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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WEBKIT_GLUE_PLUGINS_PEPPER_GRAPHICS_3D_H_ | 5 #ifndef WEBKIT_GLUE_PLUGINS_PEPPER_GRAPHICS_3D_H_ |
| 6 #define WEBKIT_GLUE_PLUGINS_PEPPER_GRAPHICS_3D_H_ | 6 #define WEBKIT_GLUE_PLUGINS_PEPPER_GRAPHICS_3D_H_ |
| 7 | 7 |
| 8 #include "base/callback.h" |
| 8 #include "base/scoped_ptr.h" | 9 #include "base/scoped_ptr.h" |
| 10 #include "gfx/size.h" |
| 9 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 11 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
| 10 #include "gpu/command_buffer/client/gles2_implementation.h" | 12 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 11 #include "ppapi/c/pp_instance.h" | 13 #include "ppapi/c/pp_instance.h" |
| 12 #include "webkit/glue/plugins/pepper_plugin_delegate.h" | 14 #include "webkit/glue/plugins/pepper_plugin_delegate.h" |
| 13 #include "webkit/glue/plugins/pepper_resource.h" | 15 #include "webkit/glue/plugins/pepper_resource.h" |
| 14 | 16 |
| 15 namespace gfx { | |
| 16 class Rect; | |
| 17 } // namespace gfx | |
| 18 | |
| 19 namespace gpu { | 17 namespace gpu { |
| 20 class CommandBuffer; | 18 namespace gles2 { |
| 19 class GLES2Implementation; |
| 20 } |
| 21 } // namespace gpu | 21 } // namespace gpu |
| 22 | 22 |
| 23 struct PPB_Graphics3D_Dev; | 23 struct PPB_Graphics3D_Dev; |
| 24 struct PPB_OpenGLES_Dev; | 24 struct PPB_OpenGLES_Dev; |
| 25 | 25 |
| 26 namespace pepper { | 26 namespace pepper { |
| 27 | 27 |
| 28 class Graphics3D : public Resource { | 28 class Graphics3D : public Resource { |
| 29 public: | 29 public: |
| 30 explicit Graphics3D(PluginModule* module); | 30 explicit Graphics3D(PluginModule* module); |
| (...skipping 10 matching lines...) Expand all Loading... |
| 41 static void ResetCurrent(); | 41 static void ResetCurrent(); |
| 42 | 42 |
| 43 // Resource override. | 43 // Resource override. |
| 44 virtual Graphics3D* AsGraphics3D() { | 44 virtual Graphics3D* AsGraphics3D() { |
| 45 return this; | 45 return this; |
| 46 } | 46 } |
| 47 | 47 |
| 48 bool Init(PP_Instance instance_id, int32_t config, | 48 bool Init(PP_Instance instance_id, int32_t config, |
| 49 const int32_t* attrib_list); | 49 const int32_t* attrib_list); |
| 50 | 50 |
| 51 // Associates this Graphics3D with the given plugin instance. You can pass |
| 52 // NULL to clear the existing device. Returns true on success. In this case, |
| 53 // the last rendered frame is displayed. |
| 54 // TODO(apatrick): Figure out the best semantics here. |
| 55 bool BindToInstance(PluginInstance* new_instance); |
| 56 |
| 51 bool MakeCurrent(); | 57 bool MakeCurrent(); |
| 52 | 58 |
| 53 bool SwapBuffers(); | 59 bool SwapBuffers(); |
| 54 | 60 |
| 61 unsigned GetError(); |
| 62 |
| 63 void ResizeBackingTexture(const gfx::Size& size); |
| 64 |
| 65 void SetSwapBuffersCallback(Callback0::Type* callback); |
| 66 |
| 67 unsigned GetBackingTextureId(); |
| 68 |
| 55 gpu::gles2::GLES2Implementation* impl() { | 69 gpu::gles2::GLES2Implementation* impl() { |
| 56 return gles2_implementation_.get(); | 70 return gles2_implementation_; |
| 57 } | 71 } |
| 58 | 72 |
| 59 private: | 73 private: |
| 60 void HandleRepaint(PP_Instance instance_id); | |
| 61 void Destroy(); | 74 void Destroy(); |
| 62 | 75 |
| 76 // Non-owning pointer to the plugin instance this context is currently bound |
| 77 // to, if any. If the context is currently unbound, this will be NULL. |
| 78 PluginInstance* bound_instance_; |
| 79 |
| 63 // PluginDelegate's 3D Context. Responsible for providing the command buffer. | 80 // PluginDelegate's 3D Context. Responsible for providing the command buffer. |
| 64 scoped_ptr<PluginDelegate::PlatformContext3D> platform_context_; | 81 scoped_ptr<PluginDelegate::PlatformContext3D> platform_context_; |
| 65 | 82 |
| 66 // Command buffer is owned by the platform context. | 83 // GLES2 Implementation instance. Owned by the platform context's GGL context. |
| 67 gpu::CommandBuffer* command_buffer_; | 84 gpu::gles2::GLES2Implementation* gles2_implementation_; |
| 68 | |
| 69 // GLES2 Command Helper instance. | |
| 70 scoped_ptr<gpu::gles2::GLES2CmdHelper> gles2_helper_; | |
| 71 | |
| 72 // ID of the transfer buffer. | |
| 73 int32_t transfer_buffer_id_; | |
| 74 | |
| 75 // GLES2 Implementation instance. | |
| 76 scoped_ptr<gpu::gles2::GLES2Implementation> gles2_implementation_; | |
| 77 | |
| 78 // Runnable methods that must be cancelled when the 3D context is destroyed. | |
| 79 ScopedRunnableMethodFactory<Graphics3D> method_factory3d_; | |
| 80 }; | 85 }; |
| 81 | 86 |
| 82 } // namespace pepper | 87 } // namespace pepper |
| 83 | 88 |
| 84 #endif // WEBKIT_GLUE_PLUGINS_PEPPER_GRAPHICS_3D_H_ | 89 #endif // WEBKIT_GLUE_PLUGINS_PEPPER_GRAPHICS_3D_H_ |
| 85 | 90 |
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