| Index: src/x64/codegen-x64.h
|
| ===================================================================
|
| --- src/x64/codegen-x64.h (revision 5450)
|
| +++ src/x64/codegen-x64.h (working copy)
|
| @@ -343,15 +343,17 @@
|
| bool in_spilled_code() const { return in_spilled_code_; }
|
| void set_in_spilled_code(bool flag) { in_spilled_code_ = flag; }
|
|
|
| - // If the name is an inline runtime function call return the number of
|
| - // expected arguments. Otherwise return -1.
|
| - static int InlineRuntimeCallArgumentsCount(Handle<String> name);
|
| -
|
| static Operand ContextOperand(Register context, int index) {
|
| return Operand(context, Context::SlotOffset(index));
|
| }
|
|
|
| private:
|
| + // Type of a member function that generates inline code for a native function.
|
| + typedef void (CodeGenerator::*InlineFunctionGenerator)
|
| + (ZoneList<Expression*>*);
|
| +
|
| + static const InlineFunctionGenerator kInlineFunctionGenerators[];
|
| +
|
| // Construction/Destruction
|
| explicit CodeGenerator(MacroAssembler* masm);
|
|
|
| @@ -584,12 +586,9 @@
|
|
|
| void CheckStack();
|
|
|
| - struct InlineRuntimeLUT {
|
| - void (CodeGenerator::*method)(ZoneList<Expression*>*);
|
| - const char* name;
|
| - int nargs;
|
| - };
|
| - static InlineRuntimeLUT* FindInlineRuntimeLUT(Handle<String> name);
|
| + static InlineFunctionGenerator FindInlineFunctionGenerator(
|
| + Runtime::FunctionId function_id);
|
| +
|
| bool CheckForInlineRuntimeCall(CallRuntime* node);
|
|
|
| void ProcessDeclarations(ZoneList<Declaration*>* declarations);
|
| @@ -742,8 +741,6 @@
|
| // in a spilled state.
|
| bool in_spilled_code_;
|
|
|
| - static InlineRuntimeLUT kInlineRuntimeLUT[];
|
| -
|
| friend class VirtualFrame;
|
| friend class JumpTarget;
|
| friend class Reference;
|
|
|