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Unified Diff: src/heap.cc

Issue 3327021: Attempt to collect more garbage before panicking with out of memory. (Closed)
Patch Set: And another round Created 10 years, 3 months ago
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Index: src/heap.cc
diff --git a/src/heap.cc b/src/heap.cc
index 443c926d95b9eff79e26e56a0294564174b5473c..3c3716acfdc2faa7063806166dfe2bd5f8d54ad9 100644
--- a/src/heap.cc
+++ b/src/heap.cc
@@ -55,7 +55,6 @@ namespace internal {
String* Heap::hidden_symbol_;
Object* Heap::roots_[Heap::kRootListLength];
-
NewSpace Heap::new_space_;
OldSpace* Heap::old_pointer_space_ = NULL;
OldSpace* Heap::old_data_space_ = NULL;
@@ -64,9 +63,6 @@ MapSpace* Heap::map_space_ = NULL;
CellSpace* Heap::cell_space_ = NULL;
LargeObjectSpace* Heap::lo_space_ = NULL;
-static const int kMinimumPromotionLimit = 2*MB;
-static const int kMinimumAllocationLimit = 8*MB;
-
int Heap::old_gen_promotion_limit_ = kMinimumPromotionLimit;
int Heap::old_gen_allocation_limit_ = kMinimumAllocationLimit;
@@ -405,17 +401,26 @@ void Heap::GarbageCollectionEpilogue() {
}
-void Heap::CollectAllGarbage(bool force_compaction) {
+void Heap::CollectAllGarbage(bool force_compaction,
+ CollectionPolicy collectionPolicy) {
// Since we are ignoring the return value, the exact choice of space does
// not matter, so long as we do not specify NEW_SPACE, which would not
// cause a full GC.
MarkCompactCollector::SetForceCompaction(force_compaction);
- CollectGarbage(0, OLD_POINTER_SPACE);
+ CollectGarbage(0, OLD_POINTER_SPACE, collectionPolicy);
MarkCompactCollector::SetForceCompaction(false);
}
-bool Heap::CollectGarbage(int requested_size, AllocationSpace space) {
+void Heap::CollectAllAvailableGarbage() {
+ CompilationCache::Clear();
+ CollectAllGarbage(true, AGGRESSIVE);
+}
+
+
+bool Heap::CollectGarbage(int requested_size,
+ AllocationSpace space,
+ CollectionPolicy collectionPolicy) {
// The VM is in the GC state until exiting this function.
VMState state(GC);
@@ -442,7 +447,7 @@ bool Heap::CollectGarbage(int requested_size, AllocationSpace space) {
? &Counters::gc_scavenger
: &Counters::gc_compactor;
rate->Start();
- PerformGarbageCollection(space, collector, &tracer);
+ PerformGarbageCollection(collector, &tracer, collectionPolicy);
rate->Stop();
GarbageCollectionEpilogue();
@@ -475,7 +480,7 @@ bool Heap::CollectGarbage(int requested_size, AllocationSpace space) {
void Heap::PerformScavenge() {
GCTracer tracer;
- PerformGarbageCollection(NEW_SPACE, SCAVENGER, &tracer);
+ PerformGarbageCollection(SCAVENGER, &tracer, NORMAL);
}
@@ -664,9 +669,9 @@ void Heap::UpdateSurvivalRateTrend(int start_new_space_size) {
survival_rate_ = survival_rate;
}
-void Heap::PerformGarbageCollection(AllocationSpace space,
- GarbageCollector collector,
- GCTracer* tracer) {
+void Heap::PerformGarbageCollection(GarbageCollector collector,
+ GCTracer* tracer,
+ CollectionPolicy collectionPolicy) {
VerifySymbolTable();
if (collector == MARK_COMPACTOR && global_gc_prologue_callback_) {
ASSERT(!allocation_allowed_);
@@ -696,25 +701,44 @@ void Heap::PerformGarbageCollection(AllocationSpace space,
UpdateSurvivalRateTrend(start_new_space_size);
- int old_gen_size = PromotedSpaceSize();
- old_gen_promotion_limit_ =
- old_gen_size + Max(kMinimumPromotionLimit, old_gen_size / 3);
- old_gen_allocation_limit_ =
- old_gen_size + Max(kMinimumAllocationLimit, old_gen_size / 2);
-
- if (high_survival_rate_during_scavenges &&
- IsStableOrIncreasingSurvivalTrend()) {
- // Stable high survival rates of young objects both during partial and
- // full collection indicate that mutator is either building or modifying
- // a structure with a long lifetime.
- // In this case we aggressively raise old generation memory limits to
- // postpone subsequent mark-sweep collection and thus trade memory
- // space for the mutation speed.
- old_gen_promotion_limit_ *= 2;
- old_gen_allocation_limit_ *= 2;
+ UpdateOldSpaceLimits();
+
+ // Major GC would invoke weak handle callbacks on weakly reachable
+ // handles, but won't collect weakly reachable objects until next
+ // major GC. Therefore if we collect aggressively and weak handle callback
+ // has been invoked, we rerun major GC to release objects which become
+ // garbage.
+ if (collectionPolicy == AGGRESSIVE) {
+ // Note: as weak callbacks can execute arbitrary code, we cannot
+ // hope that eventually there will be no weak callbacks invocations.
+ // Therefore stop recollecting after several attempts.
+ const int kMaxNumberOfAttempts = 7;
+ for (int attempt = 0; attempt < kMaxNumberOfAttempts; attempt++) {
+ { DisableAssertNoAllocation allow_allocation;
+ GCTracer::Scope scope(tracer, GCTracer::Scope::EXTERNAL);
+ if (!GlobalHandles::PostGarbageCollectionProcessing()) break;
+ }
+ MarkCompact(tracer);
+ // Weak handle callbacks can allocate data, so keep limits correct.
+ UpdateOldSpaceLimits();
+ }
+ } else {
+ if (high_survival_rate_during_scavenges &&
+ IsStableOrIncreasingSurvivalTrend()) {
+ // Stable high survival rates of young objects both during partial and
+ // full collection indicate that mutator is either building or modifying
+ // a structure with a long lifetime.
+ // In this case we aggressively raise old generation memory limits to
+ // postpone subsequent mark-sweep collection and thus trade memory
+ // space for the mutation speed.
+ old_gen_promotion_limit_ *= 2;
+ old_gen_allocation_limit_ *= 2;
+ }
+ }
+ { DisableAssertNoAllocation allow_allocation;
Vyacheslav Egorov (Chromium) 2010/09/14 17:08:42 Empty line before this one might help readability.
+ GCTracer::Scope scope(tracer, GCTracer::Scope::EXTERNAL);
+ GlobalHandles::PostGarbageCollectionProcessing();
}
-
- old_gen_exhausted_ = false;
} else {
tracer_ = tracer;
Scavenge();
@@ -725,12 +749,6 @@ void Heap::PerformGarbageCollection(AllocationSpace space,
Counters::objs_since_last_young.Set(0);
- if (collector == MARK_COMPACTOR) {
- DisableAssertNoAllocation allow_allocation;
- GCTracer::Scope scope(tracer, GCTracer::Scope::EXTERNAL);
- GlobalHandles::PostGarbageCollectionProcessing();
- }
-
// Update relocatables.
Relocatable::PostGarbageCollectionProcessing();
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