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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <stdio.h> | 7 #include <stdio.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <list> | 10 #include <list> |
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2609 texture_manager()->GetClientId( | 2609 texture_manager()->GetClientId( |
2610 unit.bound_texture_cube_map->service_id(), &client_id); | 2610 unit.bound_texture_cube_map->service_id(), &client_id); |
2611 *params = client_id; | 2611 *params = client_id; |
2612 } else { | 2612 } else { |
2613 *params = 0; | 2613 *params = 0; |
2614 } | 2614 } |
2615 } | 2615 } |
2616 return true; | 2616 return true; |
2617 default: | 2617 default: |
2618 *num_written = util_.GLGetNumValuesReturned(pname); | 2618 *num_written = util_.GLGetNumValuesReturned(pname); |
2619 if (params) { | 2619 return false; |
2620 glGetIntegerv(pname, params); | |
2621 } | |
2622 return true; | |
2623 } | 2620 } |
2624 } | 2621 } |
2625 | 2622 |
2626 bool GLES2DecoderImpl::GetNumValuesReturnedForGLGet( | 2623 bool GLES2DecoderImpl::GetNumValuesReturnedForGLGet( |
2627 GLenum pname, GLsizei* num_values) { | 2624 GLenum pname, GLsizei* num_values) { |
2628 return GetHelper(pname, NULL, num_values); | 2625 return GetHelper(pname, NULL, num_values); |
2629 } | 2626 } |
2630 | 2627 |
2631 void GLES2DecoderImpl::DoGetBooleanv(GLenum pname, GLboolean* params) { | 2628 void GLES2DecoderImpl::DoGetBooleanv(GLenum pname, GLboolean* params) { |
2632 DCHECK(params); | 2629 DCHECK(params); |
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5392 return error::kNoError; | 5389 return error::kNoError; |
5393 } | 5390 } |
5394 | 5391 |
5395 // Include the auto-generated part of this file. We split this because it means | 5392 // Include the auto-generated part of this file. We split this because it means |
5396 // we can easily edit the non-auto generated parts right here in this file | 5393 // we can easily edit the non-auto generated parts right here in this file |
5397 // instead of having to edit some template or the code generator. | 5394 // instead of having to edit some template or the code generator. |
5398 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 5395 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
5399 | 5396 |
5400 } // namespace gles2 | 5397 } // namespace gles2 |
5401 } // namespace gpu | 5398 } // namespace gpu |
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