Index: chrome/common/extensions/extension_action2.cc |
diff --git a/chrome/common/extensions/extension_action2.cc b/chrome/common/extensions/extension_action2.cc |
deleted file mode 100755 |
index b36ef44c5eca7401bc352902b2acec73123c2be0..0000000000000000000000000000000000000000 |
--- a/chrome/common/extensions/extension_action2.cc |
+++ /dev/null |
@@ -1,132 +0,0 @@ |
-// Copyright (c) 2009 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "chrome/common/extensions/extension_action2.h" |
- |
-#include "app/gfx/canvas.h" |
-#include "app/resource_bundle.h" |
-#include "base/gfx/rect.h" |
-#include "chrome/app/chrome_dll_resource.h" |
-#include "grit/app_resources.h" |
-#include "third_party/skia/include/core/SkBitmap.h" |
-#include "third_party/skia/include/core/SkTypeface.h" |
-#include "third_party/skia/include/effects/SkGradientShader.h" |
- |
-const int ExtensionAction2::kDefaultTabId = -1; |
- |
-void ExtensionAction2::ClearAllValuesForTab(int tab_id) { |
- title_.erase(tab_id); |
- icon_.erase(tab_id); |
- icon_index_.erase(tab_id); |
- badge_text_.erase(tab_id); |
- badge_text_color_.erase(tab_id); |
- badge_background_color_.erase(tab_id); |
- visible_.erase(tab_id); |
-} |
- |
-void ExtensionAction2::PaintBadge(gfx::Canvas* canvas, |
- const gfx::Rect& bounds, |
- int tab_id) { |
- std::string text = GetBadgeText(tab_id); |
- if (text.empty()) |
- return; |
- |
- SkColor text_color = GetBadgeTextColor(tab_id); |
- SkColor background_color = GetBadgeBackgroundColor(tab_id); |
- |
- if (SkColorGetA(text_color) == 0x00) |
- text_color = SK_ColorWHITE; |
- |
- if (SkColorGetA(background_color) == 0x00) |
- background_color = SkColorSetARGB(255, 218, 0, 24); // default badge color |
- |
- // Different platforms need slightly different constants to look good. |
-#if defined(OS_LINUX) |
- const int kTextSize = 9; |
- const int kBottomMargin = 4; |
- const int kPadding = 2; |
- const int kBadgeHeight = 12; |
- const int kMaxTextWidth = 23; |
- // The minimum width for center-aligning the badge. |
- const int kCenterAlignThreshold = 20; |
-#else |
- const int kTextSize = 8; |
- const int kBottomMargin = 5; |
- const int kPadding = 2; |
- const int kBadgeHeight = 11; |
- const int kMaxTextWidth = 23; |
- // The minimum width for center-aligning the badge. |
- const int kCenterAlignThreshold = 20; |
-#endif |
- |
- canvas->save(); |
- |
- SkTypeface* typeface = SkTypeface::CreateFromName("Arial", SkTypeface::kBold); |
- SkPaint text_paint; |
- text_paint.setAntiAlias(true); |
- text_paint.setColor(text_color); |
- text_paint.setFakeBoldText(true); |
- text_paint.setTextAlign(SkPaint::kLeft_Align); |
- text_paint.setTextSize(SkIntToScalar(kTextSize)); |
- text_paint.setTypeface(typeface); |
- |
- // Calculate text width. We clamp it to a max size. |
- SkScalar text_width = text_paint.measureText(text.c_str(), text.size()); |
- text_width = SkIntToScalar( |
- std::min(kMaxTextWidth, SkScalarFloor(text_width))); |
- |
- // Cacluate badge size. It is clamped to a min width just because it looks |
- // silly if it is too skinny. |
- int badge_width = SkScalarFloor(text_width) + kPadding * 2; |
- badge_width = std::max(kBadgeHeight, badge_width); |
- |
- // Paint the badge background color in the right location. It is usually |
- // right-aligned, but it can also be center-aligned if it is large. |
- SkRect rect; |
- rect.fBottom = SkIntToScalar(bounds.bottom() - kBottomMargin); |
- rect.fTop = rect.fBottom - SkIntToScalar(kBadgeHeight); |
- if (badge_width >= kCenterAlignThreshold) { |
- rect.fLeft = SkIntToScalar((bounds.right() - badge_width) / 2); |
- rect.fRight = rect.fLeft + SkIntToScalar(badge_width); |
- } else { |
- rect.fRight = SkIntToScalar(bounds.right()); |
- rect.fLeft = rect.fRight - badge_width; |
- } |
- |
- SkPaint rect_paint; |
- rect_paint.setStyle(SkPaint::kFill_Style); |
- rect_paint.setAntiAlias(true); |
- rect_paint.setColor(background_color); |
- canvas->drawRoundRect(rect, SkIntToScalar(2), SkIntToScalar(2), rect_paint); |
- |
- // Overlay the gradient. It is stretchy, so we do this in three parts. |
- ResourceBundle& resource_bundle = ResourceBundle::GetSharedInstance(); |
- SkBitmap* gradient_left = resource_bundle.GetBitmapNamed( |
- IDR_BROWSER_ACTION_BADGE_LEFT); |
- SkBitmap* gradient_right = resource_bundle.GetBitmapNamed( |
- IDR_BROWSER_ACTION_BADGE_RIGHT); |
- SkBitmap* gradient_center = resource_bundle.GetBitmapNamed( |
- IDR_BROWSER_ACTION_BADGE_CENTER); |
- |
- canvas->drawBitmap(*gradient_left, rect.fLeft, rect.fTop); |
- canvas->TileImageInt(*gradient_center, |
- SkScalarFloor(rect.fLeft) + gradient_left->width(), |
- SkScalarFloor(rect.fTop), |
- SkScalarFloor(rect.width()) - gradient_left->width() - |
- gradient_right->width(), |
- SkScalarFloor(rect.height())); |
- canvas->drawBitmap(*gradient_right, |
- rect.fRight - SkIntToScalar(gradient_right->width()), rect.fTop); |
- |
- // Finally, draw the text centered within the badge. We set a clip in case the |
- // text was too large. |
- rect.fLeft += kPadding; |
- rect.fRight -= kPadding; |
- canvas->clipRect(rect); |
- canvas->drawText(text.c_str(), text.size(), |
- rect.fLeft + (rect.width() - text_width) / 2, |
- rect.fTop + kTextSize + 1, |
- text_paint); |
- canvas->restore(); |
-} |