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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without | 
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are | 
| 4 // met: | 4 // met: | 
| 5 // | 5 // | 
| 6 //     * Redistributions of source code must retain the above copyright | 6 //     * Redistributions of source code must retain the above copyright | 
| 7 //       notice, this list of conditions and the following disclaimer. | 7 //       notice, this list of conditions and the following disclaimer. | 
| 8 //     * Redistributions in binary form must reproduce the above | 8 //     * Redistributions in binary form must reproduce the above | 
| 9 //       copyright notice, this list of conditions and the following | 9 //       copyright notice, this list of conditions and the following | 
| 10 //       disclaimer in the documentation and/or other materials provided | 10 //       disclaimer in the documentation and/or other materials provided | 
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| 29 | 29 | 
| 30 #include "accessors.h" | 30 #include "accessors.h" | 
| 31 #include "api.h" | 31 #include "api.h" | 
| 32 #include "bootstrapper.h" | 32 #include "bootstrapper.h" | 
| 33 #include "compiler.h" | 33 #include "compiler.h" | 
| 34 #include "debug.h" | 34 #include "debug.h" | 
| 35 #include "execution.h" | 35 #include "execution.h" | 
| 36 #include "global-handles.h" | 36 #include "global-handles.h" | 
| 37 #include "macro-assembler.h" | 37 #include "macro-assembler.h" | 
| 38 #include "natives.h" | 38 #include "natives.h" | 
|  | 39 #include "snapshot.h" | 
| 39 | 40 | 
| 40 namespace v8 { | 41 namespace v8 { | 
| 41 namespace internal { | 42 namespace internal { | 
| 42 | 43 | 
| 43 // A SourceCodeCache uses a FixedArray to store pairs of | 44 // A SourceCodeCache uses a FixedArray to store pairs of | 
| 44 // (AsciiString*, JSFunction*), mapping names of native code files | 45 // (AsciiString*, JSFunction*), mapping names of native code files | 
| 45 // (runtime.js, etc.) to precompiled functions. Instead of mapping | 46 // (runtime.js, etc.) to precompiled functions. Instead of mapping | 
| 46 // names to functions it might make sense to let the JS2C tool | 47 // names to functions it might make sense to let the JS2C tool | 
| 47 // generate an index for each native JS file. | 48 // generate an index for each native JS file. | 
| 48 class SourceCodeCache BASE_EMBEDDED { | 49 class SourceCodeCache BASE_EMBEDDED { | 
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| 85   } | 86   } | 
| 86 | 87 | 
| 87  private: | 88  private: | 
| 88   Script::Type type_; | 89   Script::Type type_; | 
| 89   FixedArray* cache_; | 90   FixedArray* cache_; | 
| 90   DISALLOW_COPY_AND_ASSIGN(SourceCodeCache); | 91   DISALLOW_COPY_AND_ASSIGN(SourceCodeCache); | 
| 91 }; | 92 }; | 
| 92 | 93 | 
| 93 static SourceCodeCache natives_cache(Script::TYPE_NATIVE); | 94 static SourceCodeCache natives_cache(Script::TYPE_NATIVE); | 
| 94 static SourceCodeCache extensions_cache(Script::TYPE_EXTENSION); | 95 static SourceCodeCache extensions_cache(Script::TYPE_EXTENSION); | 
|  | 96 // This is for delete, not delete[]. | 
|  | 97 static List<char*>* delete_these_non_arrays_on_tear_down = NULL; | 
| 95 | 98 | 
| 96 | 99 | 
| 97 Handle<String> Bootstrapper::NativesSourceLookup(int index) { | 100 Handle<String> Bootstrapper::NativesSourceLookup(int index) { | 
| 98   ASSERT(0 <= index && index < Natives::GetBuiltinsCount()); | 101   ASSERT(0 <= index && index < Natives::GetBuiltinsCount()); | 
| 99   if (Heap::natives_source_cache()->get(index)->IsUndefined()) { | 102   if (Heap::natives_source_cache()->get(index)->IsUndefined()) { | 
| 100     Handle<String> source_code = | 103     if (!Snapshot::IsEnabled || FLAG_new_snapshot) { | 
| 101       Factory::NewStringFromAscii(Natives::GetScriptSource(index)); | 104       if (delete_these_non_arrays_on_tear_down == NULL) { | 
| 102     Heap::natives_source_cache()->set(index, *source_code); | 105         delete_these_non_arrays_on_tear_down = new List<char*>(2); | 
|  | 106       } | 
|  | 107       // We can use external strings for the natives. | 
|  | 108       NativesExternalStringResource* resource = | 
|  | 109           new NativesExternalStringResource( | 
|  | 110               Natives::GetScriptSource(index).start()); | 
|  | 111       // The resources are small objects and we only make a fixed number of | 
|  | 112       // them, but lets clean them up on exit for neatness. | 
|  | 113       delete_these_non_arrays_on_tear_down-> | 
|  | 114           Add(reinterpret_cast<char*>(resource)); | 
|  | 115       Handle<String> source_code = | 
|  | 116           Factory::NewExternalStringFromAscii(resource); | 
|  | 117       Heap::natives_source_cache()->set(index, *source_code); | 
|  | 118     } else { | 
|  | 119       // Old snapshot code can't cope with external strings at all. | 
|  | 120       Handle<String> source_code = | 
|  | 121         Factory::NewStringFromAscii(Natives::GetScriptSource(index)); | 
|  | 122       Heap::natives_source_cache()->set(index, *source_code); | 
|  | 123     } | 
| 103   } | 124   } | 
| 104   Handle<Object> cached_source(Heap::natives_source_cache()->get(index)); | 125   Handle<Object> cached_source(Heap::natives_source_cache()->get(index)); | 
| 105   return Handle<String>::cast(cached_source); | 126   return Handle<String>::cast(cached_source); | 
| 106 } | 127 } | 
| 107 | 128 | 
| 108 | 129 | 
| 109 bool Bootstrapper::NativesCacheLookup(Vector<const char> name, | 130 bool Bootstrapper::NativesCacheLookup(Vector<const char> name, | 
| 110                                       Handle<JSFunction>* handle) { | 131                                       Handle<JSFunction>* handle) { | 
| 111   return natives_cache.Lookup(name, handle); | 132   return natives_cache.Lookup(name, handle); | 
| 112 } | 133 } | 
| 113 | 134 | 
| 114 | 135 | 
| 115 void Bootstrapper::NativesCacheAdd(Vector<const char> name, | 136 void Bootstrapper::NativesCacheAdd(Vector<const char> name, | 
| 116                                    Handle<JSFunction> fun) { | 137                                    Handle<JSFunction> fun) { | 
| 117   natives_cache.Add(name, fun); | 138   natives_cache.Add(name, fun); | 
| 118 } | 139 } | 
| 119 | 140 | 
| 120 | 141 | 
| 121 void Bootstrapper::Initialize(bool create_heap_objects) { | 142 void Bootstrapper::Initialize(bool create_heap_objects) { | 
| 122   natives_cache.Initialize(create_heap_objects); | 143   natives_cache.Initialize(create_heap_objects); | 
| 123   extensions_cache.Initialize(create_heap_objects); | 144   extensions_cache.Initialize(create_heap_objects); | 
| 124 } | 145 } | 
| 125 | 146 | 
| 126 | 147 | 
| 127 void Bootstrapper::TearDown() { | 148 void Bootstrapper::TearDown() { | 
|  | 149   if (delete_these_non_arrays_on_tear_down != NULL) { | 
|  | 150     int len = delete_these_non_arrays_on_tear_down->length(); | 
|  | 151     ASSERT(len < 20);  // Don't use this mechanism for unbounded allocations. | 
|  | 152     for (int i = 0; i < len; i++) { | 
|  | 153       delete delete_these_non_arrays_on_tear_down->at(i); | 
|  | 154     } | 
|  | 155     delete delete_these_non_arrays_on_tear_down; | 
|  | 156     delete_these_non_arrays_on_tear_down = NULL; | 
|  | 157   } | 
|  | 158 | 
| 128   natives_cache.Initialize(false);  // Yes, symmetrical | 159   natives_cache.Initialize(false);  // Yes, symmetrical | 
| 129   extensions_cache.Initialize(false); | 160   extensions_cache.Initialize(false); | 
| 130 } | 161 } | 
| 131 | 162 | 
| 132 | 163 | 
| 133 // Pending fixups are code positions that refer to builtin code | 164 // Pending fixups are code positions that refer to builtin code | 
| 134 // objects that were not available at the time the code was generated. | 165 // objects that were not available at the time the code was generated. | 
| 135 // The pending list is processed whenever an environment has been | 166 // The pending list is processed whenever an environment has been | 
| 136 // created. | 167 // created. | 
| 137 class PendingFixups : public AllStatic { | 168 class PendingFixups : public AllStatic { | 
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| 1602 } | 1633 } | 
| 1603 | 1634 | 
| 1604 | 1635 | 
| 1605 // Restore statics that are thread local. | 1636 // Restore statics that are thread local. | 
| 1606 char* Genesis::RestoreState(char* from) { | 1637 char* Genesis::RestoreState(char* from) { | 
| 1607   current_ = *reinterpret_cast<Genesis**>(from); | 1638   current_ = *reinterpret_cast<Genesis**>(from); | 
| 1608   return from + sizeof(current_); | 1639   return from + sizeof(current_); | 
| 1609 } | 1640 } | 
| 1610 | 1641 | 
| 1611 } }  // namespace v8::internal | 1642 } }  // namespace v8::internal | 
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