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Unified Diff: base/mac_util_unittest.mm

Issue 333018: Add GrabWindowSnapshot method to mac_util class. This code is due to dmaclac... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 11 years, 2 months ago
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Index: base/mac_util_unittest.mm
===================================================================
--- base/mac_util_unittest.mm (revision 29824)
+++ base/mac_util_unittest.mm (working copy)
@@ -1,12 +1,15 @@
-// Copyright (c) 2008 The Chromium Authors. All rights reserved.
+// Copyright (c) 2008-2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
+#import <Cocoa/Cocoa.h>
+#include <vector>
+
#include "base/mac_util.h"
-#include <ApplicationServices/ApplicationServices.h>
-
#include "base/file_path.h"
+#include "base/scoped_nsobject.h"
+#include "base/scoped_ptr.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "testing/platform_test.h"
@@ -25,3 +28,32 @@
// Make sure the string isn't empty.
EXPECT_FALSE(library_dir.value().empty());
}
+
+TEST_F(MacUtilTest, TestGrabWindowSnapshot) {
+ // Launch a test window so we can take a snapshot.
+ [NSApplication sharedApplication];
+ NSRect frame = NSMakeRect(0, 0, 400, 400);
+ scoped_nsobject<NSWindow> window(
+ [[NSWindow alloc] initWithContentRect:frame
+ styleMask:NSBorderlessWindowMask
+ backing:NSBackingStoreBuffered
+ defer:NO]);
+ [window setBackgroundColor:[NSColor whiteColor]];
+ [window makeKeyAndOrderFront:NSApp];
+
+ scoped_ptr<std::vector<unsigned char> > png_representation(
+ new std::vector<unsigned char>);
+ mac_util::GrabWindowSnapshot(window, png_representation.get());
+
+ // Copy png back into NSData object so we can make sure we grabbed a png.
+ scoped_nsobject<NSData> image_data(
+ [[NSData alloc] initWithBytes:&(*png_representation)[0]
+ length:png_representation->size()]);
+ NSBitmapImageRep* rep = [NSBitmapImageRep imageRepWithData:image_data.get()];
+ EXPECT_TRUE([rep isKindOfClass:[NSBitmapImageRep class]]);
+ EXPECT_TRUE(CGImageGetWidth([rep CGImage]) == 400);
+ NSColor* color = [rep colorAtX:200 y:200];
+ CGFloat red = 0, green = 0, blue = 0, alpha = 0;
+ [color getRed:&red green:&green blue:&blue alpha:&alpha];
+ EXPECT_GE(red + green + blue, 3.0);
+}
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