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1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 #include <math.h> | 28 #include <math.h> |
29 | 29 |
30 #include "v8.h" | 30 #include "v8.h" |
31 #include "dtoa.h" | 31 #include "dtoa.h" |
32 | 32 |
| 33 #include "bignum-dtoa.h" |
33 #include "double.h" | 34 #include "double.h" |
34 #include "fast-dtoa.h" | 35 #include "fast-dtoa.h" |
35 #include "fixed-dtoa.h" | 36 #include "fixed-dtoa.h" |
36 | 37 |
37 namespace v8 { | 38 namespace v8 { |
38 namespace internal { | 39 namespace internal { |
39 | 40 |
40 bool DoubleToAscii(double v, DtoaMode mode, int requested_digits, | 41 static BignumDtoaMode DtoaToBignumDtoaMode(DtoaMode dtoa_mode) { |
| 42 switch (dtoa_mode) { |
| 43 case DTOA_SHORTEST: return BIGNUM_DTOA_SHORTEST; |
| 44 case DTOA_FIXED: return BIGNUM_DTOA_FIXED; |
| 45 case DTOA_PRECISION: return BIGNUM_DTOA_PRECISION; |
| 46 default: |
| 47 UNREACHABLE(); |
| 48 return BIGNUM_DTOA_SHORTEST; // To silence compiler. |
| 49 } |
| 50 } |
| 51 |
| 52 |
| 53 void DoubleToAscii(double v, DtoaMode mode, int requested_digits, |
41 Vector<char> buffer, int* sign, int* length, int* point) { | 54 Vector<char> buffer, int* sign, int* length, int* point) { |
42 ASSERT(!Double(v).IsSpecial()); | 55 ASSERT(!Double(v).IsSpecial()); |
43 ASSERT(mode == DTOA_SHORTEST || requested_digits >= 0); | 56 ASSERT(mode == DTOA_SHORTEST || requested_digits >= 0); |
44 | 57 |
45 if (Double(v).Sign() < 0) { | 58 if (Double(v).Sign() < 0) { |
46 *sign = 1; | 59 *sign = 1; |
47 v = -v; | 60 v = -v; |
48 } else { | 61 } else { |
49 *sign = 0; | 62 *sign = 0; |
50 } | 63 } |
51 | 64 |
52 if (v == 0) { | 65 if (v == 0) { |
53 buffer[0] = '0'; | 66 buffer[0] = '0'; |
54 buffer[1] = '\0'; | 67 buffer[1] = '\0'; |
55 *length = 1; | 68 *length = 1; |
56 *point = 1; | 69 *point = 1; |
57 return true; | 70 return; |
58 } | 71 } |
59 | 72 |
60 if (mode == DTOA_PRECISION && requested_digits == 0) { | 73 if (mode == DTOA_PRECISION && requested_digits == 0) { |
61 buffer[0] = '\0'; | 74 buffer[0] = '\0'; |
62 *length = 0; | 75 *length = 0; |
63 return true; | 76 return; |
64 } | 77 } |
65 | 78 |
| 79 bool fast_worked; |
66 switch (mode) { | 80 switch (mode) { |
67 case DTOA_SHORTEST: | 81 case DTOA_SHORTEST: |
68 return FastDtoa(v, FAST_DTOA_SHORTEST, 0, buffer, length, point); | 82 fast_worked = FastDtoa(v, FAST_DTOA_SHORTEST, 0, buffer, length, point); |
| 83 break; |
69 case DTOA_FIXED: | 84 case DTOA_FIXED: |
70 return FastFixedDtoa(v, requested_digits, buffer, length, point); | 85 fast_worked = FastFixedDtoa(v, requested_digits, buffer, length, point); |
| 86 break; |
71 case DTOA_PRECISION: | 87 case DTOA_PRECISION: |
72 return FastDtoa(v, FAST_DTOA_PRECISION, requested_digits, | 88 fast_worked = FastDtoa(v, FAST_DTOA_PRECISION, requested_digits, |
73 buffer, length, point); | 89 buffer, length, point); |
| 90 break; |
| 91 default: |
| 92 UNREACHABLE(); |
| 93 fast_worked = false; |
74 } | 94 } |
75 return false; | 95 if (fast_worked) return; |
| 96 |
| 97 // If the fast dtoa didn't succeed use the slower bignum version. |
| 98 BignumDtoaMode bignum_mode = DtoaToBignumDtoaMode(mode); |
| 99 BignumDtoa(v, bignum_mode, requested_digits, buffer, length, point); |
| 100 buffer[*length] = '\0'; |
76 } | 101 } |
77 | 102 |
78 } } // namespace v8::internal | 103 } } // namespace v8::internal |
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