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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WEBKIT_GLUE_WEBACCESSIBILITY_H_ | 5 #ifndef WEBKIT_GLUE_WEBACCESSIBILITY_H_ |
6 #define WEBKIT_GLUE_WEBACCESSIBILITY_H_ | 6 #define WEBKIT_GLUE_WEBACCESSIBILITY_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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125 ROLE_WINDOW, | 125 ROLE_WINDOW, |
126 NUM_ROLES | 126 NUM_ROLES |
127 }; | 127 }; |
128 | 128 |
129 // An alphabetical enumeration of accessibility states. | 129 // An alphabetical enumeration of accessibility states. |
130 // A state bitmask is formed by shifting 1 to the left by each state, | 130 // A state bitmask is formed by shifting 1 to the left by each state, |
131 // for example: | 131 // for example: |
132 // int mask = (1 << STATE_CHECKED) | (1 << STATE_FOCUSED); | 132 // int mask = (1 << STATE_CHECKED) | (1 << STATE_FOCUSED); |
133 enum State { | 133 enum State { |
134 STATE_CHECKED, | 134 STATE_CHECKED, |
| 135 STATE_COLLAPSED, |
| 136 STATE_EXPANDED, |
135 STATE_FOCUSABLE, | 137 STATE_FOCUSABLE, |
136 STATE_FOCUSED, | 138 STATE_FOCUSED, |
| 139 STATE_HASPOPUP, |
137 STATE_HOTTRACKED, | 140 STATE_HOTTRACKED, |
138 STATE_INDETERMINATE, | 141 STATE_INDETERMINATE, |
| 142 STATE_INVISIBLE, |
139 STATE_LINKED, | 143 STATE_LINKED, |
140 STATE_MULTISELECTABLE, | 144 STATE_MULTISELECTABLE, |
141 STATE_OFFSCREEN, | 145 STATE_OFFSCREEN, |
142 STATE_PRESSED, | 146 STATE_PRESSED, |
143 STATE_PROTECTED, | 147 STATE_PROTECTED, |
144 STATE_READONLY, | 148 STATE_READONLY, |
| 149 STATE_SELECTABLE, |
| 150 STATE_SELECTED, |
145 STATE_TRAVERSED, | 151 STATE_TRAVERSED, |
146 STATE_BUSY, | 152 STATE_BUSY, |
147 STATE_UNAVAILABLE | 153 STATE_UNAVAILABLE |
148 }; | 154 }; |
149 | 155 |
150 // Additional optional attributes that can be optionally attached to | 156 // Additional optional attributes that can be optionally attached to |
151 // a node. | 157 // a node. |
152 enum Attribute { | 158 enum Attribute { |
153 // Doc attributes: only make sense when applied to the top-level | 159 // Doc attributes: only make sense when applied to the top-level |
154 // Document node. | 160 // Document node. |
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192 uint32 state; | 198 uint32 state; |
193 WebKit::WebRect location; | 199 WebKit::WebRect location; |
194 std::map<int32, string16> attributes; | 200 std::map<int32, string16> attributes; |
195 std::vector<WebAccessibility> children; | 201 std::vector<WebAccessibility> children; |
196 std::vector<std::pair<string16, string16> > html_attributes; | 202 std::vector<std::pair<string16, string16> > html_attributes; |
197 }; | 203 }; |
198 | 204 |
199 } // namespace webkit_glue | 205 } // namespace webkit_glue |
200 | 206 |
201 #endif // WEBKIT_GLUE_WEBACCESSIBILITY_H_ | 207 #endif // WEBKIT_GLUE_WEBACCESSIBILITY_H_ |
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