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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SKIA_BITMAP_PLATFORM_DEVICE_WIN_H_ | 5 #ifndef SKIA_BITMAP_PLATFORM_DEVICE_WIN_H_ |
| 6 #define SKIA_BITMAP_PLATFORM_DEVICE_WIN_H_ | 6 #define SKIA_BITMAP_PLATFORM_DEVICE_WIN_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include "skia/ext/platform_device_win.h" | 9 #include "skia/ext/platform_device_win.h" |
| 10 | 10 |
| 11 namespace skia { | 11 namespace skia { |
| 12 | 12 |
| 13 class SkBitmapPlatformDeviceFactory : public SkRasterDeviceFactory { |
| 14 public: |
| 15 virtual SkDevice* newDevice(SkBitmap::Config config, int width, int height, |
| 16 bool isOpaque, bool isForLayer); |
| 17 }; |
| 18 |
| 13 // A device is basically a wrapper around SkBitmap that provides a surface for | 19 // A device is basically a wrapper around SkBitmap that provides a surface for |
| 14 // SkCanvas to draw into. Our device provides a surface Windows can also write | 20 // SkCanvas to draw into. Our device provides a surface Windows can also write |
| 15 // to. BitmapPlatformDevice creates a bitmap using CreateDIBSection() in a | 21 // to. BitmapPlatformDevice creates a bitmap using CreateDIBSection() in a |
| 16 // format that Skia supports and can then use this to draw ClearType into, etc. | 22 // format that Skia supports and can then use this to draw ClearType into, etc. |
| 17 // This pixel data is provided to the bitmap that the device contains so that it | 23 // This pixel data is provided to the bitmap that the device contains so that it |
| 18 // can be shared. | 24 // can be shared. |
| 19 // | 25 // |
| 20 // The device owns the pixel data, when the device goes away, the pixel data | 26 // The device owns the pixel data, when the device goes away, the pixel data |
| 21 // also becomes invalid. THIS IS DIFFERENT THAN NORMAL SKIA which uses | 27 // also becomes invalid. THIS IS DIFFERENT THAN NORMAL SKIA which uses |
| 22 // reference counting for the pixel data. In normal Skia, you could assign | 28 // reference counting for the pixel data. In normal Skia, you could assign |
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| 55 // the resulting GDI clip rect will be random. | 61 // the resulting GDI clip rect will be random. |
| 56 // | 62 // |
| 57 // Copy constucting and "=" is designed for saving the device or passing it | 63 // Copy constucting and "=" is designed for saving the device or passing it |
| 58 // around to another routine willing to deal with the bitmap data directly. | 64 // around to another routine willing to deal with the bitmap data directly. |
| 59 BitmapPlatformDevice(const BitmapPlatformDevice& other); | 65 BitmapPlatformDevice(const BitmapPlatformDevice& other); |
| 60 virtual ~BitmapPlatformDevice(); | 66 virtual ~BitmapPlatformDevice(); |
| 61 | 67 |
| 62 // See warning for copy constructor above. | 68 // See warning for copy constructor above. |
| 63 BitmapPlatformDevice& operator=(const BitmapPlatformDevice& other); | 69 BitmapPlatformDevice& operator=(const BitmapPlatformDevice& other); |
| 64 | 70 |
| 71 virtual SkDeviceFactory* getDeviceFactory() { |
| 72 return SkNEW(SkBitmapPlatformDeviceFactory); |
| 73 } |
| 74 |
| 65 // Retrieves the bitmap DC, which is the memory DC for our bitmap data. The | 75 // Retrieves the bitmap DC, which is the memory DC for our bitmap data. The |
| 66 // bitmap DC is lazy created. | 76 // bitmap DC is lazy created. |
| 67 virtual HDC getBitmapDC(); | 77 virtual HDC getBitmapDC(); |
| 68 | 78 |
| 69 // Loads the given transform and clipping region into the HDC. This is | 79 // Loads the given transform and clipping region into the HDC. This is |
| 70 // overridden from SkDevice. | 80 // overridden from SkDevice. |
| 71 virtual void setMatrixClip(const SkMatrix& transform, const SkRegion& region); | 81 virtual void setMatrixClip(const SkMatrix& transform, const SkRegion& region); |
| 72 | 82 |
| 73 virtual void drawToHDC(HDC dc, int x, int y, const RECT* src_rect); | 83 virtual void drawToHDC(HDC dc, int x, int y, const RECT* src_rect); |
| 74 virtual void makeOpaque(int x, int y, int width, int height); | 84 virtual void makeOpaque(int x, int y, int width, int height); |
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| 96 | 106 |
| 97 // Data associated with this device, guaranteed non-null. We hold a reference | 107 // Data associated with this device, guaranteed non-null. We hold a reference |
| 98 // to this object. | 108 // to this object. |
| 99 BitmapPlatformDeviceData* data_; | 109 BitmapPlatformDeviceData* data_; |
| 100 }; | 110 }; |
| 101 | 111 |
| 102 } // namespace skia | 112 } // namespace skia |
| 103 | 113 |
| 104 #endif // SKIA_BITMAP_PLATFORM_DEVICE_WIN_H_ | 114 #endif // SKIA_BITMAP_PLATFORM_DEVICE_WIN_H_ |
| 105 | 115 |
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