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Issue 360011: Obey the flag --lazy in the toplevel code generator.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 1 month ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
64 // Compile a String source within a context for Eval. 64 // Compile a String source within a context for Eval.
65 static Handle<JSFunction> CompileEval(Handle<String> source, 65 static Handle<JSFunction> CompileEval(Handle<String> source,
66 Handle<Context> context, 66 Handle<Context> context,
67 bool is_global, 67 bool is_global,
68 ValidationState validation); 68 ValidationState validation);
69 69
70 // Compile from function info (used for lazy compilation). Returns 70 // Compile from function info (used for lazy compilation). Returns
71 // true on success and false if the compilation resulted in a stack 71 // true on success and false if the compilation resulted in a stack
72 // overflow. 72 // overflow.
73 static bool CompileLazy(Handle<SharedFunctionInfo> shared, int loop_nesting); 73 static bool CompileLazy(Handle<SharedFunctionInfo> shared, int loop_nesting);
74
75 // Compile a function boilerplate object (the function is possibly
76 // lazily compiled). Called recursively from a backend code
77 // generator 'caller' to build the boilerplate.
78 static Handle<JSFunction> BuildBoilerplate(FunctionLiteral* node,
79 Handle<Script> script,
80 AstVisitor* caller);
81
82 // Set the function info for a newly compiled function.
83 static void SetFunctionInfo(Handle<JSFunction> fun,
84 FunctionLiteral* lit,
85 bool is_toplevel,
86 Handle<Script> script);
74 }; 87 };
75 88
76 89
77 // During compilation we need a global list of handles to constants 90 // During compilation we need a global list of handles to constants
78 // for frame elements. When the zone gets deleted, we make sure to 91 // for frame elements. When the zone gets deleted, we make sure to
79 // clear this list of handles as well. 92 // clear this list of handles as well.
80 class CompilationZoneScope : public ZoneScope { 93 class CompilationZoneScope : public ZoneScope {
81 public: 94 public:
82 explicit CompilationZoneScope(ZoneScopeMode mode) : ZoneScope(mode) { } 95 explicit CompilationZoneScope(ZoneScopeMode mode) : ZoneScope(mode) { }
83 virtual ~CompilationZoneScope() { 96 virtual ~CompilationZoneScope() {
84 if (ShouldDeleteOnExit()) { 97 if (ShouldDeleteOnExit()) {
85 FrameElement::ClearConstantList(); 98 FrameElement::ClearConstantList();
86 Result::ClearConstantList(); 99 Result::ClearConstantList();
87 } 100 }
88 } 101 }
89 }; 102 };
90 103
91 104
92 } } // namespace v8::internal 105 } } // namespace v8::internal
93 106
94 #endif // V8_COMPILER_H_ 107 #endif // V8_COMPILER_H_
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