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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_MAC_H_ | 5 #ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_MAC_H_ |
6 #define SKIA_EXT_BITMAP_PLATFORM_DEVICE_MAC_H_ | 6 #define SKIA_EXT_BITMAP_PLATFORM_DEVICE_MAC_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "skia/ext/platform_device_mac.h" | 9 #include "skia/ext/platform_device_mac.h" |
10 | 10 |
11 namespace skia { | 11 namespace skia { |
12 | 12 |
| 13 class SkBitmapPlatformDeviceFactory : public SkRasterDeviceFactory { |
| 14 public: |
| 15 virtual SkDevice* newDevice(SkBitmap::Config config, int width, int height, |
| 16 bool isOpaque, bool isForLayer); |
| 17 }; |
| 18 |
| 19 |
13 // A device is basically a wrapper around SkBitmap that provides a surface for | 20 // A device is basically a wrapper around SkBitmap that provides a surface for |
14 // SkCanvas to draw into. Our device provides a surface CoreGraphics can also | 21 // SkCanvas to draw into. Our device provides a surface CoreGraphics can also |
15 // write to. BitmapPlatformDevice creates a bitmap using | 22 // write to. BitmapPlatformDevice creates a bitmap using |
16 // CGCreateBitmapContext() in a format that Skia supports and can then use this | 23 // CGCreateBitmapContext() in a format that Skia supports and can then use this |
17 // to draw text into, etc. This pixel data is provided to the bitmap that the | 24 // to draw text into, etc. This pixel data is provided to the bitmap that the |
18 // device contains so that it can be shared. | 25 // device contains so that it can be shared. |
19 // | 26 // |
20 // The device owns the pixel data, when the device goes away, the pixel data | 27 // The device owns the pixel data, when the device goes away, the pixel data |
21 // also becomes invalid. THIS IS DIFFERENT THAN NORMAL SKIA which uses | 28 // also becomes invalid. THIS IS DIFFERENT THAN NORMAL SKIA which uses |
22 // reference counting for the pixel data. In normal Skia, you could assign | 29 // reference counting for the pixel data. In normal Skia, you could assign |
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43 // | 50 // |
44 // This means it will NOT work to duplicate a device and assign it to a | 51 // This means it will NOT work to duplicate a device and assign it to a |
45 // canvas, because the two canvases will each set their own clip rects, and | 52 // canvas, because the two canvases will each set their own clip rects, and |
46 // the resulting CoreGraphics drawing state will be unpredictable. | 53 // the resulting CoreGraphics drawing state will be unpredictable. |
47 // | 54 // |
48 // Copy constucting and "=" is designed for saving the device or passing it | 55 // Copy constucting and "=" is designed for saving the device or passing it |
49 // around to another routine willing to deal with the bitmap data directly. | 56 // around to another routine willing to deal with the bitmap data directly. |
50 BitmapPlatformDevice(const BitmapPlatformDevice& other); | 57 BitmapPlatformDevice(const BitmapPlatformDevice& other); |
51 virtual ~BitmapPlatformDevice(); | 58 virtual ~BitmapPlatformDevice(); |
52 | 59 |
| 60 virtual SkDeviceFactory* getDeviceFactory() { |
| 61 return SkNEW(SkBitmapPlatformDeviceFactory); |
| 62 } |
| 63 |
53 // See warning for copy constructor above. | 64 // See warning for copy constructor above. |
54 BitmapPlatformDevice& operator=(const BitmapPlatformDevice& other); | 65 BitmapPlatformDevice& operator=(const BitmapPlatformDevice& other); |
55 | 66 |
56 virtual CGContextRef GetBitmapContext(); | 67 virtual CGContextRef GetBitmapContext(); |
57 virtual void setMatrixClip(const SkMatrix& transform, const SkRegion& region); | 68 virtual void setMatrixClip(const SkMatrix& transform, const SkRegion& region); |
58 | 69 |
59 virtual void DrawToContext(CGContextRef context, int x, int y, | 70 virtual void DrawToContext(CGContextRef context, int x, int y, |
60 const CGRect* src_rect); | 71 const CGRect* src_rect); |
61 virtual void makeOpaque(int x, int y, int width, int height); | 72 virtual void makeOpaque(int x, int y, int width, int height); |
62 virtual bool IsVectorial() { return false; } | 73 virtual bool IsVectorial() { return false; } |
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80 virtual void onAccessBitmap(SkBitmap*); | 91 virtual void onAccessBitmap(SkBitmap*); |
81 | 92 |
82 // Data associated with this device, guaranteed non-null. We hold a reference | 93 // Data associated with this device, guaranteed non-null. We hold a reference |
83 // to this object. | 94 // to this object. |
84 BitmapPlatformDeviceData* data_; | 95 BitmapPlatformDeviceData* data_; |
85 }; | 96 }; |
86 | 97 |
87 } // namespace skia | 98 } // namespace skia |
88 | 99 |
89 #endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_MAC_H_ | 100 #endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_MAC_H_ |
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