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Side by Side Diff: base/watchdog.cc

Issue 3461019: FBTF: Move virtual methods to implementation files. (Closed) Base URL: http://src.chromium.org/git/chromium.git
Patch Set: Win+chromeos+mac fixes Created 10 years, 3 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/watchdog.h" 5 #include "base/watchdog.h"
6 6
7 #include "base/compiler_specific.h" 7 #include "base/compiler_specific.h"
8 #include "base/logging.h"
8 #include "base/platform_thread.h" 9 #include "base/platform_thread.h"
9 10
10 using base::TimeDelta; 11 using base::TimeDelta;
11 using base::TimeTicks; 12 using base::TimeTicks;
12 13
13 //------------------------------------------------------------------------------ 14 //------------------------------------------------------------------------------
14 // Public API methods. 15 // Public API methods.
15 16
16 // Start thread running in a Disarmed state. 17 // Start thread running in a Disarmed state.
17 Watchdog::Watchdog(const TimeDelta& duration, 18 Watchdog::Watchdog(const TimeDelta& duration,
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
65 } 66 }
66 67
67 // Disable watchdog so that it won't do anything when time expires. 68 // Disable watchdog so that it won't do anything when time expires.
68 void Watchdog::Disarm() { 69 void Watchdog::Disarm() {
69 AutoLock lock(lock_); 70 AutoLock lock(lock_);
70 state_ = DISARMED; 71 state_ = DISARMED;
71 // We don't need to signal, as the watchdog will eventually wake up, and it 72 // We don't need to signal, as the watchdog will eventually wake up, and it
72 // will check its state and time, and act accordingly. 73 // will check its state and time, and act accordingly.
73 } 74 }
74 75
76 void Watchdog::Alarm() {
77 DLOG(INFO) << "Watchdog alarmed for " << thread_watched_name_;
78 }
79
75 //------------------------------------------------------------------------------ 80 //------------------------------------------------------------------------------
76 // Internal private methods that the watchdog thread uses. 81 // Internal private methods that the watchdog thread uses.
77 82
78 void Watchdog::ThreadDelegate::ThreadMain() { 83 void Watchdog::ThreadDelegate::ThreadMain() {
79 SetThreadName(); 84 SetThreadName();
80 TimeDelta remaining_duration; 85 TimeDelta remaining_duration;
81 while (1) { 86 while (1) {
82 AutoLock lock(watchdog_->lock_); 87 AutoLock lock(watchdog_->lock_);
83 while (DISARMED == watchdog_->state_) 88 while (DISARMED == watchdog_->state_)
84 watchdog_->condition_variable_.Wait(); 89 watchdog_->condition_variable_.Wait();
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132 last_debugged_alarm_time_ = TimeTicks(); 137 last_debugged_alarm_time_ = TimeTicks();
133 last_debugged_alarm_delay_ = TimeDelta(); 138 last_debugged_alarm_delay_ = TimeDelta();
134 } 139 }
135 140
136 // static 141 // static
137 Lock Watchdog::static_lock_; // Lock for access of static data... 142 Lock Watchdog::static_lock_; // Lock for access of static data...
138 // static 143 // static
139 TimeTicks Watchdog::last_debugged_alarm_time_ = TimeTicks(); 144 TimeTicks Watchdog::last_debugged_alarm_time_ = TimeTicks();
140 // static 145 // static
141 TimeDelta Watchdog::last_debugged_alarm_delay_; 146 TimeDelta Watchdog::last_debugged_alarm_delay_;
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