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Side by Side Diff: command_buffer/service/cross/gl/sampler_gl.h

Issue 332036: move all O3D specific command buffer stuff to command_buffer::o3d... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/o3d/
Patch Set: Created 11 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2009, Google Inc. 2 * Copyright 2009, Google Inc.
3 * All rights reserved. 3 * All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are 6 * modification, are permitted provided that the following conditions are
7 * met: 7 * met:
8 * 8 *
9 * * Redistributions of source code must retain the above copyright 9 * * Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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34 34
35 #ifndef O3D_COMMAND_BUFFER_SERVICE_CROSS_GL_SAMPLER_GL_H_ 35 #ifndef O3D_COMMAND_BUFFER_SERVICE_CROSS_GL_SAMPLER_GL_H_
36 #define O3D_COMMAND_BUFFER_SERVICE_CROSS_GL_SAMPLER_GL_H_ 36 #define O3D_COMMAND_BUFFER_SERVICE_CROSS_GL_SAMPLER_GL_H_
37 37
38 #include "command_buffer/common/cross/gapi_interface.h" 38 #include "command_buffer/common/cross/gapi_interface.h"
39 #include "command_buffer/service/cross/gl/gl_utils.h" 39 #include "command_buffer/service/cross/gl/gl_utils.h"
40 #include "command_buffer/service/cross/resource.h" 40 #include "command_buffer/service/cross/resource.h"
41 41
42 namespace o3d { 42 namespace o3d {
43 namespace command_buffer { 43 namespace command_buffer {
44 namespace o3d {
44 45
45 class GAPIGL; 46 class GAPIGL;
46 47
47 // GL version of Sampler. 48 // GL version of Sampler.
48 class SamplerGL : public Sampler { 49 class SamplerGL : public Sampler {
49 public: 50 public:
50 SamplerGL(); 51 SamplerGL();
51 52
52 // Applies sampler states to GL. 53 // Applies sampler states to GL.
53 bool ApplyStates(GAPIGL *gapi); 54 bool ApplyStates(GAPIGL *gapi);
54 55
55 // Sets sampler states. 56 // Sets sampler states.
56 void SetStates(sampler::AddressingMode addressing_u, 57 void SetStates(sampler::AddressingMode addressing_u,
57 sampler::AddressingMode addressing_v, 58 sampler::AddressingMode addressing_v,
58 sampler::AddressingMode addressing_w, 59 sampler::AddressingMode addressing_w,
59 sampler::FilteringMode mag_filter, 60 sampler::FilteringMode mag_filter,
60 sampler::FilteringMode min_filter, 61 sampler::FilteringMode min_filter,
61 sampler::FilteringMode mip_filter, 62 sampler::FilteringMode mip_filter,
62 unsigned int max_anisotropy); 63 unsigned int max_anisotropy);
63 64
64 // Sets the border color states. 65 // Sets the border color states.
65 void SetBorderColor(const RGBA &color); 66 void SetBorderColor(const o3d::RGBA &color);
66 67
67 // Sets the texture. 68 // Sets the texture.
68 void SetTexture(ResourceId texture) { texture_id_ = texture; } 69 void SetTexture(ResourceId texture) { texture_id_ = texture; }
69 70
70 GLuint gl_texture() const { return gl_texture_; } 71 GLuint gl_texture() const { return gl_texture_; }
71 72
72 private: 73 private:
73 GLenum gl_wrap_s_; 74 GLenum gl_wrap_s_;
74 GLenum gl_wrap_t_; 75 GLenum gl_wrap_t_;
75 GLenum gl_wrap_r_; 76 GLenum gl_wrap_r_;
76 GLenum gl_mag_filter_; 77 GLenum gl_mag_filter_;
77 GLenum gl_min_filter_; 78 GLenum gl_min_filter_;
78 GLuint gl_max_anisotropy_; 79 GLuint gl_max_anisotropy_;
79 GLfloat gl_border_color_[4]; 80 GLfloat gl_border_color_[4];
80 GLuint gl_texture_; 81 GLuint gl_texture_;
81 ResourceId texture_id_; 82 ResourceId texture_id_;
82 }; 83 };
83 84
85 } // namespace o3d
84 } // namespace command_buffer 86 } // namespace command_buffer
85 } // namespace o3d 87 } // namespace o3d
86 88
87 #endif // O3D_COMMAND_BUFFER_SERVICE_CROSS_GL_SAMPLER_GL_H_ 89 #endif // O3D_COMMAND_BUFFER_SERVICE_CROSS_GL_SAMPLER_GL_H_
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