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Unified Diff: core/build.scons

Issue 354011: This change kills the SCons build, since we have switched completely... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/o3d/
Patch Set: Created 11 years, 1 month ago
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Index: core/build.scons
===================================================================
--- core/build.scons (revision 30708)
+++ core/build.scons (working copy)
@@ -1,209 +0,0 @@
-# Copyright 2009, Google Inc.
-# All rights reserved.
-#
-# Redistribution and use in source and binary forms, with or without
-# modification, are permitted provided that the following conditions are
-# met:
-#
-# * Redistributions of source code must retain the above copyright
-# notice, this list of conditions and the following disclaimer.
-# * Redistributions in binary form must reproduce the above
-# copyright notice, this list of conditions and the following disclaimer
-# in the documentation and/or other materials provided with the
-# distribution.
-# * Neither the name of Google Inc. nor the names of its
-# contributors may be used to endorse or promote products derived from
-# this software without specific prior written permission.
-#
-# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-
-# Import the build environment that was decided in the project SConstruct.
-# This may be the Debug or Optimized environment
-Import('env')
-
-# Cross platform inputs used to build the cross platform library.
-cross_inputs = [
- 'cross/bounding_box.cc',
- 'cross/buffer.cc',
- 'cross/canvas.cc',
- 'cross/canvas_paint.cc',
- 'cross/canvas_shader.cc',
- 'cross/class_manager.cc',
- 'cross/clear_buffer.cc',
- 'cross/client.cc',
- 'cross/client_info.cc',
- 'cross/core_metrics.cc',
- 'cross/counter.cc',
- 'cross/counter_manager.cc',
- 'cross/curve.cc',
- 'cross/draw_context.cc',
- 'cross/draw_element.cc',
- 'cross/draw_list.cc',
- 'cross/draw_list_manager.cc',
- 'cross/draw_pass.cc',
- 'cross/effect.cc',
- 'cross/element.cc',
- 'cross/error_status.cc',
- 'cross/error_stream_manager.cc',
- 'cross/evaluation_counter.cc',
- 'cross/event.cc',
- 'cross/event_manager.cc',
- 'cross/features.cc',
- 'cross/field.cc',
- 'cross/file_request.cc',
- 'cross/function.cc',
- 'cross/iclass_manager.cc',
- 'cross/ierror_status.cc',
- 'cross/id_manager.cc',
- 'cross/image_utils.cc',
- 'cross/imain_thread_task_poster.cc',
- 'cross/material.cc',
- 'cross/math_utilities.cc',
- 'cross/matrix4_axis_rotation.cc',
- 'cross/matrix4_composition.cc',
- 'cross/matrix4_scale.cc',
- 'cross/matrix4_translation.cc',
- 'cross/message_commands.cc',
- 'cross/message_queue.cc',
- 'cross/named_object.cc',
- 'cross/object_base.cc',
- 'cross/object_manager.cc',
- 'cross/pack.cc',
- 'cross/param.cc',
- 'cross/param_array.cc',
- 'cross/param_cache.cc',
- 'cross/param_object.cc',
- 'cross/param_operation.cc',
- 'cross/primitive.cc',
- 'cross/profiler.cc',
- 'cross/ray_intersection_info.cc',
- 'cross/renderer.cc',
- 'cross/render_context.cc',
- 'cross/render_node.cc',
- 'cross/render_surface.cc',
- 'cross/render_surface_set.cc',
- 'cross/sampler.cc',
- 'cross/semantic_manager.cc',
- 'cross/service_locator.cc',
- 'cross/shape.cc',
- 'cross/skin.cc',
- 'cross/state.cc',
- 'cross/state_set.cc',
- 'cross/standard_param.cc',
- 'cross/stream.cc',
- 'cross/stream_bank.cc',
- 'cross/texture.cc',
- 'cross/texture_base.cc',
- 'cross/timer.cc',
- 'cross/tree_traversal.cc',
- 'cross/transform.cc',
- 'cross/transformation_context.cc',
- 'cross/vertex_source.cc',
- 'cross/viewport.cc',
- # These will eventually move, but they are cross platform now
- 'cross/bitmap.cc',
- 'cross/bitmap_tga.cc',
- 'cross/bitmap_png.cc',
- 'cross/bitmap_jpg.cc',
-# 'cross/bitmap_gif.cc',
- 'cross/bitmap_dds.cc',
-]
-
-env.Append(CPPPATH=['$SKIA_DIR/include/core',
- '$SKIA_DIR/include/effects'],
- CPPDEFINES = [('O3D_PLUGIN_VERSION', '\\"$O3D_PLUGIN_VERSION\\"')])
-
-# Renderer and platform specific inputs.
-platform_inputs = []
-
-
-# Add a precompiled header declaration to the Windows environment.
-if env['TARGET_PLATFORM'] == 'WINDOWS':
- env.Append(
- CCFLAGS = [
- '/Ylcore',
- '/FIcore/cross/precompile.h'
- ],
- )
- pch, pch_obj = env.PCH('cross/precompile.cc')
- env['PCH'] = pch
- env['PCHSTOP'] = 'core/cross/precompile.h'
- platform_inputs += [pch_obj]
-else:
- platform_inputs += ['cross/precompile.cc']
- env.Append(CCFLAGS = [['-include', 'core/cross/precompile.h']])
-
-# Based on the renderer requested, append the platform-specific source
-if 'RENDERER_D3D9' in env['CPPDEFINES'] :
- platform_inputs += [
- 'win/d3d9/buffer_d3d9.cc',
- 'win/d3d9/draw_element_d3d9.cc',
- 'win/d3d9/effect_d3d9.cc',
- 'win/d3d9/install_check.cc',
- 'win/d3d9/param_cache_d3d9.cc',
- 'win/d3d9/sampler_d3d9.cc',
- 'win/d3d9/stream_bank_d3d9.cc',
- 'win/d3d9/primitive_d3d9.cc',
- 'win/d3d9/renderer_d3d9.cc',
- 'win/d3d9/render_surface_d3d9.cc',
- 'win/d3d9/texture_d3d9.cc',
- 'win/d3d9/utils_d3d9.cc',
- ]
-elif 'RENDERER_GL' in env['CPPDEFINES'] :
- platform_inputs += [
- 'cross/gl/buffer_gl.cc',
- 'cross/gl/draw_element_gl.cc',
- 'cross/gl/effect_gl.cc',
- 'cross/gl/install_check.cc',
- 'cross/gl/param_cache_gl.cc',
- 'cross/gl/primitive_gl.cc',
- 'cross/gl/renderer_gl.cc',
- 'cross/gl/stream_bank_gl.cc',
- 'cross/gl/render_surface_gl.cc',
- 'cross/gl/texture_gl.cc',
- 'cross/gl/utils_gl.cc',
- "cross/gl/sampler_gl.cc",
- ]
-elif 'RENDERER_MOCK' in env['CPPDEFINES'] :
- platform_inputs += [ ]
-else :
- print 'No renderer defined, exiting.\n'
- print """Add 'RENDERER=gl' or 'RENDERER=d3d' to the command line."""
- Exit(1)
-
-if env['TARGET_PLATFORM'] == 'MAC':
- platform_inputs += [
- "mac/performance_timer.cc",
- ]
-
-if env['TARGET_PLATFORM'] == 'WINDOWS':
- platform_inputs += [
- "win/performance_timer.cc",
- ]
-
-if env['TARGET_PLATFORM'] == 'LINUX':
- platform_inputs += [
- "linux/performance_timer.cc",
- ]
-
-env.Append(CPPPATH = env['RENDERER_INCLUDE_PATH'])
-
-# Create a platform independent library from the cross sources
-# called "o3dCore"
-o3dcore_lib = env.ComponentLibrary('o3dCore', cross_inputs)
-
-
-# Create a platform-specific target library from the sources
-# called "o3dCorePlatform"
-o3dcorerender_lib = env.ComponentLibrary('o3dCorePlatform', platform_inputs)
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