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Issue 3590011: Update use of SkCanvas and SkDevice to match change in Skia (Closed)
Patch Set: Bump deps again to bring in fix for memory leak Created 10 years, 2 months ago
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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <windows.h> 5 #include <windows.h>
6 6
7 #include "skia/ext/vector_platform_device_win.h" 7 #include "skia/ext/vector_platform_device_win.h"
8 8
9 #include "skia/ext/bitmap_platform_device.h"
9 #include "skia/ext/skia_utils_win.h" 10 #include "skia/ext/skia_utils_win.h"
10 #include "third_party/skia/include/core/SkUtils.h" 11 #include "third_party/skia/include/core/SkUtils.h"
11 12
12 namespace skia { 13 namespace skia {
13 14
15 SkDevice* SkVectorPlatformDeviceFactory::newDevice(SkBitmap::Config config,
16 int width, int height,
17 bool isOpaque,
18 bool isForLayer) {
19 SkASSERT(config == SkBitmap::kARGB_8888_Config);
20 return CreateDevice(width, height, isOpaque, NULL);
21 }
22
23 //static
24 SkDevice* SkVectorPlatformDeviceFactory::CreateDevice(int width, int height,
25 bool is_opaque,
26 HANDLE shared_section) {
27 if (!is_opaque) {
28 // TODO(maruel): http://crbug.com/18382 When restoring a semi-transparent
29 // layer, i.e. merging it, we need to rasterize it because GDI doesn't
30 // support transparency except for AlphaBlend(). Right now, a
31 // BitmapPlatformDevice is created when VectorCanvas think a saveLayers()
32 // call is being done. The way to save a layer would be to create an
33 // EMF-based VectorDevice and have this device registers the drawing. When
34 // playing back the device into a bitmap, do it at the printer's dpi instead
35 // of the layout's dpi (which is much lower).
36 return BitmapPlatformDevice::create(width, height,
37 is_opaque, shared_section);
38 }
39
40 // TODO(maruel): http://crbug.com/18383 Look if it would be worth to
41 // increase the resolution by ~10x (any worthy factor) to increase the
42 // rendering precision (think about printing) while using a relatively
43 // low dpi. This happens because we receive float as input but the GDI
44 // functions works with integers. The idea is to premultiply the matrix
45 // with this factor and multiply each SkScalar that are passed to
46 // SkScalarRound(value) as SkScalarRound(value * 10). Safari is already
47 // doing the same for text rendering.
48 SkASSERT(shared_section);
49 PlatformDevice* device = VectorPlatformDevice::create(
50 reinterpret_cast<HDC>(shared_section), width, height);
51 return device;
52 }
53
14 static void FillBitmapInfoHeader(int width, int height, BITMAPINFOHEADER* hdr) { 54 static void FillBitmapInfoHeader(int width, int height, BITMAPINFOHEADER* hdr) {
15 hdr->biSize = sizeof(BITMAPINFOHEADER); 55 hdr->biSize = sizeof(BITMAPINFOHEADER);
16 hdr->biWidth = width; 56 hdr->biWidth = width;
17 hdr->biHeight = -height; // Minus means top-down bitmap. 57 hdr->biHeight = -height; // Minus means top-down bitmap.
18 hdr->biPlanes = 1; 58 hdr->biPlanes = 1;
19 hdr->biBitCount = 32; 59 hdr->biBitCount = 32;
20 hdr->biCompression = BI_RGB; // no compression 60 hdr->biCompression = BI_RGB; // no compression
21 hdr->biSizeImage = 0; 61 hdr->biSizeImage = 0;
22 hdr->biXPelsPerMeter = 1; 62 hdr->biXPelsPerMeter = 1;
23 hdr->biYPelsPerMeter = 1; 63 hdr->biYPelsPerMeter = 1;
(...skipping 643 matching lines...)
667 reinterpret_cast<const BITMAPINFO*>(&hdr), 707 reinterpret_cast<const BITMAPINFO*>(&hdr),
668 DIB_RGB_COLORS, 708 DIB_RGB_COLORS,
669 SRCCOPY); 709 SRCCOPY);
670 SkASSERT(result); 710 SkASSERT(result);
671 } 711 }
672 Cleanup(); 712 Cleanup();
673 } 713 }
674 714
675 } // namespace skia 715 } // namespace skia
676 716
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