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Side by Side Diff: command_buffer/service/win/d3d9/sampler_d3d9.cc

Issue 332036: move all O3D specific command buffer stuff to command_buffer::o3d... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/o3d/
Patch Set: Created 11 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2009, Google Inc. 2 * Copyright 2009, Google Inc.
3 * All rights reserved. 3 * All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are 6 * modification, are permitted provided that the following conditions are
7 * met: 7 * met:
8 * 8 *
9 * * Redistributions of source code must retain the above copyright 9 * * Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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31 31
32 32
33 // This file contains the implementation of the SamplerD3D9 class. 33 // This file contains the implementation of the SamplerD3D9 class.
34 34
35 #include "command_buffer/service/win/d3d9/gapi_d3d9.h" 35 #include "command_buffer/service/win/d3d9/gapi_d3d9.h"
36 #include "command_buffer/service/win/d3d9/sampler_d3d9.h" 36 #include "command_buffer/service/win/d3d9/sampler_d3d9.h"
37 #include "command_buffer/service/win/d3d9/texture_d3d9.h" 37 #include "command_buffer/service/win/d3d9/texture_d3d9.h"
38 38
39 namespace o3d { 39 namespace o3d {
40 namespace command_buffer { 40 namespace command_buffer {
41 namespace o3d {
41 42
42 namespace { 43 namespace {
43 44
44 // Converts an addressing mode to corresponding D3D values. 45 // Converts an addressing mode to corresponding D3D values.
45 D3DTEXTUREADDRESS AddressModeToD3D(sampler::AddressingMode mode) { 46 D3DTEXTUREADDRESS AddressModeToD3D(sampler::AddressingMode mode) {
46 switch (mode) { 47 switch (mode) {
47 case sampler::kWrap: 48 case sampler::kWrap:
48 return D3DTADDRESS_WRAP; 49 return D3DTADDRESS_WRAP;
49 case sampler::kMirrorRepeat: 50 case sampler::kMirrorRepeat:
50 return D3DTADDRESS_MIRROR; 51 return D3DTADDRESS_MIRROR;
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187 ResourceId texture_id) { 188 ResourceId texture_id) {
188 SamplerD3D9 *sampler = samplers_.Get(id); 189 SamplerD3D9 *sampler = samplers_.Get(id);
189 if (!sampler) 190 if (!sampler)
190 return parse_error::kParseInvalidArguments; 191 return parse_error::kParseInvalidArguments;
191 // Dirty effect, because this sampler id may be used 192 // Dirty effect, because this sampler id may be used
192 DirtyEffect(); 193 DirtyEffect();
193 sampler->SetTexture(texture_id); 194 sampler->SetTexture(texture_id);
194 return parse_error::kParseNoError; 195 return parse_error::kParseNoError;
195 } 196 }
196 197
197 198 } // namespace o3d
198 } // namespace command_buffer 199 } // namespace command_buffer
199 } // namespace o3d 200 } // namespace o3d
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