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Unified Diff: test/cctest/test-accessors.cc

Issue 335027: Reverted 3130-3131 since they don't work on mac. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 2 months ago
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Index: test/cctest/test-accessors.cc
===================================================================
--- test/cctest/test-accessors.cc (revision 3132)
+++ test/cctest/test-accessors.cc (working copy)
@@ -1,424 +0,0 @@
-// Copyright 2009 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#include <stdlib.h>
-
-#include "v8.h"
-
-#include "api.h"
-#include "cctest.h"
-#include "frames-inl.h"
-#include "string-stream.h"
-
-using ::v8::ObjectTemplate;
-using ::v8::Value;
-using ::v8::Context;
-using ::v8::Local;
-using ::v8::String;
-using ::v8::Script;
-using ::v8::Function;
-using ::v8::AccessorInfo;
-using ::v8::Extension;
-
-namespace i = ::v8::internal;
-
-static v8::Handle<Value> handle_property(Local<String> name,
- const AccessorInfo&) {
- ApiTestFuzzer::Fuzz();
- return v8_num(900);
-}
-
-
-THREADED_TEST(PropertyHandler) {
- v8::HandleScope scope;
- Local<v8::FunctionTemplate> fun_templ = v8::FunctionTemplate::New();
- fun_templ->InstanceTemplate()->SetAccessor(v8_str("foo"), handle_property);
- LocalContext env;
- Local<Function> fun = fun_templ->GetFunction();
- env->Global()->Set(v8_str("Fun"), fun);
- Local<Script> getter = v8_compile("var obj = new Fun(); obj.foo;");
- CHECK_EQ(900, getter->Run()->Int32Value());
- Local<Script> setter = v8_compile("obj.foo = 901;");
- CHECK_EQ(901, setter->Run()->Int32Value());
-}
-
-
-static v8::Handle<Value> GetIntValue(Local<String> property,
- const AccessorInfo& info) {
- ApiTestFuzzer::Fuzz();
- int* value =
- static_cast<int*>(v8::Handle<v8::External>::Cast(info.Data())->Value());
- return v8_num(*value);
-}
-
-
-static void SetIntValue(Local<String> property,
- Local<Value> value,
- const AccessorInfo& info) {
- int* field =
- static_cast<int*>(v8::Handle<v8::External>::Cast(info.Data())->Value());
- *field = value->Int32Value();
-}
-
-int foo, bar, baz;
-
-THREADED_TEST(GlobalVariableAccess) {
- foo = 0;
- bar = -4;
- baz = 10;
- v8::HandleScope scope;
- v8::Handle<v8::FunctionTemplate> templ = v8::FunctionTemplate::New();
- templ->InstanceTemplate()->SetAccessor(v8_str("foo"),
- GetIntValue,
- SetIntValue,
- v8::External::New(&foo));
- templ->InstanceTemplate()->SetAccessor(v8_str("bar"),
- GetIntValue,
- SetIntValue,
- v8::External::New(&bar));
- templ->InstanceTemplate()->SetAccessor(v8_str("baz"),
- GetIntValue,
- SetIntValue,
- v8::External::New(&baz));
- LocalContext env(0, templ->InstanceTemplate());
- v8_compile("foo = (++bar) + baz")->Run();
- CHECK_EQ(bar, -3);
- CHECK_EQ(foo, 7);
-}
-
-
-static int x_register = 0;
-static v8::Handle<v8::Object> x_receiver;
-static v8::Handle<v8::Object> x_holder;
-
-
-static v8::Handle<Value> XGetter(Local<String> name, const AccessorInfo& info) {
- ApiTestFuzzer::Fuzz();
- CHECK_EQ(x_receiver, info.This());
- CHECK_EQ(x_holder, info.Holder());
- return v8_num(x_register);
-}
-
-
-static void XSetter(Local<String> name,
- Local<Value> value,
- const AccessorInfo& info) {
- CHECK_EQ(x_holder, info.This());
- CHECK_EQ(x_holder, info.Holder());
- x_register = value->Int32Value();
-}
-
-
-THREADED_TEST(AccessorIC) {
- v8::HandleScope scope;
- v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
- obj->SetAccessor(v8_str("x"), XGetter, XSetter);
- LocalContext context;
- x_holder = obj->NewInstance();
- context->Global()->Set(v8_str("holder"), x_holder);
- x_receiver = v8::Object::New();
- context->Global()->Set(v8_str("obj"), x_receiver);
- v8::Handle<v8::Array> array = v8::Handle<v8::Array>::Cast(CompileRun(
- "obj.__proto__ = holder;"
- "var result = [];"
- "for (var i = 0; i < 10; i++) {"
- " holder.x = i;"
- " result.push(obj.x);"
- "}"
- "result"));
- CHECK_EQ(10, array->Length());
- for (int i = 0; i < 10; i++) {
- v8::Handle<Value> entry = array->Get(v8::Integer::New(i));
- CHECK_EQ(v8::Integer::New(i), entry);
- }
-}
-
-
-static v8::Handle<Value> AccessorProhibitsOverwritingGetter(
- Local<String> name,
- const AccessorInfo& info) {
- ApiTestFuzzer::Fuzz();
- return v8::True();
-}
-
-
-THREADED_TEST(AccessorProhibitsOverwriting) {
- v8::HandleScope scope;
- LocalContext context;
- Local<ObjectTemplate> templ = ObjectTemplate::New();
- templ->SetAccessor(v8_str("x"),
- AccessorProhibitsOverwritingGetter,
- 0,
- v8::Handle<Value>(),
- v8::PROHIBITS_OVERWRITING,
- v8::ReadOnly);
- Local<v8::Object> instance = templ->NewInstance();
- context->Global()->Set(v8_str("obj"), instance);
- Local<Value> value = CompileRun(
- "obj.__defineGetter__('x', function() { return false; });"
- "obj.x");
- CHECK(value->BooleanValue());
- value = CompileRun(
- "var setter_called = false;"
- "obj.__defineSetter__('x', function() { setter_called = true; });"
- "obj.x = 42;"
- "setter_called");
- CHECK(!value->BooleanValue());
- value = CompileRun(
- "obj2 = {};"
- "obj2.__proto__ = obj;"
- "obj2.__defineGetter__('x', function() { return false; });"
- "obj2.x");
- CHECK(value->BooleanValue());
- value = CompileRun(
- "var setter_called = false;"
- "obj2 = {};"
- "obj2.__proto__ = obj;"
- "obj2.__defineSetter__('x', function() { setter_called = true; });"
- "obj2.x = 42;"
- "setter_called");
- CHECK(!value->BooleanValue());
-}
-
-
-template <int C>
-static v8::Handle<Value> HandleAllocatingGetter(Local<String> name,
- const AccessorInfo& info) {
- ApiTestFuzzer::Fuzz();
- for (int i = 0; i < C; i++)
- v8::String::New("foo");
- return v8::String::New("foo");
-}
-
-
-THREADED_TEST(HandleScopePop) {
- v8::HandleScope scope;
- v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
- obj->SetAccessor(v8_str("one"), HandleAllocatingGetter<1>);
- obj->SetAccessor(v8_str("many"), HandleAllocatingGetter<1024>);
- LocalContext context;
- v8::Handle<v8::Object> inst = obj->NewInstance();
- context->Global()->Set(v8::String::New("obj"), inst);
- int count_before = i::HandleScope::NumberOfHandles();
- {
- v8::HandleScope scope;
- CompileRun(
- "for (var i = 0; i < 1000; i++) {"
- " obj.one;"
- " obj.many;"
- "}");
- }
- int count_after = i::HandleScope::NumberOfHandles();
- CHECK_EQ(count_before, count_after);
-}
-
-static v8::Handle<Value> CheckAccessorArgsCorrect(Local<String> name,
- const AccessorInfo& info) {
- CHECK(info.This() == info.Holder());
- CHECK(info.Data()->Equals(v8::String::New("data")));
- ApiTestFuzzer::Fuzz();
- CHECK(info.This() == info.Holder());
- CHECK(info.Data()->Equals(v8::String::New("data")));
- i::Heap::CollectAllGarbage(true);
- CHECK(info.This() == info.Holder());
- CHECK(info.Data()->Equals(v8::String::New("data")));
- return v8::Integer::New(17);
-}
-
-THREADED_TEST(DirectCall) {
- v8::HandleScope scope;
- v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
- obj->SetAccessor(v8_str("xxx"),
- CheckAccessorArgsCorrect,
- NULL,
- v8::String::New("data"));
- LocalContext context;
- v8::Handle<v8::Object> inst = obj->NewInstance();
- context->Global()->Set(v8::String::New("obj"), inst);
- Local<Script> scr = v8::Script::Compile(v8::String::New("obj.xxx"));
- for (int i = 0; i < 10; i++) {
- Local<Value> result = scr->Run();
- CHECK(!result.IsEmpty());
- CHECK_EQ(17, result->Int32Value());
- }
-}
-
-static v8::Handle<Value> EmptyGetter(Local<String> name,
- const AccessorInfo& info) {
- CheckAccessorArgsCorrect(name, info);
- ApiTestFuzzer::Fuzz();
- CheckAccessorArgsCorrect(name, info);
- return v8::Handle<v8::Value>();
-}
-
-THREADED_TEST(EmptyResult) {
- v8::HandleScope scope;
- v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
- obj->SetAccessor(v8_str("xxx"), EmptyGetter, NULL, v8::String::New("data"));
- LocalContext context;
- v8::Handle<v8::Object> inst = obj->NewInstance();
- context->Global()->Set(v8::String::New("obj"), inst);
- Local<Script> scr = v8::Script::Compile(v8::String::New("obj.xxx"));
- for (int i = 0; i < 10; i++) {
- Local<Value> result = scr->Run();
- CHECK(result == v8::Undefined());
- }
-}
-
-
-THREADED_TEST(NoReuseRegress) {
- // Check that the IC generated for the one test doesn't get reused
- // for the other.
- v8::HandleScope scope;
- {
- v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
- obj->SetAccessor(v8_str("xxx"), EmptyGetter, NULL, v8::String::New("data"));
- LocalContext context;
- v8::Handle<v8::Object> inst = obj->NewInstance();
- context->Global()->Set(v8::String::New("obj"), inst);
- Local<Script> scr = v8::Script::Compile(v8::String::New("obj.xxx"));
- for (int i = 0; i < 2; i++) {
- Local<Value> result = scr->Run();
- CHECK(result == v8::Undefined());
- }
- }
- {
- v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
- obj->SetAccessor(v8_str("xxx"),
- CheckAccessorArgsCorrect,
- NULL,
- v8::String::New("data"));
- LocalContext context;
- v8::Handle<v8::Object> inst = obj->NewInstance();
- context->Global()->Set(v8::String::New("obj"), inst);
- Local<Script> scr = v8::Script::Compile(v8::String::New("obj.xxx"));
- for (int i = 0; i < 10; i++) {
- Local<Value> result = scr->Run();
- CHECK(!result.IsEmpty());
- CHECK_EQ(17, result->Int32Value());
- }
- }
-}
-
-static v8::Handle<Value> ThrowingGetAccessor(Local<String> name,
- const AccessorInfo& info) {
- ApiTestFuzzer::Fuzz();
- return v8::ThrowException(v8_str("g"));
-}
-
-
-static void ThrowingSetAccessor(Local<String> name,
- Local<Value> value,
- const AccessorInfo& info) {
- v8::ThrowException(value);
-}
-
-
-THREADED_TEST(Regress1054726) {
- v8::HandleScope scope;
- v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
- obj->SetAccessor(v8_str("x"),
- ThrowingGetAccessor,
- ThrowingSetAccessor,
- Local<Value>());
-
- LocalContext env;
- env->Global()->Set(v8_str("obj"), obj->NewInstance());
-
- // Use the throwing property setter/getter in a loop to force
- // the accessor ICs to be initialized.
- v8::Handle<Value> result;
- result = Script::Compile(v8_str(
- "var result = '';"
- "for (var i = 0; i < 5; i++) {"
- " try { obj.x; } catch (e) { result += e; }"
- "}; result"))->Run();
- CHECK_EQ(v8_str("ggggg"), result);
-
- result = Script::Compile(String::New(
- "var result = '';"
- "for (var i = 0; i < 5; i++) {"
- " try { obj.x = i; } catch (e) { result += e; }"
- "}; result"))->Run();
- CHECK_EQ(v8_str("01234"), result);
-}
-
-
-static v8::Handle<Value> AllocGetter(Local<String> name,
- const AccessorInfo& info) {
- ApiTestFuzzer::Fuzz();
- return v8::Array::New(1000);
-}
-
-
-THREADED_TEST(Gc) {
- v8::HandleScope scope;
- v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
- obj->SetAccessor(v8_str("xxx"), AllocGetter);
- LocalContext env;
- env->Global()->Set(v8_str("obj"), obj->NewInstance());
- Script::Compile(String::New(
- "var last = [];"
- "for (var i = 0; i < 2048; i++) {"
- " var result = obj.xxx;"
- " result[0] = last;"
- " last = result;"
- "}"))->Run();
-}
-
-
-static v8::Handle<Value> StackCheck(Local<String> name,
- const AccessorInfo& info) {
- i::StackFrameIterator iter;
- for (int i = 0; !iter.done(); i++) {
- i::StackFrame* frame = iter.frame();
- CHECK(i != 0 || (frame->type() == i::StackFrame::EXIT));
- CHECK(frame->code()->IsCode());
- i::Address pc = frame->pc();
- i::Code* code = frame->code();
- CHECK(code->contains(pc));
- iter.Advance();
- }
- return v8::Undefined();
-}
-
-
-THREADED_TEST(StackIteration) {
- v8::HandleScope scope;
- v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
- i::StringStream::ClearMentionedObjectCache();
- obj->SetAccessor(v8_str("xxx"), StackCheck);
- LocalContext env;
- env->Global()->Set(v8_str("obj"), obj->NewInstance());
- Script::Compile(String::New(
- "function foo() {"
- " return obj.xxx;"
- "}"
- "for (var i = 0; i < 100; i++) {"
- " foo();"
- "}"))->Run();
-}
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