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|  | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 
|  | 2 // Use of this source code is governed by a BSD-style license that can be | 
|  | 3 // found in the LICENSE file. | 
|  | 4 | 
|  | 5 #ifndef NET_WEBSOCKETS_WEBSOCKET_THROTTLE_H_ | 
|  | 6 #define NET_WEBSOCKETS_WEBSOCKET_THROTTLE_H_ | 
|  | 7 | 
|  | 8 #include "base/hash_tables.h" | 
|  | 9 #include "base/singleton.h" | 
|  | 10 #include "net/socket_stream/socket_stream_throttle.h" | 
|  | 11 | 
|  | 12 namespace net { | 
|  | 13 | 
|  | 14 // SocketStreamThrottle for WebSocket protocol. | 
|  | 15 // Implements the client-side requirements in the spec. | 
|  | 16 // http://tools.ietf.org/html/draft-hixie-thewebsocketprotocol | 
|  | 17 // 4.1 Handshake | 
|  | 18 //   1.   If the user agent already has a Web Socket connection to the | 
|  | 19 //        remote host (IP address) identified by /host/, even if known by | 
|  | 20 //        another name, wait until that connection has been established or | 
|  | 21 //        for that connection to have failed. | 
|  | 22 class WebSocketThrottle : public SocketStreamThrottle { | 
|  | 23  public: | 
|  | 24   virtual int OnStartOpenConnection(SocketStream* socket, | 
|  | 25                                     CompletionCallback* callback); | 
|  | 26   virtual int OnRead(SocketStream* socket, const char* data, int len, | 
|  | 27                      CompletionCallback* callback); | 
|  | 28   virtual int OnWrite(SocketStream* socket, const char* data, int len, | 
|  | 29                       CompletionCallback* callback); | 
|  | 30   virtual void OnClose(SocketStream* socket); | 
|  | 31 | 
|  | 32   static void Init(); | 
|  | 33 | 
|  | 34  private: | 
|  | 35   class WebSocketState; | 
|  | 36   typedef std::deque<WebSocketState*> ConnectingQueue; | 
|  | 37   typedef base::hash_map<std::string, ConnectingQueue*> ConnectingAddressMap; | 
|  | 38 | 
|  | 39   WebSocketThrottle(); | 
|  | 40   virtual ~WebSocketThrottle(); | 
|  | 41   friend struct DefaultSingletonTraits<WebSocketThrottle>; | 
|  | 42 | 
|  | 43   // Puts |socket| in |queue_| and queues for the destination addresses | 
|  | 44   // of |socket|.  Also sets |state| as UserData of |socket|. | 
|  | 45   // If other socket is using the same destination address, set |state| waiting. | 
|  | 46   void PutInQueue(SocketStream* socket, WebSocketState* state); | 
|  | 47 | 
|  | 48   // Removes |socket| from |queue_| and queues for the destination addresses | 
|  | 49   // of |socket|.  Also releases |state| from UserData of |socket|. | 
|  | 50   void RemoveFromQueue(SocketStream* socket, WebSocketState* state); | 
|  | 51 | 
|  | 52   // Checks sockets waiting in |queue_| and check the socket is the front of | 
|  | 53   // every queue for the destination addresses of |socket|. | 
|  | 54   // If so, the socket can resume estabilshing connection, so wake up | 
|  | 55   // the socket. | 
|  | 56   void WakeupSocketIfNecessary(); | 
|  | 57 | 
|  | 58   // Key: string of host's address.  Value: queue of sockets for the address. | 
|  | 59   ConnectingAddressMap addr_map_; | 
|  | 60 | 
|  | 61   // Queue of sockets for websockets in opening state. | 
|  | 62   ConnectingQueue queue_; | 
|  | 63 }; | 
|  | 64 | 
|  | 65 }  // namespace net | 
|  | 66 | 
|  | 67 #endif  // NET_WEBSOCKETS_WEBSOCKET_THROTTLE_H_ | 
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