| Index: test/cctest/test-api.cc
|
| ===================================================================
|
| --- test/cctest/test-api.cc (revision 3149)
|
| +++ test/cctest/test-api.cc (working copy)
|
| @@ -38,6 +38,8 @@
|
| #include "utils.h"
|
| #include "cctest.h"
|
|
|
| +static const bool kLogThreading = false;
|
| +
|
| static bool IsNaN(double x) {
|
| #ifdef WIN32
|
| return _isnan(x);
|
| @@ -58,132 +60,7 @@
|
|
|
| namespace i = ::v8::internal;
|
|
|
| -static Local<Value> v8_num(double x) {
|
| - return v8::Number::New(x);
|
| -}
|
|
|
| -
|
| -static Local<String> v8_str(const char* x) {
|
| - return String::New(x);
|
| -}
|
| -
|
| -
|
| -static Local<Script> v8_compile(const char* x) {
|
| - return Script::Compile(v8_str(x));
|
| -}
|
| -
|
| -
|
| -// A LocalContext holds a reference to a v8::Context.
|
| -class LocalContext {
|
| - public:
|
| - LocalContext(v8::ExtensionConfiguration* extensions = 0,
|
| - v8::Handle<ObjectTemplate> global_template =
|
| - v8::Handle<ObjectTemplate>(),
|
| - v8::Handle<Value> global_object = v8::Handle<Value>())
|
| - : context_(Context::New(extensions, global_template, global_object)) {
|
| - context_->Enter();
|
| - }
|
| -
|
| - virtual ~LocalContext() {
|
| - context_->Exit();
|
| - context_.Dispose();
|
| - }
|
| -
|
| - Context* operator->() { return *context_; }
|
| - Context* operator*() { return *context_; }
|
| - Local<Context> local() { return Local<Context>::New(context_); }
|
| - bool IsReady() { return !context_.IsEmpty(); }
|
| -
|
| - private:
|
| - v8::Persistent<Context> context_;
|
| -};
|
| -
|
| -
|
| -// Switches between all the Api tests using the threading support.
|
| -// In order to get a surprising but repeatable pattern of thread
|
| -// switching it has extra semaphores to control the order in which
|
| -// the tests alternate, not relying solely on the big V8 lock.
|
| -//
|
| -// A test is augmented with calls to ApiTestFuzzer::Fuzz() in its
|
| -// callbacks. This will have no effect when we are not running the
|
| -// thread fuzzing test. In the thread fuzzing test it will
|
| -// pseudorandomly select a successor thread and switch execution
|
| -// to that thread, suspending the current test.
|
| -class ApiTestFuzzer: public v8::internal::Thread {
|
| - public:
|
| - void CallTest();
|
| - explicit ApiTestFuzzer(int num)
|
| - : test_number_(num),
|
| - gate_(v8::internal::OS::CreateSemaphore(0)),
|
| - active_(true) {
|
| - }
|
| - ~ApiTestFuzzer() { delete gate_; }
|
| -
|
| - // The ApiTestFuzzer is also a Thread, so it has a Run method.
|
| - virtual void Run();
|
| -
|
| - enum PartOfTest { FIRST_PART, SECOND_PART };
|
| -
|
| - static void Setup(PartOfTest part);
|
| - static void RunAllTests();
|
| - static void TearDown();
|
| - // This method switches threads if we are running the Threading test.
|
| - // Otherwise it does nothing.
|
| - static void Fuzz();
|
| - private:
|
| - static bool fuzzing_;
|
| - static int tests_being_run_;
|
| - static int current_;
|
| - static int active_tests_;
|
| - static bool NextThread();
|
| - int test_number_;
|
| - v8::internal::Semaphore* gate_;
|
| - bool active_;
|
| - void ContextSwitch();
|
| - static int GetNextTestNumber();
|
| - static v8::internal::Semaphore* all_tests_done_;
|
| -};
|
| -
|
| -
|
| -#define THREADED_TEST(Name) \
|
| - static void Test##Name(); \
|
| - RegisterThreadedTest register_##Name(Test##Name); \
|
| - /* */ TEST(Name)
|
| -
|
| -
|
| -class RegisterThreadedTest {
|
| - public:
|
| - explicit RegisterThreadedTest(CcTest::TestFunction* callback)
|
| - : fuzzer_(NULL), callback_(callback) {
|
| - prev_ = first_;
|
| - first_ = this;
|
| - count_++;
|
| - }
|
| - static int count() { return count_; }
|
| - static RegisterThreadedTest* nth(int i) {
|
| - CHECK(i < count());
|
| - RegisterThreadedTest* current = first_;
|
| - while (i > 0) {
|
| - i--;
|
| - current = current->prev_;
|
| - }
|
| - return current;
|
| - }
|
| - CcTest::TestFunction* callback() { return callback_; }
|
| - ApiTestFuzzer* fuzzer_;
|
| -
|
| - private:
|
| - static RegisterThreadedTest* first_;
|
| - static int count_;
|
| - CcTest::TestFunction* callback_;
|
| - RegisterThreadedTest* prev_;
|
| -};
|
| -
|
| -
|
| -RegisterThreadedTest *RegisterThreadedTest::first_ = NULL;
|
| -int RegisterThreadedTest::count_ = 0;
|
| -
|
| -
|
| static int signature_callback_count;
|
| static v8::Handle<Value> IncrementingSignatureCallback(
|
| const v8::Arguments& args) {
|
| @@ -231,11 +108,6 @@
|
| }
|
|
|
|
|
| -// Helper function that compiles and runs the source.
|
| -static Local<Value> CompileRun(const char* source) {
|
| - return Script::Compile(String::New(source))->Run();
|
| -}
|
| -
|
| THREADED_TEST(ReceiverSignature) {
|
| v8::HandleScope scope;
|
| LocalContext env;
|
| @@ -720,27 +592,6 @@
|
| }
|
|
|
|
|
| -static v8::Handle<Value> handle_property(Local<String> name,
|
| - const AccessorInfo&) {
|
| - ApiTestFuzzer::Fuzz();
|
| - return v8_num(900);
|
| -}
|
| -
|
| -
|
| -THREADED_TEST(PropertyHandler) {
|
| - v8::HandleScope scope;
|
| - Local<v8::FunctionTemplate> fun_templ = v8::FunctionTemplate::New();
|
| - fun_templ->InstanceTemplate()->SetAccessor(v8_str("foo"), handle_property);
|
| - LocalContext env;
|
| - Local<Function> fun = fun_templ->GetFunction();
|
| - env->Global()->Set(v8_str("Fun"), fun);
|
| - Local<Script> getter = v8_compile("var obj = new Fun(); obj.foo;");
|
| - CHECK_EQ(900, getter->Run()->Int32Value());
|
| - Local<Script> setter = v8_compile("obj.foo = 901;");
|
| - CHECK_EQ(901, setter->Run()->Int32Value());
|
| -}
|
| -
|
| -
|
| THREADED_TEST(TinyInteger) {
|
| v8::HandleScope scope;
|
| LocalContext env;
|
| @@ -907,49 +758,6 @@
|
| }
|
|
|
|
|
| -static v8::Handle<Value> GetIntValue(Local<String> property,
|
| - const AccessorInfo& info) {
|
| - ApiTestFuzzer::Fuzz();
|
| - int* value =
|
| - static_cast<int*>(v8::Handle<v8::External>::Cast(info.Data())->Value());
|
| - return v8_num(*value);
|
| -}
|
| -
|
| -static void SetIntValue(Local<String> property,
|
| - Local<Value> value,
|
| - const AccessorInfo& info) {
|
| - int* field =
|
| - static_cast<int*>(v8::Handle<v8::External>::Cast(info.Data())->Value());
|
| - *field = value->Int32Value();
|
| -}
|
| -
|
| -int foo, bar, baz;
|
| -
|
| -THREADED_TEST(GlobalVariableAccess) {
|
| - foo = 0;
|
| - bar = -4;
|
| - baz = 10;
|
| - v8::HandleScope scope;
|
| - v8::Handle<v8::FunctionTemplate> templ = v8::FunctionTemplate::New();
|
| - templ->InstanceTemplate()->SetAccessor(v8_str("foo"),
|
| - GetIntValue,
|
| - SetIntValue,
|
| - v8::External::New(&foo));
|
| - templ->InstanceTemplate()->SetAccessor(v8_str("bar"),
|
| - GetIntValue,
|
| - SetIntValue,
|
| - v8::External::New(&bar));
|
| - templ->InstanceTemplate()->SetAccessor(v8_str("baz"),
|
| - GetIntValue,
|
| - SetIntValue,
|
| - v8::External::New(&baz));
|
| - LocalContext env(0, templ->InstanceTemplate());
|
| - v8_compile("foo = (++bar) + baz")->Run();
|
| - CHECK_EQ(bar, -3);
|
| - CHECK_EQ(foo, 7);
|
| -}
|
| -
|
| -
|
| THREADED_TEST(ObjectTemplate) {
|
| v8::HandleScope scope;
|
| Local<ObjectTemplate> templ1 = ObjectTemplate::New();
|
| @@ -1365,50 +1173,6 @@
|
| }
|
|
|
|
|
| -static v8::Handle<Value> ThrowingGetAccessor(Local<String> name,
|
| - const AccessorInfo& info) {
|
| - ApiTestFuzzer::Fuzz();
|
| - return v8::ThrowException(v8_str("g"));
|
| -}
|
| -
|
| -
|
| -static void ThrowingSetAccessor(Local<String> name,
|
| - Local<Value> value,
|
| - const AccessorInfo& info) {
|
| - v8::ThrowException(value);
|
| -}
|
| -
|
| -
|
| -THREADED_TEST(Regress1054726) {
|
| - v8::HandleScope scope;
|
| - v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
| - obj->SetAccessor(v8_str("x"),
|
| - ThrowingGetAccessor,
|
| - ThrowingSetAccessor,
|
| - Local<Value>());
|
| -
|
| - LocalContext env;
|
| - env->Global()->Set(v8_str("obj"), obj->NewInstance());
|
| -
|
| - // Use the throwing property setter/getter in a loop to force
|
| - // the accessor ICs to be initialized.
|
| - v8::Handle<Value> result;
|
| - result = Script::Compile(v8_str(
|
| - "var result = '';"
|
| - "for (var i = 0; i < 5; i++) {"
|
| - " try { obj.x; } catch (e) { result += e; }"
|
| - "}; result"))->Run();
|
| - CHECK_EQ(v8_str("ggggg"), result);
|
| -
|
| - result = Script::Compile(String::New(
|
| - "var result = '';"
|
| - "for (var i = 0; i < 5; i++) {"
|
| - " try { obj.x = i; } catch (e) { result += e; }"
|
| - "}; result"))->Run();
|
| - CHECK_EQ(v8_str("01234"), result);
|
| -}
|
| -
|
| -
|
| THREADED_TEST(FunctionPrototype) {
|
| v8::HandleScope scope;
|
| Local<v8::FunctionTemplate> Foo = v8::FunctionTemplate::New();
|
| @@ -3184,53 +2948,6 @@
|
| }
|
|
|
|
|
| -static int x_register = 0;
|
| -static v8::Handle<v8::Object> x_receiver;
|
| -static v8::Handle<v8::Object> x_holder;
|
| -
|
| -
|
| -static v8::Handle<Value> XGetter(Local<String> name, const AccessorInfo& info) {
|
| - ApiTestFuzzer::Fuzz();
|
| - CHECK_EQ(x_receiver, info.This());
|
| - CHECK_EQ(x_holder, info.Holder());
|
| - return v8_num(x_register);
|
| -}
|
| -
|
| -
|
| -static void XSetter(Local<String> name,
|
| - Local<Value> value,
|
| - const AccessorInfo& info) {
|
| - CHECK_EQ(x_holder, info.This());
|
| - CHECK_EQ(x_holder, info.Holder());
|
| - x_register = value->Int32Value();
|
| -}
|
| -
|
| -
|
| -THREADED_TEST(AccessorIC) {
|
| - v8::HandleScope scope;
|
| - v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
| - obj->SetAccessor(v8_str("x"), XGetter, XSetter);
|
| - LocalContext context;
|
| - x_holder = obj->NewInstance();
|
| - context->Global()->Set(v8_str("holder"), x_holder);
|
| - x_receiver = v8::Object::New();
|
| - context->Global()->Set(v8_str("obj"), x_receiver);
|
| - v8::Handle<v8::Array> array = v8::Handle<v8::Array>::Cast(CompileRun(
|
| - "obj.__proto__ = holder;"
|
| - "var result = [];"
|
| - "for (var i = 0; i < 10; i++) {"
|
| - " holder.x = i;"
|
| - " result.push(obj.x);"
|
| - "}"
|
| - "result"));
|
| - CHECK_EQ(10, array->Length());
|
| - for (int i = 0; i < 10; i++) {
|
| - v8::Handle<Value> entry = array->Get(v8::Integer::New(i));
|
| - CHECK_EQ(v8::Integer::New(i), entry);
|
| - }
|
| -}
|
| -
|
| -
|
| static v8::Handle<Value> NoBlockGetterX(Local<String> name,
|
| const AccessorInfo&) {
|
| return v8::Handle<Value>();
|
| @@ -6094,13 +5811,17 @@
|
| // not start immediately.
|
| bool ApiTestFuzzer::NextThread() {
|
| int test_position = GetNextTestNumber();
|
| - int test_number = RegisterThreadedTest::nth(current_)->fuzzer_->test_number_;
|
| + const char* test_name = RegisterThreadedTest::nth(current_)->name();
|
| if (test_position == current_) {
|
| - printf("Stay with %d\n", test_number);
|
| + if (kLogThreading)
|
| + printf("Stay with %s\n", test_name);
|
| return false;
|
| }
|
| - printf("Switch from %d to %d\n",
|
| - current_ < 0 ? 0 : test_number, test_position < 0 ? 0 : test_number);
|
| + if (kLogThreading) {
|
| + printf("Switch from %s to %s\n",
|
| + test_name,
|
| + RegisterThreadedTest::nth(test_position)->name());
|
| + }
|
| current_ = test_position;
|
| RegisterThreadedTest::nth(current_)->fuzzer_->gate_->Signal();
|
| return true;
|
| @@ -6209,9 +5930,11 @@
|
|
|
|
|
| void ApiTestFuzzer::CallTest() {
|
| - printf("Start test %d\n", test_number_);
|
| + if (kLogThreading)
|
| + printf("Start test %d\n", test_number_);
|
| CallTestNumber(test_number_);
|
| - printf("End test %d\n", test_number_);
|
| + if (kLogThreading)
|
| + printf("End test %d\n", test_number_);
|
| }
|
|
|
|
|
| @@ -6699,53 +6422,6 @@
|
| }
|
|
|
|
|
| -static v8::Handle<Value> AccessorProhibitsOverwritingGetter(
|
| - Local<String> name,
|
| - const AccessorInfo& info) {
|
| - ApiTestFuzzer::Fuzz();
|
| - return v8::True();
|
| -}
|
| -
|
| -
|
| -THREADED_TEST(AccessorProhibitsOverwriting) {
|
| - v8::HandleScope scope;
|
| - LocalContext context;
|
| - Local<ObjectTemplate> templ = ObjectTemplate::New();
|
| - templ->SetAccessor(v8_str("x"),
|
| - AccessorProhibitsOverwritingGetter,
|
| - 0,
|
| - v8::Handle<Value>(),
|
| - v8::PROHIBITS_OVERWRITING,
|
| - v8::ReadOnly);
|
| - Local<v8::Object> instance = templ->NewInstance();
|
| - context->Global()->Set(v8_str("obj"), instance);
|
| - Local<Value> value = CompileRun(
|
| - "obj.__defineGetter__('x', function() { return false; });"
|
| - "obj.x");
|
| - CHECK(value->BooleanValue());
|
| - value = CompileRun(
|
| - "var setter_called = false;"
|
| - "obj.__defineSetter__('x', function() { setter_called = true; });"
|
| - "obj.x = 42;"
|
| - "setter_called");
|
| - CHECK(!value->BooleanValue());
|
| - value = CompileRun(
|
| - "obj2 = {};"
|
| - "obj2.__proto__ = obj;"
|
| - "obj2.__defineGetter__('x', function() { return false; });"
|
| - "obj2.x");
|
| - CHECK(value->BooleanValue());
|
| - value = CompileRun(
|
| - "var setter_called = false;"
|
| - "obj2 = {};"
|
| - "obj2.__proto__ = obj;"
|
| - "obj2.__defineSetter__('x', function() { setter_called = true; });"
|
| - "obj2.x = 42;"
|
| - "setter_called");
|
| - CHECK(!value->BooleanValue());
|
| -}
|
| -
|
| -
|
| static bool NamedSetAccessBlocker(Local<v8::Object> obj,
|
| Local<Value> name,
|
| v8::AccessType type,
|
|
|