Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(999)

Unified Diff: chrome/resources/inspector/splaytree.js

Issue 339015: Update Windows reference build to r30072.... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/deps/reference_builds/
Patch Set: Created 11 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « chrome/resources/inspector/profiler_processor.js ('k') | chrome/resources/inspector/tests.js » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: chrome/resources/inspector/splaytree.js
===================================================================
--- chrome/resources/inspector/splaytree.js (revision 0)
+++ chrome/resources/inspector/splaytree.js (revision 0)
@@ -0,0 +1,322 @@
+// Copyright 2009 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+
+// A namespace stub. It will become more clear how to declare it properly
+// during integration of this script into Dev Tools.
+var goog = goog || {};
+goog.structs = goog.structs || {};
+
+
+/**
+ * Constructs a Splay tree. A splay tree is a self-balancing binary
+ * search tree with the additional property that recently accessed
+ * elements are quick to access again. It performs basic operations
+ * such as insertion, look-up and removal in O(log(n)) amortized time.
+ *
+ * @constructor
+ */
+goog.structs.SplayTree = function() {
+};
+
+
+/**
+ * Pointer to the root node of the tree.
+ *
+ * @type {goog.structs.SplayTree.Node}
+ * @private
+ */
+goog.structs.SplayTree.prototype.root_ = null;
+
+
+/**
+ * @return {boolean} Whether the tree is empty.
+ */
+goog.structs.SplayTree.prototype.isEmpty = function() {
+ return !this.root_;
+};
+
+
+
+/**
+ * Inserts a node into the tree with the specified key and value if
+ * the tree does not already contain a node with the specified key. If
+ * the value is inserted, it becomes the root of the tree.
+ *
+ * @param {number} key Key to insert into the tree.
+ * @param {*} value Value to insert into the tree.
+ */
+goog.structs.SplayTree.prototype.insert = function(key, value) {
+ if (this.isEmpty()) {
+ this.root_ = new goog.structs.SplayTree.Node(key, value);
+ return;
+ }
+ // Splay on the key to move the last node on the search path for
+ // the key to the root of the tree.
+ this.splay_(key);
+ if (this.root_.key == key) {
+ return;
+ }
+ var node = new goog.structs.SplayTree.Node(key, value);
+ if (key > this.root_.key) {
+ node.left = this.root_;
+ node.right = this.root_.right;
+ this.root_.right = null;
+ } else {
+ node.right = this.root_;
+ node.left = this.root_.left;
+ this.root_.left = null;
+ }
+ this.root_ = node;
+};
+
+
+/**
+ * Removes a node with the specified key from the tree if the tree
+ * contains a node with this key. The removed node is returned. If the
+ * key is not found, an exception is thrown.
+ *
+ * @param {number} key Key to find and remove from the tree.
+ * @return {goog.structs.SplayTree.Node} The removed node.
+ */
+goog.structs.SplayTree.prototype.remove = function(key) {
+ if (this.isEmpty()) {
+ throw Error('Key not found: ' + key);
+ }
+ this.splay_(key);
+ if (this.root_.key != key) {
+ throw Error('Key not found: ' + key);
+ }
+ var removed = this.root_;
+ if (!this.root_.left) {
+ this.root_ = this.root_.right;
+ } else {
+ var right = this.root_.right;
+ this.root_ = this.root_.left;
+ // Splay to make sure that the new root has an empty right child.
+ this.splay_(key);
+ // Insert the original right child as the right child of the new
+ // root.
+ this.root_.right = right;
+ }
+ return removed;
+};
+
+
+/**
+ * Returns the node having the specified key or null if the tree doesn't contain
+ * a node with the specified key.
+ *
+ * @param {number} key Key to find in the tree.
+ * @return {goog.structs.SplayTree.Node} Node having the specified key.
+ */
+goog.structs.SplayTree.prototype.find = function(key) {
+ if (this.isEmpty()) {
+ return null;
+ }
+ this.splay_(key);
+ return this.root_.key == key ? this.root_ : null;
+};
+
+
+/**
+ * @return {goog.structs.SplayTree.Node} Node having the minimum key value.
+ */
+goog.structs.SplayTree.prototype.findMin = function() {
+ if (this.isEmpty()) {
+ return null;
+ }
+ var current = this.root_;
+ while (current.left) {
+ current = current.left;
+ }
+ return current;
+};
+
+
+/**
+ * @return {goog.structs.SplayTree.Node} Node having the maximum key value.
+ */
+goog.structs.SplayTree.prototype.findMax = function(opt_startNode) {
+ if (this.isEmpty()) {
+ return null;
+ }
+ var current = opt_startNode || this.root_;
+ while (current.right) {
+ current = current.right;
+ }
+ return current;
+};
+
+
+/**
+ * @return {goog.structs.SplayTree.Node} Node having the maximum key value that
+ * is less or equal to the specified key value.
+ */
+goog.structs.SplayTree.prototype.findGreatestLessThan = function(key) {
+ if (this.isEmpty()) {
+ return null;
+ }
+ // Splay on the key to move the node with the given key or the last
+ // node on the search path to the top of the tree.
+ this.splay_(key);
+ // Now the result is either the root node or the greatest node in
+ // the left subtree.
+ if (this.root_.key <= key) {
+ return this.root_;
+ } else if (this.root_.left) {
+ return this.findMax(this.root_.left);
+ } else {
+ return null;
+ }
+};
+
+
+/**
+ * @return {Array<*>} An array containing all the values of tree's nodes.
+ */
+goog.structs.SplayTree.prototype.exportValues = function() {
+ var result = [];
+ this.traverse_(function(node) { result.push(node.value); });
+ return result;
+};
+
+
+/**
+ * Perform the splay operation for the given key. Moves the node with
+ * the given key to the top of the tree. If no node has the given
+ * key, the last node on the search path is moved to the top of the
+ * tree. This is the simplified top-down splaying algorithm from:
+ * "Self-adjusting Binary Search Trees" by Sleator and Tarjan
+ *
+ * @param {number} key Key to splay the tree on.
+ * @private
+ */
+goog.structs.SplayTree.prototype.splay_ = function(key) {
+ if (this.isEmpty()) {
+ return;
+ }
+ // Create a dummy node. The use of the dummy node is a bit
+ // counter-intuitive: The right child of the dummy node will hold
+ // the L tree of the algorithm. The left child of the dummy node
+ // will hold the R tree of the algorithm. Using a dummy node, left
+ // and right will always be nodes and we avoid special cases.
+ var dummy, left, right;
+ dummy = left = right = new goog.structs.SplayTree.Node(null, null);
+ var current = this.root_;
+ while (true) {
+ if (key < current.key) {
+ if (!current.left) {
+ break;
+ }
+ if (key < current.left.key) {
+ // Rotate right.
+ var tmp = current.left;
+ current.left = tmp.right;
+ tmp.right = current;
+ current = tmp;
+ if (!current.left) {
+ break;
+ }
+ }
+ // Link right.
+ right.left = current;
+ right = current;
+ current = current.left;
+ } else if (key > current.key) {
+ if (!current.right) {
+ break;
+ }
+ if (key > current.right.key) {
+ // Rotate left.
+ var tmp = current.right;
+ current.right = tmp.left;
+ tmp.left = current;
+ current = tmp;
+ if (!current.right) {
+ break;
+ }
+ }
+ // Link left.
+ left.right = current;
+ left = current;
+ current = current.right;
+ } else {
+ break;
+ }
+ }
+ // Assemble.
+ left.right = current.left;
+ right.left = current.right;
+ current.left = dummy.right;
+ current.right = dummy.left;
+ this.root_ = current;
+};
+
+
+/**
+ * Performs a preorder traversal of the tree.
+ *
+ * @param {function(goog.structs.SplayTree.Node)} f Visitor function.
+ * @private
+ */
+goog.structs.SplayTree.prototype.traverse_ = function(f) {
+ var nodesToVisit = [this.root_];
+ while (nodesToVisit.length > 0) {
+ var node = nodesToVisit.shift();
+ if (node == null) {
+ continue;
+ }
+ f(node);
+ nodesToVisit.push(node.left);
+ nodesToVisit.push(node.right);
+ }
+};
+
+
+/**
+ * Constructs a Splay tree node.
+ *
+ * @param {number} key Key.
+ * @param {*} value Value.
+ */
+goog.structs.SplayTree.Node = function(key, value) {
+ this.key = key;
+ this.value = value;
+};
+
+
+/**
+ * @type {goog.structs.SplayTree.Node}
+ */
+goog.structs.SplayTree.Node.prototype.left = null;
+
+
+/**
+ * @type {goog.structs.SplayTree.Node}
+ */
+goog.structs.SplayTree.Node.prototype.right = null;
Property changes on: chrome/resources/inspector/splaytree.js
___________________________________________________________________
Added: svn:executable
+ *
« no previous file with comments | « chrome/resources/inspector/profiler_processor.js ('k') | chrome/resources/inspector/tests.js » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698