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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 664 { | 664 { |
| 665 // We don't allow mouse wheeling to happen in a ScrollView that has had its
scrollbars explicitly disabled. | 665 // We don't allow mouse wheeling to happen in a ScrollView that has had its
scrollbars explicitly disabled. |
| 666 #if PLATFORM(WX) | 666 #if PLATFORM(WX) |
| 667 if (!canHaveScrollbars()) { | 667 if (!canHaveScrollbars()) { |
| 668 #else | 668 #else |
| 669 if (!canHaveScrollbars() || platformWidget()) { | 669 if (!canHaveScrollbars() || platformWidget()) { |
| 670 #endif | 670 #endif |
| 671 return; | 671 return; |
| 672 } | 672 } |
| 673 | 673 |
| 674 // Determine how much we want to scroll. If we can move at all, we will acc
ept the event. | 674 // Accept the event if we have a scrollbar in that direction and can still |
| 675 // scroll any further. |
| 676 float deltaX = m_horizontalScrollbar ? e.deltaX() : 0; |
| 677 float deltaY = m_verticalScrollbar ? e.deltaY() : 0; |
| 675 IntSize maxScrollDelta = maximumScrollPosition() - scrollPosition(); | 678 IntSize maxScrollDelta = maximumScrollPosition() - scrollPosition(); |
| 676 if ((e.deltaX() < 0 && maxScrollDelta.width() > 0) || | 679 if ((deltaX < 0 && maxScrollDelta.width() > 0) |
| 677 (e.deltaX() > 0 && scrollOffset().width() > 0) || | 680 || (deltaX > 0 && scrollOffset().width() > 0) |
| 678 (e.deltaY() < 0 && maxScrollDelta.height() > 0) || | 681 || (deltaY < 0 && maxScrollDelta.height() > 0) |
| 679 (e.deltaY() > 0 && scrollOffset().height() > 0)) { | 682 || (deltaY > 0 && scrollOffset().height() > 0)) { |
| 680 e.accept(); | 683 e.accept(); |
| 681 float deltaX = e.deltaX(); | |
| 682 float deltaY = e.deltaY(); | |
| 683 if (e.granularity() == ScrollByPageWheelEvent) { | 684 if (e.granularity() == ScrollByPageWheelEvent) { |
| 684 ASSERT(deltaX == 0); | 685 ASSERT(!e.deltaX()); |
| 685 bool negative = deltaY < 0; | 686 bool negative = deltaY < 0; |
| 686 deltaY = max(max(static_cast<float>(visibleHeight()) * Scrollbar::mi
nFractionToStepWhenPaging(), static_cast<float>(visibleHeight() - Scrollbar::max
OverlapBetweenPages())), 1.0f); | 687 deltaY = max(max(static_cast<float>(visibleHeight()) * Scrollbar::mi
nFractionToStepWhenPaging(), static_cast<float>(visibleHeight() - Scrollbar::max
OverlapBetweenPages())), 1.0f); |
| 687 if (negative) | 688 if (negative) |
| 688 deltaY = -deltaY; | 689 deltaY = -deltaY; |
| 689 } | 690 } |
| 690 | 691 |
| 691 // Should we fall back on scrollBy() if there is no scrollbar for a non-
zero delta? | 692 if (deltaY) |
| 692 if (deltaY && m_verticalScrollbar) | |
| 693 m_verticalScrollbar->scroll(ScrollUp, ScrollByPixel, deltaY); | 693 m_verticalScrollbar->scroll(ScrollUp, ScrollByPixel, deltaY); |
| 694 if (deltaX && m_horizontalScrollbar) | 694 if (deltaX) |
| 695 m_horizontalScrollbar->scroll(ScrollLeft, ScrollByPixel, deltaX); | 695 m_horizontalScrollbar->scroll(ScrollLeft, ScrollByPixel, deltaX); |
| 696 } | 696 } |
| 697 } | 697 } |
| 698 | 698 |
| 699 void ScrollView::setFrameRect(const IntRect& newRect) | 699 void ScrollView::setFrameRect(const IntRect& newRect) |
| 700 { | 700 { |
| 701 IntRect oldRect = frameRect(); | 701 IntRect oldRect = frameRect(); |
| 702 | 702 |
| 703 if (newRect == oldRect) | 703 if (newRect == oldRect) |
| 704 return; | 704 return; |
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| 1062 | 1062 |
| 1063 bool ScrollView::platformIsOffscreen() const | 1063 bool ScrollView::platformIsOffscreen() const |
| 1064 { | 1064 { |
| 1065 return false; | 1065 return false; |
| 1066 } | 1066 } |
| 1067 | 1067 |
| 1068 #endif | 1068 #endif |
| 1069 | 1069 |
| 1070 } | 1070 } |
| 1071 | 1071 |
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