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| 1 # Copyright 2009, Google Inc. |
| 2 # All rights reserved. |
| 3 # |
| 4 # Redistribution and use in source and binary forms, with or without |
| 5 # modification, are permitted provided that the following conditions are |
| 6 # met: |
| 7 # |
| 8 # * Redistributions of source code must retain the above copyright |
| 9 # notice, this list of conditions and the following disclaimer. |
| 10 # * Redistributions in binary form must reproduce the above |
| 11 # copyright notice, this list of conditions and the following disclaimer |
| 12 # in the documentation and/or other materials provided with the |
| 13 # distribution. |
| 14 # * Neither the name of Google Inc. nor the names of its |
| 15 # contributors may be used to endorse or promote products derived from |
| 16 # this software without specific prior written permission. |
| 17 # |
| 18 # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 19 # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 20 # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 21 # A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 22 # OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 # LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 # DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 # THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 |
| 30 O3D_JS_SOURCES = [ |
| 31 'arcball.js', |
| 32 'base.js', |
| 33 'camera.js', |
| 34 'canvas.js', |
| 35 'debug.js', |
| 36 'dump.js', |
| 37 'effect.js', |
| 38 'element.js', |
| 39 'error.js', |
| 40 'event.js', |
| 41 'fps.js', |
| 42 'io.js', |
| 43 'loader.js', |
| 44 'material.js', |
| 45 'math.js', |
| 46 'pack.js', |
| 47 'particles.js', |
| 48 'performance.js', |
| 49 'picking.js', |
| 50 'primitives.js', |
| 51 'quaternions.js', |
| 52 'rendergraph.js', |
| 53 'scene.js', |
| 54 'serialization.js', |
| 55 'shape.js', |
| 56 'simple.js', |
| 57 'test.js', |
| 58 'texture.js', |
| 59 'util.js', |
| 60 ] |
| 61 |
| 62 Export('O3D_JS_SOURCES'); |
| 63 |
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