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Side by Side Diff: net/websockets/websocket_throttle.h

Issue 342052: Implement websocket throttling. (Closed)
Patch Set: Fix tyoshino's comment Created 11 years, 1 month ago
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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef NET_WEBSOCKETS_WEBSOCKET_THROTTLE_H_
6 #define NET_WEBSOCKETS_WEBSOCKET_THROTTLE_H_
7
8 #include "base/hash_tables.h"
9 #include "base/singleton.h"
10 #include "net/socket_stream/socket_stream_throttle.h"
11
12 namespace net {
13
14 // SocketStreamThrottle for WebSocket protocol.
15 // Implements the client-side requirements in the spec.
16 // http://tools.ietf.org/html/draft-hixie-thewebsocketprotocol
17 // 4.1 Handshake
18 // 1. If the user agent already has a Web Socket connection to the
19 // remote host (IP address) identified by /host/, even if known by
20 // another name, wait until that connection has been established or
21 // for that connection to have failed.
22 class WebSocketThrottle : public SocketStreamThrottle {
23 public:
24 virtual int OnStartOpenConnection(SocketStream* socket,
25 CompletionCallback* callback);
26 virtual int OnRead(SocketStream* socket, const char* data, int len,
27 CompletionCallback* callback);
28 virtual int OnWrite(SocketStream* socket, const char* data, int len,
29 CompletionCallback* callback);
30 virtual void OnClose(SocketStream* socket);
31
32 static void Init();
33
34 private:
35 class WebSocketState;
36 typedef std::deque<WebSocketState*> ConnectingQueue;
37 typedef base::hash_map<std::string, ConnectingQueue*> ConnectingAddressMap;
38
39 WebSocketThrottle();
40 virtual ~WebSocketThrottle();
41 friend struct DefaultSingletonTraits<WebSocketThrottle>;
42
43 // Puts |socket| in |queue_| and queues for the destination addresses
44 // of |socket|. Also sets |state| as UserData of |socket|.
45 // If other socket is using the same destination address, set |state| waiting.
46 void PutInQueue(SocketStream* socket, WebSocketState* state);
47
48 // Removes |socket| from |queue_| and queues for the destination addresses
49 // of |socket|. Also releases |state| from UserData of |socket|.
50 void RemoveFromQueue(SocketStream* socket, WebSocketState* state);
51
52 // Checks sockets waiting in |queue_| and check the socket is the front of
53 // every queue for the destination addresses of |socket|.
54 // If so, the socket can resume estabilshing connection, so wake up
55 // the socket.
56 void WakeupSocketIfNecessary();
57
58 // Key: string of host's address. Value: queue of sockets for the address.
59 ConnectingAddressMap addr_map_;
60
61 // Queue of sockets for websockets in opening state.
62 ConnectingQueue queue_;
63 };
64
65 } // namespace net
66
67 #endif // NET_WEBSOCKETS_WEBSOCKET_THROTTLE_H_
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