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Side by Side Diff: src/objects-inl.h

Issue 360050: Keep natives source code in external strings instead of putting... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 1 month ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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156 156
157 157
158 bool Object::IsConsString() { 158 bool Object::IsConsString() {
159 if (!this->IsHeapObject()) return false; 159 if (!this->IsHeapObject()) return false;
160 uint32_t type = HeapObject::cast(this)->map()->instance_type(); 160 uint32_t type = HeapObject::cast(this)->map()->instance_type();
161 return (type & (kIsNotStringMask | kStringRepresentationMask)) == 161 return (type & (kIsNotStringMask | kStringRepresentationMask)) ==
162 (kStringTag | kConsStringTag); 162 (kStringTag | kConsStringTag);
163 } 163 }
164 164
165 165
166 #ifdef DEBUG
167 // These are for cast checks. If you need one of these in release
168 // mode you should consider using a StringShape before moving it out
169 // of the ifdef
170
171 bool Object::IsSeqString() { 166 bool Object::IsSeqString() {
172 if (!IsString()) return false; 167 if (!IsString()) return false;
173 return StringShape(String::cast(this)).IsSequential(); 168 return StringShape(String::cast(this)).IsSequential();
174 } 169 }
175 170
176 171
177 bool Object::IsSeqAsciiString() { 172 bool Object::IsSeqAsciiString() {
178 if (!IsString()) return false; 173 if (!IsString()) return false;
179 return StringShape(String::cast(this)).IsSequential() && 174 return StringShape(String::cast(this)).IsSequential() &&
180 String::cast(this)->IsAsciiRepresentation(); 175 String::cast(this)->IsAsciiRepresentation();
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207 String::cast(this)->IsTwoByteRepresentation(); 202 String::cast(this)->IsTwoByteRepresentation();
208 } 203 }
209 204
210 205
211 bool Object::IsSlicedString() { 206 bool Object::IsSlicedString() {
212 if (!IsString()) return false; 207 if (!IsString()) return false;
213 return StringShape(String::cast(this)).IsSliced(); 208 return StringShape(String::cast(this)).IsSliced();
214 } 209 }
215 210
216 211
217 #endif // DEBUG
218
219
220 StringShape::StringShape(String* str) 212 StringShape::StringShape(String* str)
221 : type_(str->map()->instance_type()) { 213 : type_(str->map()->instance_type()) {
222 set_valid(); 214 set_valid();
223 ASSERT((type_ & kIsNotStringMask) == kStringTag); 215 ASSERT((type_ & kIsNotStringMask) == kStringTag);
224 } 216 }
225 217
226 218
227 StringShape::StringShape(Map* map) 219 StringShape::StringShape(Map* map)
228 : type_(map->instance_type()) { 220 : type_(map->instance_type()) {
229 set_valid(); 221 set_valid();
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3156 #undef WRITE_INT_FIELD 3148 #undef WRITE_INT_FIELD
3157 #undef READ_SHORT_FIELD 3149 #undef READ_SHORT_FIELD
3158 #undef WRITE_SHORT_FIELD 3150 #undef WRITE_SHORT_FIELD
3159 #undef READ_BYTE_FIELD 3151 #undef READ_BYTE_FIELD
3160 #undef WRITE_BYTE_FIELD 3152 #undef WRITE_BYTE_FIELD
3161 3153
3162 3154
3163 } } // namespace v8::internal 3155 } } // namespace v8::internal
3164 3156
3165 #endif // V8_OBJECTS_INL_H_ 3157 #endif // V8_OBJECTS_INL_H_
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