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Issue 342054: Introduce a switch for the new snapshot code and switch... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 1 month ago
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1 // Copyright 2007-2008 the V8 project authors. All rights reserved. 1 // Copyright 2007-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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190 // We have to create one context. One reason for this is so that the builtins 190 // We have to create one context. One reason for this is so that the builtins
191 // can be loaded from v8natives.js and their addresses can be processed. This 191 // can be loaded from v8natives.js and their addresses can be processed. This
192 // will clear the pending fixups array, which would otherwise contain GC roots 192 // will clear the pending fixups array, which would otherwise contain GC roots
193 // that would confuse the serialization/deserialization process. 193 // that would confuse the serialization/deserialization process.
194 v8::Persistent<v8::Context> env = v8::Context::New(); 194 v8::Persistent<v8::Context> env = v8::Context::New();
195 env.Dispose(); 195 env.Dispose();
196 Snapshot::WriteToFile2(FLAG_testing_serialization_file); 196 Snapshot::WriteToFile2(FLAG_testing_serialization_file);
197 } 197 }
198 198
199 199
200 // Test that the whole heap can be serialized when running from the
201 // internal snapshot.
202 // (Smoke test.)
203 TEST(SerializeInternal) {
204 Snapshot::Initialize(NULL);
205 Serialize();
206 }
207
208
209 // Test that the whole heap can be serialized when running from a 200 // Test that the whole heap can be serialized when running from a
210 // bootstrapped heap. 201 // bootstrapped heap.
211 // (Smoke test.) 202 // (Smoke test.)
212 TEST(Serialize) { 203 TEST(Serialize) {
213 if (Snapshot::IsEnabled()) return; 204 if (Snapshot::IsEnabled()) return;
214 Serialize(); 205 Serialize();
215 } 206 }
216 207
217 208
218 // Test that the whole heap can be serialized. 209 // Test that the whole heap can be serialized.
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349 TEST(TestThatAlwaysFails) { 340 TEST(TestThatAlwaysFails) {
350 bool ArtificialFailure = false; 341 bool ArtificialFailure = false;
351 CHECK(ArtificialFailure); 342 CHECK(ArtificialFailure);
352 } 343 }
353 344
354 345
355 DEPENDENT_TEST(DependentTestThatAlwaysFails, TestThatAlwaysSucceeds) { 346 DEPENDENT_TEST(DependentTestThatAlwaysFails, TestThatAlwaysSucceeds) {
356 bool ArtificialFailure2 = false; 347 bool ArtificialFailure2 = false;
357 CHECK(ArtificialFailure2); 348 CHECK(ArtificialFailure2);
358 } 349 }
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