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1 /* | 1 /* |
2 * Copyright 2009, Google Inc. | 2 * Copyright 2009, Google Inc. |
3 * All rights reserved. | 3 * All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions are | 6 * modification, are permitted provided that the following conditions are |
7 * met: | 7 * met: |
8 * | 8 * |
9 * * Redistributions of source code must retain the above copyright | 9 * * Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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82 return float_and_dword.dword_value; | 82 return float_and_dword.dword_value; |
83 } | 83 } |
84 | 84 |
85 // Clamps a float to [0 .. 1] and maps it to [0 .. 255] | 85 // Clamps a float to [0 .. 1] and maps it to [0 .. 255] |
86 inline unsigned int FloatToClampedByte(float value) { | 86 inline unsigned int FloatToClampedByte(float value) { |
87 value = std::min(1.f, std::max(0.f, value)); | 87 value = std::min(1.f, std::max(0.f, value)); |
88 return static_cast<unsigned int>(value * 255); | 88 return static_cast<unsigned int>(value * 255); |
89 } | 89 } |
90 | 90 |
91 // Converts a RGBA color into a D3DCOLOR | 91 // Converts a RGBA color into a D3DCOLOR |
92 inline D3DCOLOR RGBAToD3DCOLOR(const RGBA &color) { | 92 inline D3DCOLOR RGBAToD3DCOLOR(const o3d::RGBA &color) { |
93 return D3DCOLOR_RGBA(FloatToClampedByte(color.red), | 93 return D3DCOLOR_RGBA(FloatToClampedByte(color.red), |
94 FloatToClampedByte(color.green), | 94 FloatToClampedByte(color.green), |
95 FloatToClampedByte(color.blue), | 95 FloatToClampedByte(color.blue), |
96 FloatToClampedByte(color.alpha)); | 96 FloatToClampedByte(color.alpha)); |
97 } | 97 } |
98 | 98 |
99 static bool D3DSemanticToCBSemantic( | 99 static bool D3DSemanticToCBSemantic( |
100 D3DDECLUSAGE semantic, | 100 D3DDECLUSAGE semantic, |
101 unsigned int semantic_index, | 101 unsigned int semantic_index, |
102 vertex_struct::Semantic *out_semantic, | 102 vertex_struct::Semantic *out_semantic, |
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138 *out_semantic_index = semantic_index; | 138 *out_semantic_index = semantic_index; |
139 return true; | 139 return true; |
140 default: | 140 default: |
141 return false; | 141 return false; |
142 } | 142 } |
143 } | 143 } |
144 } // namespace command_buffer | 144 } // namespace command_buffer |
145 } // namespace o3d | 145 } // namespace o3d |
146 | 146 |
147 #endif // O3D_COMMAND_BUFFER_SERVICE_WIN_D3D9_D3D9_UTILS_H_ | 147 #endif // O3D_COMMAND_BUFFER_SERVICE_WIN_D3D9_D3D9_UTILS_H_ |
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