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| 1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | 27 |
| 28 #include <math.h> | 28 #include <math.h> |
| 29 | 29 |
| 30 #include "v8.h" | 30 #include "v8.h" |
| 31 #include "dtoa.h" | 31 #include "dtoa.h" |
| 32 | 32 |
| 33 #include "bignum-dtoa.h" |
| 33 #include "double.h" | 34 #include "double.h" |
| 34 #include "fast-dtoa.h" | 35 #include "fast-dtoa.h" |
| 35 #include "fixed-dtoa.h" | 36 #include "fixed-dtoa.h" |
| 36 | 37 |
| 37 namespace v8 { | 38 namespace v8 { |
| 38 namespace internal { | 39 namespace internal { |
| 39 | 40 |
| 40 bool DoubleToAscii(double v, DtoaMode mode, int requested_digits, | 41 static BignumDtoaMode DtoaToBignumDtoaMode(DtoaMode dtoa_mode) { |
| 42 switch (dtoa_mode) { |
| 43 case DTOA_SHORTEST: return BIGNUM_DTOA_SHORTEST; |
| 44 case DTOA_FIXED: return BIGNUM_DTOA_FIXED; |
| 45 case DTOA_PRECISION: return BIGNUM_DTOA_PRECISION; |
| 46 default: |
| 47 UNREACHABLE(); |
| 48 return BIGNUM_DTOA_SHORTEST; // To silence compiler. |
| 49 } |
| 50 } |
| 51 |
| 52 |
| 53 void DoubleToAscii(double v, DtoaMode mode, int requested_digits, |
| 41 Vector<char> buffer, int* sign, int* length, int* point) { | 54 Vector<char> buffer, int* sign, int* length, int* point) { |
| 42 ASSERT(!Double(v).IsSpecial()); | 55 ASSERT(!Double(v).IsSpecial()); |
| 43 ASSERT(mode == DTOA_SHORTEST || requested_digits >= 0); | 56 ASSERT(mode == DTOA_SHORTEST || requested_digits >= 0); |
| 44 | 57 |
| 45 if (Double(v).Sign() < 0) { | 58 if (Double(v).Sign() < 0) { |
| 46 *sign = 1; | 59 *sign = 1; |
| 47 v = -v; | 60 v = -v; |
| 48 } else { | 61 } else { |
| 49 *sign = 0; | 62 *sign = 0; |
| 50 } | 63 } |
| 51 | 64 |
| 52 if (v == 0) { | 65 if (v == 0) { |
| 53 buffer[0] = '0'; | 66 buffer[0] = '0'; |
| 54 buffer[1] = '\0'; | 67 buffer[1] = '\0'; |
| 55 *length = 1; | 68 *length = 1; |
| 56 *point = 1; | 69 *point = 1; |
| 57 return true; | 70 return; |
| 58 } | 71 } |
| 59 | 72 |
| 60 if (mode == DTOA_PRECISION && requested_digits == 0) { | 73 if (mode == DTOA_PRECISION && requested_digits == 0) { |
| 61 buffer[0] = '\0'; | 74 buffer[0] = '\0'; |
| 62 *length = 0; | 75 *length = 0; |
| 63 return true; | 76 return; |
| 64 } | 77 } |
| 65 | 78 |
| 79 bool fast_worked; |
| 66 switch (mode) { | 80 switch (mode) { |
| 67 case DTOA_SHORTEST: | 81 case DTOA_SHORTEST: |
| 68 return FastDtoa(v, FAST_DTOA_SHORTEST, 0, buffer, length, point); | 82 fast_worked = FastDtoa(v, FAST_DTOA_SHORTEST, 0, buffer, length, point); |
| 83 break; |
| 69 case DTOA_FIXED: | 84 case DTOA_FIXED: |
| 70 return FastFixedDtoa(v, requested_digits, buffer, length, point); | 85 fast_worked = FastFixedDtoa(v, requested_digits, buffer, length, point); |
| 86 break; |
| 71 case DTOA_PRECISION: | 87 case DTOA_PRECISION: |
| 72 return FastDtoa(v, FAST_DTOA_PRECISION, requested_digits, | 88 fast_worked = FastDtoa(v, FAST_DTOA_PRECISION, requested_digits, |
| 73 buffer, length, point); | 89 buffer, length, point); |
| 90 break; |
| 91 default: |
| 92 UNREACHABLE(); |
| 93 fast_worked = false; |
| 74 } | 94 } |
| 75 return false; | 95 if (fast_worked) return; |
| 96 |
| 97 // If the fast dtoa didn't succeed use the slower bignum version. |
| 98 BignumDtoaMode bignum_mode = DtoaToBignumDtoaMode(mode); |
| 99 BignumDtoa(v, bignum_mode, requested_digits, buffer, length, point); |
| 100 buffer[*length] = '\0'; |
| 76 } | 101 } |
| 77 | 102 |
| 78 } } // namespace v8::internal | 103 } } // namespace v8::internal |
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