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1 // Copyright 2006-2009 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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2676 } | 2676 } |
2677 | 2677 |
2678 // No references to object. | 2678 // No references to object. |
2679 return false; | 2679 return false; |
2680 } | 2680 } |
2681 | 2681 |
2682 | 2682 |
2683 Object* JSObject::PreventExtensions() { | 2683 Object* JSObject::PreventExtensions() { |
2684 // If there are fast elements we normalize. | 2684 // If there are fast elements we normalize. |
2685 if (HasFastElements()) { | 2685 if (HasFastElements()) { |
2686 NormalizeElements(); | 2686 Object* ok = NormalizeElements(); |
| 2687 if (ok->IsFailure()) return ok; |
2687 } | 2688 } |
2688 // Make sure that we never go back to fast case. | 2689 // Make sure that we never go back to fast case. |
2689 element_dictionary()->set_requires_slow_elements(); | 2690 element_dictionary()->set_requires_slow_elements(); |
2690 | 2691 |
2691 // Do a map transition, other objects with this map may still | 2692 // Do a map transition, other objects with this map may still |
2692 // be extensible. | 2693 // be extensible. |
2693 Object* new_map = map()->CopyDropTransitions(); | 2694 Object* new_map = map()->CopyDropTransitions(); |
2694 if (new_map->IsFailure()) return new_map; | 2695 if (new_map->IsFailure()) return new_map; |
2695 Map::cast(new_map)->set_is_extensible(false); | 2696 Map::cast(new_map)->set_is_extensible(false); |
2696 set_map(Map::cast(new_map)); | 2697 set_map(Map::cast(new_map)); |
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8887 if (break_point_objects()->IsUndefined()) return 0; | 8888 if (break_point_objects()->IsUndefined()) return 0; |
8888 // Single beak point. | 8889 // Single beak point. |
8889 if (!break_point_objects()->IsFixedArray()) return 1; | 8890 if (!break_point_objects()->IsFixedArray()) return 1; |
8890 // Multiple break points. | 8891 // Multiple break points. |
8891 return FixedArray::cast(break_point_objects())->length(); | 8892 return FixedArray::cast(break_point_objects())->length(); |
8892 } | 8893 } |
8893 #endif | 8894 #endif |
8894 | 8895 |
8895 | 8896 |
8896 } } // namespace v8::internal | 8897 } } // namespace v8::internal |
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