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Unified Diff: chrome/common/extensions/extension_action2.cc

Issue 337035: Replace ExtensionAction with ExtensionAction2. (Closed)
Patch Set: Remove todo Created 11 years, 2 months ago
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Index: chrome/common/extensions/extension_action2.cc
diff --git a/chrome/common/extensions/extension_action2.cc b/chrome/common/extensions/extension_action2.cc
deleted file mode 100755
index b36ef44c5eca7401bc352902b2acec73123c2be0..0000000000000000000000000000000000000000
--- a/chrome/common/extensions/extension_action2.cc
+++ /dev/null
@@ -1,132 +0,0 @@
-// Copyright (c) 2009 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "chrome/common/extensions/extension_action2.h"
-
-#include "app/gfx/canvas.h"
-#include "app/resource_bundle.h"
-#include "base/gfx/rect.h"
-#include "chrome/app/chrome_dll_resource.h"
-#include "grit/app_resources.h"
-#include "third_party/skia/include/core/SkBitmap.h"
-#include "third_party/skia/include/core/SkTypeface.h"
-#include "third_party/skia/include/effects/SkGradientShader.h"
-
-const int ExtensionAction2::kDefaultTabId = -1;
-
-void ExtensionAction2::ClearAllValuesForTab(int tab_id) {
- title_.erase(tab_id);
- icon_.erase(tab_id);
- icon_index_.erase(tab_id);
- badge_text_.erase(tab_id);
- badge_text_color_.erase(tab_id);
- badge_background_color_.erase(tab_id);
- visible_.erase(tab_id);
-}
-
-void ExtensionAction2::PaintBadge(gfx::Canvas* canvas,
- const gfx::Rect& bounds,
- int tab_id) {
- std::string text = GetBadgeText(tab_id);
- if (text.empty())
- return;
-
- SkColor text_color = GetBadgeTextColor(tab_id);
- SkColor background_color = GetBadgeBackgroundColor(tab_id);
-
- if (SkColorGetA(text_color) == 0x00)
- text_color = SK_ColorWHITE;
-
- if (SkColorGetA(background_color) == 0x00)
- background_color = SkColorSetARGB(255, 218, 0, 24); // default badge color
-
- // Different platforms need slightly different constants to look good.
-#if defined(OS_LINUX)
- const int kTextSize = 9;
- const int kBottomMargin = 4;
- const int kPadding = 2;
- const int kBadgeHeight = 12;
- const int kMaxTextWidth = 23;
- // The minimum width for center-aligning the badge.
- const int kCenterAlignThreshold = 20;
-#else
- const int kTextSize = 8;
- const int kBottomMargin = 5;
- const int kPadding = 2;
- const int kBadgeHeight = 11;
- const int kMaxTextWidth = 23;
- // The minimum width for center-aligning the badge.
- const int kCenterAlignThreshold = 20;
-#endif
-
- canvas->save();
-
- SkTypeface* typeface = SkTypeface::CreateFromName("Arial", SkTypeface::kBold);
- SkPaint text_paint;
- text_paint.setAntiAlias(true);
- text_paint.setColor(text_color);
- text_paint.setFakeBoldText(true);
- text_paint.setTextAlign(SkPaint::kLeft_Align);
- text_paint.setTextSize(SkIntToScalar(kTextSize));
- text_paint.setTypeface(typeface);
-
- // Calculate text width. We clamp it to a max size.
- SkScalar text_width = text_paint.measureText(text.c_str(), text.size());
- text_width = SkIntToScalar(
- std::min(kMaxTextWidth, SkScalarFloor(text_width)));
-
- // Cacluate badge size. It is clamped to a min width just because it looks
- // silly if it is too skinny.
- int badge_width = SkScalarFloor(text_width) + kPadding * 2;
- badge_width = std::max(kBadgeHeight, badge_width);
-
- // Paint the badge background color in the right location. It is usually
- // right-aligned, but it can also be center-aligned if it is large.
- SkRect rect;
- rect.fBottom = SkIntToScalar(bounds.bottom() - kBottomMargin);
- rect.fTop = rect.fBottom - SkIntToScalar(kBadgeHeight);
- if (badge_width >= kCenterAlignThreshold) {
- rect.fLeft = SkIntToScalar((bounds.right() - badge_width) / 2);
- rect.fRight = rect.fLeft + SkIntToScalar(badge_width);
- } else {
- rect.fRight = SkIntToScalar(bounds.right());
- rect.fLeft = rect.fRight - badge_width;
- }
-
- SkPaint rect_paint;
- rect_paint.setStyle(SkPaint::kFill_Style);
- rect_paint.setAntiAlias(true);
- rect_paint.setColor(background_color);
- canvas->drawRoundRect(rect, SkIntToScalar(2), SkIntToScalar(2), rect_paint);
-
- // Overlay the gradient. It is stretchy, so we do this in three parts.
- ResourceBundle& resource_bundle = ResourceBundle::GetSharedInstance();
- SkBitmap* gradient_left = resource_bundle.GetBitmapNamed(
- IDR_BROWSER_ACTION_BADGE_LEFT);
- SkBitmap* gradient_right = resource_bundle.GetBitmapNamed(
- IDR_BROWSER_ACTION_BADGE_RIGHT);
- SkBitmap* gradient_center = resource_bundle.GetBitmapNamed(
- IDR_BROWSER_ACTION_BADGE_CENTER);
-
- canvas->drawBitmap(*gradient_left, rect.fLeft, rect.fTop);
- canvas->TileImageInt(*gradient_center,
- SkScalarFloor(rect.fLeft) + gradient_left->width(),
- SkScalarFloor(rect.fTop),
- SkScalarFloor(rect.width()) - gradient_left->width() -
- gradient_right->width(),
- SkScalarFloor(rect.height()));
- canvas->drawBitmap(*gradient_right,
- rect.fRight - SkIntToScalar(gradient_right->width()), rect.fTop);
-
- // Finally, draw the text centered within the badge. We set a clip in case the
- // text was too large.
- rect.fLeft += kPadding;
- rect.fRight -= kPadding;
- canvas->clipRect(rect);
- canvas->drawText(text.c_str(), text.size(),
- rect.fLeft + (rect.width() - text_width) / 2,
- rect.fTop + kTextSize + 1,
- text_paint);
- canvas->restore();
-}
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