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| 1 # Copyright 2009, Google Inc. | |
| 2 # All rights reserved. | |
| 3 # | |
| 4 # Redistribution and use in source and binary forms, with or without | |
| 5 # modification, are permitted provided that the following conditions are | |
| 6 # met: | |
| 7 # | |
| 8 # * Redistributions of source code must retain the above copyright | |
| 9 # notice, this list of conditions and the following disclaimer. | |
| 10 # * Redistributions in binary form must reproduce the above | |
| 11 # copyright notice, this list of conditions and the following disclaimer | |
| 12 # in the documentation and/or other materials provided with the | |
| 13 # distribution. | |
| 14 # * Neither the name of Google Inc. nor the names of its | |
| 15 # contributors may be used to endorse or promote products derived from | |
| 16 # this software without specific prior written permission. | |
| 17 # | |
| 18 # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| 19 # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| 20 # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| 21 # A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| 22 # OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| 23 # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| 24 # LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| 25 # DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| 26 # THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 27 # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 28 # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 29 | |
| 30 | |
| 31 # Import the build environment that was decided in the project SConstruct. | |
| 32 # This may be the Debug or Optimized environment | |
| 33 Import('env') | |
| 34 | |
| 35 # Create a list of the files used to build the target library. | |
| 36 inputs = [ | |
| 37 'exp_gen.cc', | |
| 38 'knobs.cc', | |
| 39 'puritan.cc', | |
| 40 'puritan_assert.cc', | |
| 41 'rand.cc', | |
| 42 'structure_gen.cc', | |
| 43 'test_gen.cc', | |
| 44 'main.cc', | |
| 45 ] | |
| 46 | |
| 47 libraries = [] | |
| 48 | |
| 49 # On Windows link with ADVAPI32 to get better RNG. | |
| 50 if env.Bit('windows'): | |
| 51 libraries += ['advapi32.lib'] | |
| 52 | |
| 53 # Create the puritan tool for generating random HLSL shaders | |
| 54 puritan = env.Program('puritan', inputs, LIBS=libraries) | |
| 55 puritan_install = env.Replicate('$ARTIFACTS_DIR', puritan) | |
| 56 | |
| 57 env.Alias('puritan', puritan_install) | |
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