| OLD | NEW |
| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
| (...skipping 18 matching lines...) Expand all Loading... |
| 29 | 29 |
| 30 #include "accessors.h" | 30 #include "accessors.h" |
| 31 #include "api.h" | 31 #include "api.h" |
| 32 #include "bootstrapper.h" | 32 #include "bootstrapper.h" |
| 33 #include "compiler.h" | 33 #include "compiler.h" |
| 34 #include "debug.h" | 34 #include "debug.h" |
| 35 #include "execution.h" | 35 #include "execution.h" |
| 36 #include "global-handles.h" | 36 #include "global-handles.h" |
| 37 #include "macro-assembler.h" | 37 #include "macro-assembler.h" |
| 38 #include "natives.h" | 38 #include "natives.h" |
| 39 #include "snapshot.h" |
| 39 | 40 |
| 40 namespace v8 { | 41 namespace v8 { |
| 41 namespace internal { | 42 namespace internal { |
| 42 | 43 |
| 43 // A SourceCodeCache uses a FixedArray to store pairs of | 44 // A SourceCodeCache uses a FixedArray to store pairs of |
| 44 // (AsciiString*, JSFunction*), mapping names of native code files | 45 // (AsciiString*, JSFunction*), mapping names of native code files |
| 45 // (runtime.js, etc.) to precompiled functions. Instead of mapping | 46 // (runtime.js, etc.) to precompiled functions. Instead of mapping |
| 46 // names to functions it might make sense to let the JS2C tool | 47 // names to functions it might make sense to let the JS2C tool |
| 47 // generate an index for each native JS file. | 48 // generate an index for each native JS file. |
| 48 class SourceCodeCache BASE_EMBEDDED { | 49 class SourceCodeCache BASE_EMBEDDED { |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 85 } | 86 } |
| 86 | 87 |
| 87 private: | 88 private: |
| 88 Script::Type type_; | 89 Script::Type type_; |
| 89 FixedArray* cache_; | 90 FixedArray* cache_; |
| 90 DISALLOW_COPY_AND_ASSIGN(SourceCodeCache); | 91 DISALLOW_COPY_AND_ASSIGN(SourceCodeCache); |
| 91 }; | 92 }; |
| 92 | 93 |
| 93 static SourceCodeCache natives_cache(Script::TYPE_NATIVE); | 94 static SourceCodeCache natives_cache(Script::TYPE_NATIVE); |
| 94 static SourceCodeCache extensions_cache(Script::TYPE_EXTENSION); | 95 static SourceCodeCache extensions_cache(Script::TYPE_EXTENSION); |
| 96 // This is for delete, not delete[]. |
| 97 static List<char*>* delete_these_non_arrays_on_tear_down = NULL; |
| 95 | 98 |
| 96 | 99 |
| 97 Handle<String> Bootstrapper::NativesSourceLookup(int index) { | 100 Handle<String> Bootstrapper::NativesSourceLookup(int index) { |
| 98 ASSERT(0 <= index && index < Natives::GetBuiltinsCount()); | 101 ASSERT(0 <= index && index < Natives::GetBuiltinsCount()); |
| 99 if (Heap::natives_source_cache()->get(index)->IsUndefined()) { | 102 if (Heap::natives_source_cache()->get(index)->IsUndefined()) { |
| 100 Handle<String> source_code = | 103 if (!Snapshot::IsEnabled || FLAG_new_snapshot) { |
| 101 Factory::NewStringFromAscii(Natives::GetScriptSource(index)); | 104 if (delete_these_non_arrays_on_tear_down == NULL) { |
| 102 Heap::natives_source_cache()->set(index, *source_code); | 105 delete_these_non_arrays_on_tear_down = new List<char*>(2); |
| 106 } |
| 107 // We can use external strings for the natives. |
| 108 NativesExternalStringResource* resource = |
| 109 new NativesExternalStringResource( |
| 110 Natives::GetScriptSource(index).start()); |
| 111 // The resources are small objects and we only make a fixed number of |
| 112 // them, but lets clean them up on exit for neatness. |
| 113 delete_these_non_arrays_on_tear_down-> |
| 114 Add(reinterpret_cast<char*>(resource)); |
| 115 Handle<String> source_code = |
| 116 Factory::NewExternalStringFromAscii(resource); |
| 117 Heap::natives_source_cache()->set(index, *source_code); |
| 118 } else { |
| 119 // Old snapshot code can't cope with external strings at all. |
| 120 Handle<String> source_code = |
| 121 Factory::NewStringFromAscii(Natives::GetScriptSource(index)); |
| 122 Heap::natives_source_cache()->set(index, *source_code); |
| 123 } |
| 103 } | 124 } |
| 104 Handle<Object> cached_source(Heap::natives_source_cache()->get(index)); | 125 Handle<Object> cached_source(Heap::natives_source_cache()->get(index)); |
| 105 return Handle<String>::cast(cached_source); | 126 return Handle<String>::cast(cached_source); |
| 106 } | 127 } |
| 107 | 128 |
| 108 | 129 |
| 109 bool Bootstrapper::NativesCacheLookup(Vector<const char> name, | 130 bool Bootstrapper::NativesCacheLookup(Vector<const char> name, |
| 110 Handle<JSFunction>* handle) { | 131 Handle<JSFunction>* handle) { |
| 111 return natives_cache.Lookup(name, handle); | 132 return natives_cache.Lookup(name, handle); |
| 112 } | 133 } |
| 113 | 134 |
| 114 | 135 |
| 115 void Bootstrapper::NativesCacheAdd(Vector<const char> name, | 136 void Bootstrapper::NativesCacheAdd(Vector<const char> name, |
| 116 Handle<JSFunction> fun) { | 137 Handle<JSFunction> fun) { |
| 117 natives_cache.Add(name, fun); | 138 natives_cache.Add(name, fun); |
| 118 } | 139 } |
| 119 | 140 |
| 120 | 141 |
| 121 void Bootstrapper::Initialize(bool create_heap_objects) { | 142 void Bootstrapper::Initialize(bool create_heap_objects) { |
| 122 natives_cache.Initialize(create_heap_objects); | 143 natives_cache.Initialize(create_heap_objects); |
| 123 extensions_cache.Initialize(create_heap_objects); | 144 extensions_cache.Initialize(create_heap_objects); |
| 124 } | 145 } |
| 125 | 146 |
| 126 | 147 |
| 127 void Bootstrapper::TearDown() { | 148 void Bootstrapper::TearDown() { |
| 149 if (delete_these_non_arrays_on_tear_down != NULL) { |
| 150 int len = delete_these_non_arrays_on_tear_down->length(); |
| 151 ASSERT(len < 20); // Don't use this mechanism for unbounded allocations. |
| 152 for (int i = 0; i < len; i++) { |
| 153 delete delete_these_non_arrays_on_tear_down->at(i); |
| 154 } |
| 155 delete delete_these_non_arrays_on_tear_down; |
| 156 delete_these_non_arrays_on_tear_down = NULL; |
| 157 } |
| 158 |
| 128 natives_cache.Initialize(false); // Yes, symmetrical | 159 natives_cache.Initialize(false); // Yes, symmetrical |
| 129 extensions_cache.Initialize(false); | 160 extensions_cache.Initialize(false); |
| 130 } | 161 } |
| 131 | 162 |
| 132 | 163 |
| 133 // Pending fixups are code positions that refer to builtin code | 164 // Pending fixups are code positions that refer to builtin code |
| 134 // objects that were not available at the time the code was generated. | 165 // objects that were not available at the time the code was generated. |
| 135 // The pending list is processed whenever an environment has been | 166 // The pending list is processed whenever an environment has been |
| 136 // created. | 167 // created. |
| 137 class PendingFixups : public AllStatic { | 168 class PendingFixups : public AllStatic { |
| (...skipping 1464 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1602 } | 1633 } |
| 1603 | 1634 |
| 1604 | 1635 |
| 1605 // Restore statics that are thread local. | 1636 // Restore statics that are thread local. |
| 1606 char* Genesis::RestoreState(char* from) { | 1637 char* Genesis::RestoreState(char* from) { |
| 1607 current_ = *reinterpret_cast<Genesis**>(from); | 1638 current_ = *reinterpret_cast<Genesis**>(from); |
| 1608 return from + sizeof(current_); | 1639 return from + sizeof(current_); |
| 1609 } | 1640 } |
| 1610 | 1641 |
| 1611 } } // namespace v8::internal | 1642 } } // namespace v8::internal |
| OLD | NEW |