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1 /* | 1 /* |
2 * Copyright 2009, Google Inc. | 2 * Copyright 2009, Google Inc. |
3 * All rights reserved. | 3 * All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions are | 6 * modification, are permitted provided that the following conditions are |
7 * met: | 7 * met: |
8 * | 8 * |
9 * * Redistributions of source code must retain the above copyright | 9 * * Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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32 | 32 |
33 // This file implements the OpenGL versions of the render surface resources, | 33 // This file implements the OpenGL versions of the render surface resources, |
34 // as well as the related GAPIGL function implementations. | 34 // as well as the related GAPIGL function implementations. |
35 | 35 |
36 #include "command_buffer/service/cross/gl/gapi_gl.h" | 36 #include "command_buffer/service/cross/gl/gapi_gl.h" |
37 #include "command_buffer/service/cross/gl/render_surface_gl.h" | 37 #include "command_buffer/service/cross/gl/render_surface_gl.h" |
38 | 38 |
39 | 39 |
40 namespace o3d { | 40 namespace o3d { |
41 namespace command_buffer { | 41 namespace command_buffer { |
| 42 namespace o3d { |
42 | 43 |
43 RenderSurfaceGL::RenderSurfaceGL(int width, | 44 RenderSurfaceGL::RenderSurfaceGL(int width, |
44 int height, | 45 int height, |
45 int mip_level, | 46 int mip_level, |
46 int side, | 47 int side, |
47 TextureGL *texture) | 48 TextureGL *texture) |
48 : width_(width), height_(height), mip_level_(mip_level), texture_(texture) { | 49 : width_(width), height_(height), mip_level_(mip_level), texture_(texture) { |
49 } | 50 } |
50 | 51 |
51 RenderSurfaceGL* RenderSurfaceGL::Create(int width, | 52 RenderSurfaceGL* RenderSurfaceGL::Create(int width, |
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249 current_depth_surface_id_ = depth_stencil_id; | 250 current_depth_surface_id_ = depth_stencil_id; |
250 return parse_error::kParseNoError; | 251 return parse_error::kParseNoError; |
251 } | 252 } |
252 | 253 |
253 void GAPIGL::SetBackSurfaces() { | 254 void GAPIGL::SetBackSurfaces() { |
254 // Bind the default context, and restore the default front-face winding. | 255 // Bind the default context, and restore the default front-face winding. |
255 ::glBindFramebufferEXT(GL_FRAMEBUFFER, 0); | 256 ::glBindFramebufferEXT(GL_FRAMEBUFFER, 0); |
256 glFrontFace(GL_CCW); | 257 glFrontFace(GL_CCW); |
257 } | 258 } |
258 | 259 |
| 260 } // namespace o3d |
259 } // namespace command_buffer | 261 } // namespace command_buffer |
260 } // namespace o3d | 262 } // namespace o3d |
261 | 263 |
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