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Issue 360011: Obey the flag --lazy in the toplevel code generator.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 1 month ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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158 158
159 static void SetFunctionInfo(Handle<JSFunction> fun, 159 static void SetFunctionInfo(Handle<JSFunction> fun,
160 FunctionLiteral* lit, 160 FunctionLiteral* lit,
161 bool is_toplevel, 161 bool is_toplevel,
162 Handle<Script> script); 162 Handle<Script> script);
163 163
164 static void RecordPositions(MacroAssembler* masm, int pos); 164 static void RecordPositions(MacroAssembler* masm, int pos);
165 165
166 // Accessors 166 // Accessors
167 MacroAssembler* masm() { return masm_; } 167 MacroAssembler* masm() { return masm_; }
168
169 VirtualFrame* frame() const { return frame_; } 168 VirtualFrame* frame() const { return frame_; }
169 Handle<Script> script() { return script_; }
170 170
171 bool has_valid_frame() const { return frame_ != NULL; } 171 bool has_valid_frame() const { return frame_ != NULL; }
172 172
173 // Set the virtual frame to be new_frame, with non-frame register 173 // Set the virtual frame to be new_frame, with non-frame register
174 // reference counts given by non_frame_registers. The non-frame 174 // reference counts given by non_frame_registers. The non-frame
175 // register reference counts of the old frame are returned in 175 // register reference counts of the old frame are returned in
176 // non_frame_registers. 176 // non_frame_registers.
177 void SetFrame(VirtualFrame* new_frame, RegisterFile* non_frame_registers); 177 void SetFrame(VirtualFrame* new_frame, RegisterFile* non_frame_registers);
178 178
179 void DeleteFrame(); 179 void DeleteFrame();
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316 const char* name; 316 const char* name;
317 }; 317 };
318 318
319 static InlineRuntimeLUT* FindInlineRuntimeLUT(Handle<String> name); 319 static InlineRuntimeLUT* FindInlineRuntimeLUT(Handle<String> name);
320 bool CheckForInlineRuntimeCall(CallRuntime* node); 320 bool CheckForInlineRuntimeCall(CallRuntime* node);
321 static bool PatchInlineRuntimeEntry(Handle<String> name, 321 static bool PatchInlineRuntimeEntry(Handle<String> name,
322 const InlineRuntimeLUT& new_entry, 322 const InlineRuntimeLUT& new_entry,
323 InlineRuntimeLUT* old_entry); 323 InlineRuntimeLUT* old_entry);
324 324
325 static Handle<Code> ComputeLazyCompile(int argc); 325 static Handle<Code> ComputeLazyCompile(int argc);
326 Handle<JSFunction> BuildBoilerplate(FunctionLiteral* node);
327 void ProcessDeclarations(ZoneList<Declaration*>* declarations); 326 void ProcessDeclarations(ZoneList<Declaration*>* declarations);
328 327
329 static Handle<Code> ComputeCallInitialize(int argc, InLoopFlag in_loop); 328 static Handle<Code> ComputeCallInitialize(int argc, InLoopFlag in_loop);
330 329
331 // Declare global variables and functions in the given array of 330 // Declare global variables and functions in the given array of
332 // name/value pairs. 331 // name/value pairs.
333 void DeclareGlobals(Handle<FixedArray> pairs); 332 void DeclareGlobals(Handle<FixedArray> pairs);
334 333
335 // Instantiate the function boilerplate. 334 // Instantiate the function boilerplate.
336 void InstantiateBoilerplate(Handle<JSFunction> boilerplate); 335 void InstantiateBoilerplate(Handle<JSFunction> boilerplate);
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532 constant_rhs_); 531 constant_rhs_);
533 } 532 }
534 } 533 }
535 #endif 534 #endif
536 }; 535 };
537 536
538 537
539 } } // namespace v8::internal 538 } } // namespace v8::internal
540 539
541 #endif // V8_ARM_CODEGEN_ARM_H_ 540 #endif // V8_ARM_CODEGEN_ARM_H_
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