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1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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227 // Generate code for copying characters using the rep movs instruction. | 227 // Generate code for copying characters using the rep movs instruction. |
228 // Copies ecx characters from esi to edi. Copying of overlapping regions is | 228 // Copies ecx characters from esi to edi. Copying of overlapping regions is |
229 // not supported. | 229 // not supported. |
230 static void GenerateCopyCharactersREP(MacroAssembler* masm, | 230 static void GenerateCopyCharactersREP(MacroAssembler* masm, |
231 Register dest, // Must be edi. | 231 Register dest, // Must be edi. |
232 Register src, // Must be esi. | 232 Register src, // Must be esi. |
233 Register count, // Must be ecx. | 233 Register count, // Must be ecx. |
234 Register scratch, // Neither of above. | 234 Register scratch, // Neither of above. |
235 bool ascii); | 235 bool ascii); |
236 | 236 |
237 // Probe the symbol table for a two character string. If the string is | 237 // Probe the symbol table for a two character string. If the string |
238 // not found by probing a jump to the label not_found is performed. This jump | 238 // requires non-standard hashing a jump to the label not_probed is |
239 // does not guarantee that the string is not in the symbol table. If the | 239 // performed and registers c1 and c2 are preserved. If the string is |
240 // string is found the code falls through with the string in register eax. | 240 // not found by probing a jump to the label not_found is |
241 // performed. This jump does not guarantee that the string is not in | |
Søren Thygesen Gjesse
2010/09/01 11:19:31
Maybe extend the comment to say that c1 and c2 are
Vitaly Repeshko
2010/09/01 17:21:51
Done.
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242 // the symbol table. If the string is found the code falls through | |
243 // with the string in register eax. | |
241 static void GenerateTwoCharacterSymbolTableProbe(MacroAssembler* masm, | 244 static void GenerateTwoCharacterSymbolTableProbe(MacroAssembler* masm, |
242 Register c1, | 245 Register c1, |
243 Register c2, | 246 Register c2, |
244 Register scratch1, | 247 Register scratch1, |
245 Register scratch2, | 248 Register scratch2, |
246 Register scratch3, | 249 Register scratch3, |
250 Label* not_probed, | |
Søren Thygesen Gjesse
2010/09/01 11:19:31
How about renaming not_probed to not_found_c1_c2_p
Vitaly Repeshko
2010/09/01 17:21:51
I think having this described in the comment is en
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247 Label* not_found); | 251 Label* not_found); |
248 | 252 |
249 // Generate string hash. | 253 // Generate string hash. |
250 static void GenerateHashInit(MacroAssembler* masm, | 254 static void GenerateHashInit(MacroAssembler* masm, |
251 Register hash, | 255 Register hash, |
252 Register character, | 256 Register character, |
253 Register scratch); | 257 Register scratch); |
254 static void GenerateHashAddCharacter(MacroAssembler* masm, | 258 static void GenerateHashAddCharacter(MacroAssembler* masm, |
255 Register hash, | 259 Register hash, |
256 Register character, | 260 Register character, |
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351 void Print() { | 355 void Print() { |
352 PrintF("NumberToStringStub\n"); | 356 PrintF("NumberToStringStub\n"); |
353 } | 357 } |
354 #endif | 358 #endif |
355 }; | 359 }; |
356 | 360 |
357 | 361 |
358 } } // namespace v8::internal | 362 } } // namespace v8::internal |
359 | 363 |
360 #endif // V8_IA32_CODE_STUBS_IA32_H_ | 364 #endif // V8_IA32_CODE_STUBS_IA32_H_ |
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