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Side by Side Diff: command_buffer/service/cross/gl/gapi_gl.h

Issue 329046: Splits the command buffers into common commands... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/o3d/
Patch Set: '' Created 11 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2009, Google Inc. 2 * Copyright 2009, Google Inc.
3 * All rights reserved. 3 * All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are 6 * modification, are permitted provided that the following conditions are
7 * met: 7 * met:
8 * 8 *
9 * * Redistributions of source code must retain the above copyright 9 * * Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 409 matching lines...) Expand 10 before | Expand all | Expand 10 after
420 void DirtyEffect(); 420 void DirtyEffect();
421 private: 421 private:
422 bool InitPlatformSpecific(); 422 bool InitPlatformSpecific();
423 bool InitCommon(); 423 bool InitCommon();
424 // Validates the current vertex struct to GL, setting the vertex attributes. 424 // Validates the current vertex struct to GL, setting the vertex attributes.
425 bool ValidateStreams(); 425 bool ValidateStreams();
426 // Validates the current effect to GL. This sets the vertex and fragment 426 // Validates the current effect to GL. This sets the vertex and fragment
427 // programs, and updates parameters if needed. 427 // programs, and updates parameters if needed.
428 bool ValidateEffect(); 428 bool ValidateEffect();
429 429
430 CGcontext cg_context_;
431
430 #if defined(OS_LINUX) 432 #if defined(OS_LINUX)
431 XWindowWrapper *window_; 433 XWindowWrapper *window_;
432 #elif defined(OS_WIN) 434 #elif defined(OS_WIN)
433 // Handle to the GL device. 435 // Handle to the GL device.
434 HWND hwnd_; 436 HWND hwnd_;
435 HDC device_context_; 437 HDC device_context_;
436 HGLRC gl_context_; 438 HGLRC gl_context_;
437 #endif 439 #endif
438 440
439 CGcontext cg_context_;
440
441 bool anti_aliased_; 441 bool anti_aliased_;
442 ResourceId current_vertex_struct_; 442 ResourceId current_vertex_struct_;
443 bool validate_streams_; 443 bool validate_streams_;
444 unsigned int max_vertices_; 444 unsigned int max_vertices_;
445 ResourceId current_effect_id_; 445 ResourceId current_effect_id_;
446 bool validate_effect_; 446 bool validate_effect_;
447 EffectGL *current_effect_; 447 EffectGL *current_effect_;
448 ResourceId current_surface_id_; 448 ResourceId current_surface_id_;
449 ResourceId current_depth_surface_id_; 449 ResourceId current_depth_surface_id_;
450 GLuint render_surface_framebuffer_; 450 GLuint render_surface_framebuffer_;
451 451
452 ResourceMap<VertexBufferGL> vertex_buffers_; 452 ResourceMap<VertexBufferGL> vertex_buffers_;
453 ResourceMap<IndexBufferGL> index_buffers_; 453 ResourceMap<IndexBufferGL> index_buffers_;
454 ResourceMap<VertexStructGL> vertex_structs_; 454 ResourceMap<VertexStructGL> vertex_structs_;
455 ResourceMap<EffectGL> effects_; 455 ResourceMap<EffectGL> effects_;
456 ResourceMap<EffectParamGL> effect_params_; 456 ResourceMap<EffectParamGL> effect_params_;
457 ResourceMap<TextureGL> textures_; 457 ResourceMap<TextureGL> textures_;
458 ResourceMap<SamplerGL> samplers_; 458 ResourceMap<SamplerGL> samplers_;
459 ResourceMap<RenderSurfaceGL> render_surfaces_; 459 ResourceMap<RenderSurfaceGL> render_surfaces_;
460 ResourceMap<RenderDepthStencilSurfaceGL> depth_surfaces_; 460 ResourceMap<RenderDepthStencilSurfaceGL> depth_surfaces_;
461 }; 461 };
462 462
463 } // namespace o3d 463 } // namespace o3d
464 } // namespace command_buffer 464 } // namespace command_buffer
465 } // namespace o3d 465 } // namespace o3d
466 466
467 #endif // O3D_COMMAND_BUFFER_SERVICE_CROSS_GL_GAPI_GL_H_ 467 #endif // O3D_COMMAND_BUFFER_SERVICE_CROSS_GL_GAPI_GL_H_
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