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Unified Diff: chrome/resources/inspector/inspector_controller.js

Issue 339015: Update Windows reference build to r30072.... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/deps/reference_builds/
Patch Set: Created 11 years, 2 months ago
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Index: chrome/resources/inspector/inspector_controller.js
===================================================================
--- chrome/resources/inspector/inspector_controller.js (revision 0)
+++ chrome/resources/inspector/inspector_controller.js (revision 0)
@@ -0,0 +1,532 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+/**
+ * @fileoverview Stub implementation of the InspectorController API.
+ * This stub class is supposed to make front-end a standalone WebApp
+ * that can be implemented/refactored in isolation from the Web browser
+ * backend. Clients need to subclass it in order to wire calls to the
+ * non-stub backends.
+ */
+goog.provide('devtools.InspectorController');
+
+
+/**
+ * Creates inspector controller stub instance.
+ * @constructor.
+ */
+devtools.InspectorController = function() {
+ /**
+ * @type {boolean}
+ */
+ this.searchingForNode_ = false;
+
+ /**
+ * @type {boolean}
+ */
+ this.windowVisible_ = true;
+
+ /**
+ * @type {number}
+ */
+ this.attachedWindowHeight_ = 0;
+
+ /**
+ * @type {boolean}
+ */
+ this.debuggerEnabled_ = true;
+
+ /**
+ * @type {boolean}
+ */
+ this.profilerEnabled_ = true;
+
+ /**
+ * @type {boolean}
+ */
+ this.resourceTrackingEnabled_ = false;
+
+ /**
+ * @type {boolean}
+ */
+ this.timelineEnabled_ = false;
+
+ /**
+ * @type {Object}
+ */
+ this.settings_ = {};
+};
+
+
+/**
+ * Wraps javascript callback.
+ * @param {function():undefined} func The callback to wrap.
+ * @return {function():undefined} Callback wrapper.
+ */
+devtools.InspectorController.prototype.wrapCallback = function f(func) {
+ // Just return as is.
+ return func;
+};
+
+
+/**
+ * @return {boolean} True iff inspector window is currently visible.
+ */
+devtools.InspectorController.prototype.isWindowVisible = function() {
+ return this.windowVisible_;
+};
+
+
+/**
+ * @return {string} Platform identifier.
+ */
+devtools.InspectorController.prototype.platform = function() {
+ return 'windows';
+};
+
+
+/**
+ * Closes inspector window.
+ */
+devtools.InspectorController.prototype.closeWindow = function() {
+ this.windowVisible_ = false;
+};
+
+
+/**
+ * Attaches frontend to the backend.
+ */
+devtools.InspectorController.prototype.attach = function() {
+};
+
+
+/**
+ * Detaches frontend from the backend.
+ */
+devtools.InspectorController.prototype.detach = function() {
+};
+
+
+/**
+ * Tell host that the active panel has changed.
+ * @param {string} panel Panel name that was last active.
+ */
+devtools.InspectorController.prototype.storeLastActivePanel = function(panel) {
+};
+
+
+/**
+ * Clears console message log in the backend.
+ */
+devtools.InspectorController.prototype.clearMessages = function() {
+};
+
+
+/**
+ * Returns true iff browser is currently in the search for node mode.
+ * @return {boolean} True is currently searching for a node.
+ */
+devtools.InspectorController.prototype.searchingForNode = function() {
+ return this.searchingForNode_;
+};
+
+
+/**
+ * Initiates search for a given query starting on a given row.
+ * @param {number} sourceRow Row to start searching from.
+ * @param {string} query Query string for search for.
+ */
+devtools.InspectorController.prototype.search = function(sourceRow, query) {
+};
+
+
+/**
+ * Toggles node search mode on/off.
+ */
+devtools.InspectorController.prototype.toggleNodeSearch = function() {
+ this.searchingForNode_ = !this.searchingForNode_;
+};
+
+
+/**
+ * Sets the inspector window height while in the attached mode.
+ * @param {number} height Window height being set.
+ */
+devtools.InspectorController.prototype.setAttachedWindowHeight =
+ function(height) {
+ this.attachedWindowHeight_ = height;
+};
+
+
+/**
+ * Moves window by the given offset.
+ * @param {number} x X offset.
+ * @param {number} y Y offset.
+ */
+devtools.InspectorController.prototype.moveByUnrestricted = function(x, y) {
+};
+
+
+/**
+ * Adds resource with given identifier into the given iframe element.
+ * @param {number} identifier Identifier of the resource to add into the frame.
+ * @param {Element} element Element to add resource content to.
+ */
+devtools.InspectorController.prototype.addResourceSourceToFrame =
+ function(identifier, element) {
+};
+
+
+/**
+ * Adds given source of a given mimeType into the given iframe element.
+ * @param {string} mimeType MIME type of the content to be added.
+ * @param {string} source String content to be added.
+ * @param {Element} element Element to add resource content to.
+ */
+devtools.InspectorController.prototype.addSourceToFrame =
+ function(mimeType, source, element) {
+ return false;
+};
+
+
+/**
+ * Returns document node corresponding to the resource with given id.
+ * @return {Node} Node containing the resource.
+ */
+devtools.InspectorController.prototype.getResourceDocumentNode =
+ function(identifier) {
+ return undefined;
+};
+
+
+/**
+ * Highlights the given node on the page.
+ * @param {Node} node Node to highlight.
+ */
+devtools.InspectorController.prototype.highlightDOMNode = function(node) {
+ // Does nothing in stub.
+};
+
+
+/**
+ * Clears current highlight.
+ */
+devtools.InspectorController.prototype.hideDOMNodeHighlight = function() {
+ // Does nothing in stub.
+};
+
+
+/**
+ * @return {window} Inspectable window instance.
+ */
+devtools.InspectorController.prototype.inspectedWindow = function() {
+ return window;
+};
+
+
+/**
+ * Notifies backend that the frontend has been successfully loaded.
+ */
+devtools.InspectorController.prototype.loaded = function() {
+ // Does nothing in stub.
+};
+
+
+/**
+ * @return {string} Url of the i18n-ed strings map.
+ */
+devtools.InspectorController.prototype.localizedStringsURL = function() {
+ return undefined;
+};
+
+
+/**
+ * @return {boolean} True iff window is currently unloading.
+ */
+devtools.InspectorController.prototype.windowUnloading = function() {
+ return false;
+};
+
+
+/**
+ * @return {string} Identifiers of the panels that should be hidden.
+ */
+devtools.InspectorController.prototype.hiddenPanels = function() {
+ return '';
+};
+
+
+/**
+ * @return {boolean} True iff debugger is enabled.
+ */
+devtools.InspectorController.prototype.debuggerEnabled = function() {
+ return this.debuggerEnabled_;
+};
+
+
+/**
+ * Enables resource tracking.
+ */
+devtools.InspectorController.prototype.enableResourceTracking = function() {
+ this.resourceTrackingEnabled_ = true;
+ WebInspector.resourceTrackingWasEnabled();
+};
+
+
+/**
+ * Disables resource tracking.
+ */
+devtools.InspectorController.prototype.disableResourceTracking = function() {
+ this.resourceTrackingEnabled_ = false;
+ WebInspector.resourceTrackingWasDisabled();
+};
+
+
+/**
+ * @return {boolean} True iff resource tracking is enabled.
+ */
+devtools.InspectorController.prototype.resourceTrackingEnabled = function() {
+ return this.resourceTrackingEnabled_;
+};
+
+
+/**
+ * Enables timeline.
+ */
+devtools.InspectorController.prototype.enableTimeline = function() {
+ this.timelineEnabled_ = true;
+ WebInspector.timelineWasEnabled();
+};
+
+
+/**
+ * Disables timeline.
+ */
+devtools.InspectorController.prototype.disableTimeline = function() {
+ this.timelineEnabled_ = false;
+ WebInspector.timelineWasDisabled();
+};
+
+/**
+ * @return {boolean} True iff timeline is enabled.
+ */
+devtools.InspectorController.prototype.timelineEnabled = function() {
+ return this.timelineEnabled_;
+};
+
+
+/**
+ * Enables debugger.
+ */
+devtools.InspectorController.prototype.enableDebugger = function() {
+ this.debuggerEnabled_ = true;
+};
+
+
+/**
+ * Disables debugger.
+ */
+devtools.InspectorController.prototype.disableDebugger = function() {
+ this.debuggerEnabled_ = false;
+};
+
+
+/**
+ * Adds breakpoint to the given line of the source with given ID.
+ * @param {string} sourceID Source Id to add breakpoint to.
+ * @param {number} line Line number to add breakpoint to.
+ * @param {?string} condition The breakpoint condition.
+ */
+devtools.InspectorController.prototype.addBreakpoint =
+ function(sourceID, line, condition) {
+};
+
+
+/**
+ * Removes breakpoint from the given line of the source with given ID.
+ * @param {string} sourceID Source Id to remove breakpoint from.
+ * @param {number} line Line number to remove breakpoint from.
+ */
+devtools.InspectorController.prototype.removeBreakpoint =
+ function(sourceID, line) {
+};
+
+
+/**
+ * Sets a breakpoint condition given a line of the source and an ID.
+ * @param {string} sourceID Source Id to remove breakpoint from.
+ * @param {number} line Line number to remove breakpoint from.
+ * @param {?string} condition New breakpoint condition.
+ */
+devtools.InspectorController.prototype.updateBreakpoint =
+ function(sourceID, line, condition) {
+};
+
+
+/**
+ * Tells backend to pause in the debugger.
+ */
+devtools.InspectorController.prototype.pauseInDebugger = function() {
+ // Does nothing in stub.
+};
+
+
+/**
+ * @return {boolean} True iff the debugger will pause execution on the
+ * exceptions.
+ */
+devtools.InspectorController.prototype.pauseOnExceptions = function() {
+ // Does nothing in stub.
+ return false;
+};
+
+
+/**
+ * Tells whether to pause in the debugger on the exceptions or not.
+ * @param {boolean} value True iff execution should be stopped in the debugger
+ * on the exceptions.
+ */
+devtools.InspectorController.prototype.setPauseOnExceptions = function(value) {
+};
+
+
+/**
+ * Tells backend to resume execution.
+ */
+devtools.InspectorController.prototype.resumeDebugger = function() {
+};
+
+
+/**
+ * @return {boolean} True iff profiler is enabled.
+ */
+devtools.InspectorController.prototype.profilerEnabled = function() {
+ return true;
+};
+
+
+/**
+ * Enables profiler.
+ */
+devtools.InspectorController.prototype.enableProfiler = function() {
+ this.profilerEnabled_ = true;
+};
+
+
+/**
+ * Disables profiler.
+ */
+devtools.InspectorController.prototype.disableProfiler = function() {
+ this.profilerEnabled_ = false;
+};
+
+
+/**
+ * Returns given callframe while on a debugger break.
+ * @return {Object} Current call frame.
+ */
+devtools.InspectorController.prototype.currentCallFrame = function() {
+ return undefined;
+};
+
+
+/**
+ * Tells backend to start collecting profiler data.
+ */
+devtools.InspectorController.prototype.startProfiling = function() {
+};
+
+
+/**
+ * Tells backend to stop collecting profiler data.
+ */
+devtools.InspectorController.prototype.stopProfiling = function() {
+};
+
+
+/**
+ * TODO(mnaganov): Remove after injected script change landing in WebKit.
+ * @return {Array.<Object>} Profile snapshots array.
+ */
+devtools.InspectorController.prototype.profiles = function() {
+ return [];
+};
+
+
+/**
+ * Async function for retrieving headers of existing profiles.
+ */
+devtools.InspectorController.prototype.getProfileHeaders = function(callId) {
+ WebInspector.didGetProfileHeaders(callId, []);
+};
+
+
+/**
+ * Async function for lazy loading an existing profile.
+ */
+devtools.InspectorController.prototype.getProfile = function(callId, uid) {
+ if (WebInspector.__fullProfiles && (uid in WebInspector.__fullProfiles)) {
+ WebInspector.didGetProfile(callId, WebInspector.__fullProfiles[uid]);
+ }
+};
+
+
+/**
+ * Tells backend to create a heap snapshot.
+ */
+devtools.InspectorController.prototype.takeHeapSnapshot = function() {
+};
+
+
+/**
+ * @return {Array.<string>} Database table names available offline.
+ */
+devtools.InspectorController.prototype.databaseTableNames =
+ function(database) {
+ return [];
+};
+
+
+/**
+ * Tells backend to step into the function in debugger.
+ */
+devtools.InspectorController.prototype.stepIntoStatementInDebugger =
+ function() {
+};
+
+
+/**
+ * Tells backend to step out of the function in debugger.
+ */
+devtools.InspectorController.prototype.stepOutOfFunctionInDebugger =
+ function() {};
+
+
+/**
+ * Tells backend to step over the statement in debugger.
+ */
+devtools.InspectorController.prototype.stepOverStatementInDebugger =
+ function() {
+};
+
+
+/**
+ * Sets a setting value in backend.
+ */
+devtools.InspectorController.prototype.setSetting =
+ function(setting, value) {
+ this.settings_[setting] = value;
+};
+
+
+/**
+ * Retrieves a setting value stored in backend.
+ */
+devtools.InspectorController.prototype.setting =
+ function(setting) {
+ return this.settings_[setting];
+};
+
+
+var InspectorController = new devtools.InspectorController();
Property changes on: chrome/resources/inspector/inspector_controller.js
___________________________________________________________________
Added: svn:executable
+ *
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