + int status_; // 0 = OK
|
| + int ready_; // true if ready to decode a picture with VP8Decode()
|
| + const char* error_msg_; // set when status_ is not OK.
|
| +
|
| + // Main data source
|
| + VP8BitReader br_;
|
| +
|
| + // headers
|
| + VP8FrameHeader frm_hdr_;
|
| + VP8PictureHeader pic_hdr_;
|
| + VP8FilterHeader filter_hdr_;
|
| + VP8SegmentHeader segment_hdr_;
|
| +
|
| + // dimension, in macroblock units.
|
| + int mb_w_, mb_h_;
|
| +
|
| + // number of partitions.
|
| + int num_parts_;
|
| + // per-partition boolean decoders.
|
| + VP8BitReader parts_[MAX_NUM_PARTITIONS];
|
| +
|
| + // buffer refresh flags
|
| + // bit 0: refresh Gold, bit 1: refresh Alt
|
| + // bit 2-3: copy to Gold, bit 4-5: copy to Alt
|
| + // bit 6: Gold sign bias, bit 7: Alt sign bias
|
| + // bit 8: refresh last frame
|
| + uint32_t buffer_flags_;
|
| +
|
| + // dequantization (one set of DC/AC dequant factor per segment)
|
| + VP8QuantMatrix dqm_[NUM_MB_SEGMENTS];
|
| +
|
| + // probabilities
|
| + VP8Proba proba_, proba_saved_;
|
| + int update_proba_;
|
| + int use_skip_proba_;
|
| + uint8_t skip_p_, intra_p_, last_p_, golden_p_;
|
| +
|
| + // Boundary data cache and persistent buffers.
|
| + uint8_t* intra_t_; // top intra modes values: 4 * mb_w_
|
| + uint8_t intra_l_[4]; // left intra modes values
|
| + uint8_t *y_t_; // top luma samples: 16 * mb_w_
|
| + uint8_t *u_t_, *v_t_; // top u/v samples: 8 * mb_w_ each
|
| +
|
| + VP8MB* mb_info_; // contextual macroblock infos (mb_w_ + 1)
|
| + uint8_t* yuv_b_; // main block for Y/U/V (size = YUV_SIZE)
|
| + int16_t* coeffs_; // 384 coeffs = (16+8+8) * 4*4
|
| +
|
| + uint8_t* cache_y_; // macroblock row for storing unfiltered samples
|
| + uint8_t* cache_u_;
|
| + uint8_t* cache_v_;
|
| + int cache_y_stride_;
|
| + int cache_uv_stride_;
|
| +
|
| + // main memory chunk for the above data. Persistent.
|
| + void* mem_;
|
| + int mem_size_;
|
| +
|
| + // Per macroblock non-persistent infos.
|
| + int mb_x_, mb_y_; // current position, in macroblock units
|
| + uint8_t is_i4x4_; // true if intra4x4
|
| + uint8_t imodes_[16]; // one 16x16 mode (#0) or sixteen 4x4 modes
|
| + uint8_t uvmode_; // chroma prediction mode
|
| + uint8_t segment_; // block's segment
|
| +
|
| + // bit-wise info about the content of each sub-4x4 blocks: there are 16 bits
|
| + // for luma (bits #0->#15), then 4 bits for chroma-u (#16->#19) and 4 bits for
|
| + // chroma-v (#20->#23), each corresponding to one 4x4 block in decoding order.
|
| + // If the bit is set, the 4x4 block contains some non-zero coefficients.
|
| + uint32_t non_zero_;
|
| + uint32_t non_zero_ac_;
|
| +
|
| + // Filtering side-info
|
| + int filter_type_; // 0=off, 1=simple, 2=complex
|
| + uint8_t filter_levels_[NUM_MB_SEGMENTS]; // precalculated per-segment
|
| +};
|
| +
|
| +//-----------------------------------------------------------------------------
|
| +// internal functions. Not public.
|
| +
|
| +// in vp8.c
|
| +int VP8SetError(VP8Decoder* const dec, int error, const char *msg);
|
| +
|
| +// in tree.c
|
| +void VP8ResetProba(VP8Proba* const proba);
|
| +void VP8ParseProba(VP8BitReader* const br, VP8Decoder* const dec);
|
| +void VP8ParseIntraMode(VP8BitReader* const br, VP8Decoder* const dec);
|
| +
|
| +// in quant.c
|
| +void VP8ParseQuant(VP8Decoder* const dec);
|
| +
|
| +// in frame.c
|
| +int VP8InitFrame(VP8Decoder* const dec, VP8Io* io);
|
| +// Predict a block and add residual
|
| +void VP8ReconstructBlock(VP8Decoder* const dec);
|
| +// Filtering
|
| +void VP8StoreBlock(VP8Decoder* const dec);
|
| +void VP8FilterRow(VP8Decoder* const dec, VP8Io* io);
|
| +
|
| +// in dsp.c
|
| +typedef void (*VP8Idct)(const int16_t* coeffs, uint8_t* dst);
|
| +extern VP8Idct VP8Transform;
|
| +extern VP8Idct VP8TransformUV;
|
| +extern VP8Idct VP8TransformDC;
|
| +extern VP8Idct VP8TransformDCUV;
|
| +extern void (*VP8TransformWHT)(const int16_t* in, int16_t* out);
|
| +
|
| +// *dst is the destination block, with stride BPS. Boundary samples are
|
| +// assumed accessible when needed.
|
| +typedef void (*VP8PredFunc)(uint8_t *dst);
|
| +extern VP8PredFunc VP8PredLuma16[7];
|
| +extern VP8PredFunc VP8PredChroma8[7];
|
| +extern VP8PredFunc VP8PredLuma4[11];
|
| +
|
| +void VP8DspInit(); // must be called before anything using the above
|
| +void VP8DspInitTables(); // needs to be called no matter what.
|
| +
|
| +// simple filter (only for luma)
|
| +typedef void (*VP8SimpleFilterFunc)(uint8_t* p, int stride, int thresh);
|
| +extern VP8SimpleFilterFunc VP8SimpleVFilter16;
|
| +extern VP8SimpleFilterFunc VP8SimpleHFilter16;
|
| +extern VP8SimpleFilterFunc VP8SimpleVFilter16i; // filter 3 inner edges
|
| +extern VP8SimpleFilterFunc VP8SimpleHFilter16i;
|
| +
|
| +// regular filter (on both macroblock edges and inner edges)
|
| +typedef void (*VP8LumaFilterFunc)(uint8_t* luma, int stride,
|
| + int thresh, int ithresh, int hev_t);
|
| +typedef void (*VP8ChromaFilterFunc)(uint8_t* u, uint8_t* v, int stride,
|
| + int thresh, int ithresh, int hev_t);
|
| +// on outter edge
|
| +extern VP8LumaFilterFunc VP8VFilter16;
|
| +extern VP8LumaFilterFunc VP8HFilter16;
|
| +extern VP8ChromaFilterFunc VP8VFilter8;
|
| +extern VP8ChromaFilterFunc VP8HFilter8;
|
| +
|
| +// on inner edge
|
| +extern VP8LumaFilterFunc VP8VFilter16i; // filtering 3 inner edges altogether
|
| +extern VP8LumaFilterFunc VP8HFilter16i;
|
| +extern VP8ChromaFilterFunc VP8VFilter8i; // filtering u and v altogether
|
| +extern VP8ChromaFilterFunc VP8HFilter8i;
|
| +
|
| +//-----------------------------------------------------------------------------
|
| +
|
| +#if defined(__cplusplus) || defined(c_plusplus)
|
| +} // extern "C"
|
| +#endif
|
| +
|
| +#endif // WEBP_DECODE_VP8I_H_
|
|
|