| OLD | NEW |
| 1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
| (...skipping 161 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 172 info_ = info; | 172 info_ = info; |
| 173 ASSERT(allocator_ == NULL); | 173 ASSERT(allocator_ == NULL); |
| 174 RegisterAllocator register_allocator(this); | 174 RegisterAllocator register_allocator(this); |
| 175 allocator_ = ®ister_allocator; | 175 allocator_ = ®ister_allocator; |
| 176 ASSERT(frame_ == NULL); | 176 ASSERT(frame_ == NULL); |
| 177 frame_ = new VirtualFrame(); | 177 frame_ = new VirtualFrame(); |
| 178 set_in_spilled_code(false); | 178 set_in_spilled_code(false); |
| 179 | 179 |
| 180 // Adjust for function-level loop nesting. | 180 // Adjust for function-level loop nesting. |
| 181 ASSERT_EQ(0, loop_nesting_); | 181 ASSERT_EQ(0, loop_nesting_); |
| 182 loop_nesting_ = info->loop_nesting(); | 182 loop_nesting_ = info->is_in_loop() ? 1 : 0; |
| 183 | 183 |
| 184 JumpTarget::set_compiling_deferred_code(false); | 184 JumpTarget::set_compiling_deferred_code(false); |
| 185 | 185 |
| 186 #ifdef DEBUG | 186 #ifdef DEBUG |
| 187 if (strlen(FLAG_stop_at) > 0 && | 187 if (strlen(FLAG_stop_at) > 0 && |
| 188 info->function()->name()->IsEqualTo(CStrVector(FLAG_stop_at))) { | 188 info->function()->name()->IsEqualTo(CStrVector(FLAG_stop_at))) { |
| 189 frame_->SpillAll(); | 189 frame_->SpillAll(); |
| 190 __ int3(); | 190 __ int3(); |
| 191 } | 191 } |
| 192 #endif | 192 #endif |
| (...skipping 158 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 351 // compile an artificial return statement just above, and (b) there | 351 // compile an artificial return statement just above, and (b) there |
| 352 // are return statements in the body but (c) they are all shadowed. | 352 // are return statements in the body but (c) they are all shadowed. |
| 353 Result return_value; | 353 Result return_value; |
| 354 function_return_.Bind(&return_value); | 354 function_return_.Bind(&return_value); |
| 355 GenerateReturnSequence(&return_value); | 355 GenerateReturnSequence(&return_value); |
| 356 } | 356 } |
| 357 } | 357 } |
| 358 } | 358 } |
| 359 | 359 |
| 360 // Adjust for function-level loop nesting. | 360 // Adjust for function-level loop nesting. |
| 361 ASSERT_EQ(loop_nesting_, info->loop_nesting()); | 361 ASSERT_EQ(loop_nesting_, info->is_in_loop() ? 1 : 0); |
| 362 loop_nesting_ = 0; | 362 loop_nesting_ = 0; |
| 363 | 363 |
| 364 // Code generation state must be reset. | 364 // Code generation state must be reset. |
| 365 ASSERT(state_ == NULL); | 365 ASSERT(state_ == NULL); |
| 366 ASSERT(!function_return_is_shadowed_); | 366 ASSERT(!function_return_is_shadowed_); |
| 367 function_return_.Unuse(); | 367 function_return_.Unuse(); |
| 368 DeleteFrame(); | 368 DeleteFrame(); |
| 369 | 369 |
| 370 // Process any deferred code using the register allocator. | 370 // Process any deferred code using the register allocator. |
| 371 if (!HasStackOverflow()) { | 371 if (!HasStackOverflow()) { |
| (...skipping 9764 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 10136 masm.GetCode(&desc); | 10136 masm.GetCode(&desc); |
| 10137 // Call the function from C++. | 10137 // Call the function from C++. |
| 10138 return FUNCTION_CAST<MemCopyFunction>(buffer); | 10138 return FUNCTION_CAST<MemCopyFunction>(buffer); |
| 10139 } | 10139 } |
| 10140 | 10140 |
| 10141 #undef __ | 10141 #undef __ |
| 10142 | 10142 |
| 10143 } } // namespace v8::internal | 10143 } } // namespace v8::internal |
| 10144 | 10144 |
| 10145 #endif // V8_TARGET_ARCH_IA32 | 10145 #endif // V8_TARGET_ARCH_IA32 |
| OLD | NEW |