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| 1 /* | 1 /* |
| 2 * Copyright 2009, Google Inc. | 2 * Copyright 2009, Google Inc. |
| 3 * All rights reserved. | 3 * All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions are | 6 * modification, are permitted provided that the following conditions are |
| 7 * met: | 7 * met: |
| 8 * | 8 * |
| 9 * * Redistributions of source code must retain the above copyright | 9 * * Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 34 // VertexBuffer, IndexBuffer and VertexStruct resources. | 34 // VertexBuffer, IndexBuffer and VertexStruct resources. |
| 35 // This file also contains the related GAPID3D9 function implementations. | 35 // This file also contains the related GAPID3D9 function implementations. |
| 36 | 36 |
| 37 #include <algorithm> | 37 #include <algorithm> |
| 38 #include "command_buffer/service/win/d3d9/d3d9_utils.h" | 38 #include "command_buffer/service/win/d3d9/d3d9_utils.h" |
| 39 #include "command_buffer/service/win/d3d9/geometry_d3d9.h" | 39 #include "command_buffer/service/win/d3d9/geometry_d3d9.h" |
| 40 #include "command_buffer/service/win/d3d9/gapi_d3d9.h" | 40 #include "command_buffer/service/win/d3d9/gapi_d3d9.h" |
| 41 | 41 |
| 42 namespace o3d { | 42 namespace o3d { |
| 43 namespace command_buffer { | 43 namespace command_buffer { |
| 44 namespace o3d { |
| 44 | 45 |
| 45 // Destroys the D3D9 vertex buffer. | 46 // Destroys the D3D9 vertex buffer. |
| 46 VertexBufferD3D9::~VertexBufferD3D9() { | 47 VertexBufferD3D9::~VertexBufferD3D9() { |
| 47 DCHECK(d3d_vertex_buffer_ != NULL); | 48 DCHECK(d3d_vertex_buffer_ != NULL); |
| 48 if (d3d_vertex_buffer_) { | 49 if (d3d_vertex_buffer_) { |
| 49 d3d_vertex_buffer_->Release(); | 50 d3d_vertex_buffer_->Release(); |
| 50 d3d_vertex_buffer_ = NULL; | 51 d3d_vertex_buffer_ = NULL; |
| 51 } | 52 } |
| 52 } | 53 } |
| 53 | 54 |
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| 425 unsigned int semantic_index) { | 426 unsigned int semantic_index) { |
| 426 if (vertex_buffer_id == current_vertex_struct_) validate_streams_ = true; | 427 if (vertex_buffer_id == current_vertex_struct_) validate_streams_ = true; |
| 427 VertexStructD3D9 *vertex_struct = vertex_structs_.Get(vertex_struct_id); | 428 VertexStructD3D9 *vertex_struct = vertex_structs_.Get(vertex_struct_id); |
| 428 if (!vertex_struct || input_index >= vertex_struct->count()) | 429 if (!vertex_struct || input_index >= vertex_struct->count()) |
| 429 return parse_error::kParseInvalidArguments; | 430 return parse_error::kParseInvalidArguments; |
| 430 vertex_struct->SetInput(input_index, vertex_buffer_id, offset, stride, type, | 431 vertex_struct->SetInput(input_index, vertex_buffer_id, offset, stride, type, |
| 431 semantic, semantic_index); | 432 semantic, semantic_index); |
| 432 return parse_error::kParseNoError; | 433 return parse_error::kParseNoError; |
| 433 } | 434 } |
| 434 | 435 |
| 436 } // namespace o3d |
| 435 } // namespace command_buffer | 437 } // namespace command_buffer |
| 436 } // namespace o3d | 438 } // namespace o3d |
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