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Side by Side Diff: src/x64/assembler-x64.h

Issue 342054: Introduce a switch for the new snapshot code and switch... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 1 month ago
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1 // Copyright (c) 1994-2006 Sun Microsystems Inc. 1 // Copyright (c) 1994-2006 Sun Microsystems Inc.
2 // All Rights Reserved. 2 // All Rights Reserved.
3 // 3 //
4 // Redistribution and use in source and binary forms, with or without 4 // Redistribution and use in source and binary forms, with or without
5 // modification, are permitted provided that the following conditions are 5 // modification, are permitted provided that the following conditions are
6 // met: 6 // met:
7 // 7 //
8 // - Redistributions of source code must retain the above copyright notice, 8 // - Redistributions of source code must retain the above copyright notice,
9 // this list of conditions and the following disclaimer. 9 // this list of conditions and the following disclaimer.
10 // 10 //
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451 451
452 // Read/Modify the code target in the relative branch/call instruction at pc. 452 // Read/Modify the code target in the relative branch/call instruction at pc.
453 // On the x64 architecture, we use relative jumps with a 32-bit displacement 453 // On the x64 architecture, we use relative jumps with a 32-bit displacement
454 // to jump to other Code objects in the Code space in the heap. 454 // to jump to other Code objects in the Code space in the heap.
455 // Jumps to C functions are done indirectly through a 64-bit register holding 455 // Jumps to C functions are done indirectly through a 64-bit register holding
456 // the absolute address of the target. 456 // the absolute address of the target.
457 // These functions convert between absolute Addresses of Code objects and 457 // These functions convert between absolute Addresses of Code objects and
458 // the relative displacements stored in the code. 458 // the relative displacements stored in the code.
459 static inline Address target_address_at(Address pc); 459 static inline Address target_address_at(Address pc);
460 static inline void set_target_address_at(Address pc, Address target); 460 static inline void set_target_address_at(Address pc, Address target);
461
461 // This sets the branch destination (which is in the instruction on x64). 462 // This sets the branch destination (which is in the instruction on x64).
463 // This is for calls and branches within generated code.
462 inline static void set_target_at(Address instruction_payload, 464 inline static void set_target_at(Address instruction_payload,
463 Address target) { 465 Address target) {
464 set_target_address_at(instruction_payload, target); 466 set_target_address_at(instruction_payload, target);
465 } 467 }
468
469 // This sets the branch destination (which is a load instruction on x64).
470 // This is for calls and branches to runtime code.
471 inline static void set_external_target_at(Address instruction_payload,
472 Address target) {
473 *reinterpret_cast<Address*>(instruction_payload) = target;
474 }
475
466 inline Handle<Object> code_target_object_handle_at(Address pc); 476 inline Handle<Object> code_target_object_handle_at(Address pc);
467 // Number of bytes taken up by the branch target in the code. 477 // Number of bytes taken up by the branch target in the code.
468 static const int kCallTargetSize = 4; // Use 32-bit displacement. 478 static const int kCallTargetSize = 4; // Use 32-bit displacement.
479 static const int kExternalTargetSize = 8; // Use 64-bit absolute.
469 // Distance between the address of the code target in the call instruction 480 // Distance between the address of the code target in the call instruction
470 // and the return address pushed on the stack. 481 // and the return address pushed on the stack.
471 static const int kCallTargetAddressOffset = 4; // Use 32-bit displacement. 482 static const int kCallTargetAddressOffset = 4; // Use 32-bit displacement.
472 // Distance between the start of the JS return sequence and where the 483 // Distance between the start of the JS return sequence and where the
473 // 32-bit displacement of a near call would be, relative to the pushed 484 // 32-bit displacement of a near call would be, relative to the pushed
474 // return address. TODO: Use return sequence length instead. 485 // return address. TODO: Use return sequence length instead.
475 // Should equal Debug::kX64JSReturnSequenceLength - kCallTargetAddressOffset; 486 // Should equal Debug::kX64JSReturnSequenceLength - kCallTargetAddressOffset;
476 static const int kPatchReturnSequenceAddressOffset = 13 - 4; 487 static const int kPatchReturnSequenceAddressOffset = 13 - 4;
477 // TODO(X64): Rename this, removing the "Real", after changing the above. 488 // TODO(X64): Rename this, removing the "Real", after changing the above.
478 static const int kRealPatchReturnSequenceAddressOffset = 2; 489 static const int kRealPatchReturnSequenceAddressOffset = 2;
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1376 private: 1387 private:
1377 Assembler* assembler_; 1388 Assembler* assembler_;
1378 #ifdef DEBUG 1389 #ifdef DEBUG
1379 int space_before_; 1390 int space_before_;
1380 #endif 1391 #endif
1381 }; 1392 };
1382 1393
1383 } } // namespace v8::internal 1394 } } // namespace v8::internal
1384 1395
1385 #endif // V8_X64_ASSEMBLER_X64_H_ 1396 #endif // V8_X64_ASSEMBLER_X64_H_
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