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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef WEBKIT_GLUE_PLUGINS_PEPPER_DEVICE_CONTEXT_2D_H_ | |
| 6 #define WEBKIT_GLUE_PLUGINS_PEPPER_DEVICE_CONTEXT_2D_H_ | |
| 7 | |
| 8 #include <vector> | |
| 9 | |
| 10 #include "base/basictypes.h" | |
| 11 #include "third_party/ppapi/c/pp_completion_callback.h" | |
| 12 #include "third_party/ppapi/c/ppb_device_context_2d.h" | |
| 13 #include "third_party/WebKit/WebKit/chromium/public/WebCanvas.h" | |
| 14 #include "webkit/glue/plugins/pepper_resource.h" | |
| 15 | |
| 16 typedef struct _ppb_DeviceContext2D PPB_DeviceContext2D; | |
| 17 | |
| 18 namespace gfx { | |
| 19 class Rect; | |
| 20 } | |
| 21 | |
| 22 namespace pepper { | |
| 23 | |
| 24 class ImageData; | |
| 25 class PluginInstance; | |
| 26 class PluginModule; | |
| 27 | |
| 28 class DeviceContext2D : public Resource { | |
| 29 public: | |
| 30 DeviceContext2D(PluginModule* module); | |
| 31 virtual ~DeviceContext2D(); | |
| 32 | |
| 33 // Returns a pointer to the interface implementing PPB_ImageData that is | |
| 34 // exposed to the plugin. | |
| 35 static const PPB_DeviceContext2D* GetInterface(); | |
| 36 | |
| 37 bool Init(int width, int height, bool is_always_opaque); | |
| 38 | |
| 39 // Resource override. | |
| 40 virtual DeviceContext2D* AsDeviceContext2D() { return this; } | |
| 41 | |
| 42 // PPB_DeviceContext2D functions. | |
| 43 bool Describe(PP_Size* size, bool* is_always_opaque); | |
| 44 bool PaintImageData(PP_Resource image, | |
| 45 const PP_Point* top_left, | |
| 46 const PP_Rect* src_rect); | |
| 47 bool Scroll(const PP_Rect* clip_rect, const PP_Point* amount); | |
| 48 bool ReplaceContents(PP_Resource image); | |
| 49 int32_t Flush(const PP_CompletionCallback& callback); | |
| 50 | |
| 51 bool ReadImageData(PP_Resource image, const PP_Point* top_left); | |
| 52 | |
| 53 // Assciates this device with the given plugin instance. You can pass NULL to | |
| 54 // clear the existing device. Returns true on success. In this case, a | |
| 55 // repaint of the page will also be scheduled. Failure means that the device | |
| 56 // is already bound to a different instance, and nothing will happen. | |
| 57 bool BindToInstance(PluginInstance* new_instance); | |
| 58 | |
| 59 // Paints the current backing store to the web page. | |
| 60 void Paint(WebKit::WebCanvas* canvas, | |
| 61 const gfx::Rect& plugin_rect, | |
| 62 const gfx::Rect& paint_rect); | |
| 63 | |
| 64 // Notifications that the view has rendered the page and that it has been | |
| 65 // flushed to the screen. These messages are used to send Flush callbacks to | |
| 66 // the plugin. See | |
| 67 void ViewInitiatedPaint(); | |
| 68 void ViewFlushedPaint(); | |
| 69 | |
| 70 ImageData* image_data() { return image_data_.get(); } | |
| 71 | |
| 72 private: | |
| 73 // Tracks a call to flush that requires a callback. | |
| 74 class FlushCallbackData { | |
| 75 public: | |
| 76 FlushCallbackData() { | |
| 77 Clear(); | |
| 78 } | |
| 79 | |
| 80 FlushCallbackData(const PP_CompletionCallback& callback) { | |
| 81 Set(callback); | |
| 82 } | |
| 83 | |
| 84 bool is_null() const { return !callback_.func; } | |
| 85 | |
| 86 void Set(const PP_CompletionCallback& callback) { | |
| 87 callback_ = callback; | |
| 88 } | |
| 89 | |
| 90 void Clear() { | |
| 91 callback_ = PP_MakeCompletionCallback(NULL, 0); | |
| 92 } | |
| 93 | |
| 94 void Execute(int32_t result) { | |
| 95 PP_RunCompletionCallback(&callback_, result); | |
| 96 } | |
| 97 | |
| 98 private: | |
| 99 PP_CompletionCallback callback_; | |
| 100 }; | |
| 101 | |
| 102 // Called internally to execute the different queued commands. The | |
| 103 // parameters to these functions will have already been validated. The last | |
| 104 // rect argument will be filled by each function with the area affected by | |
| 105 // the update that requires invalidation. If there were no pixels changed, | |
| 106 // this rect can be untouched. | |
| 107 void ExecutePaintImageData(ImageData* image, | |
| 108 int x, int y, | |
| 109 const gfx::Rect& src_rect, | |
| 110 gfx::Rect* invalidated_rect); | |
| 111 void ExecuteScroll(const gfx::Rect& clip, int dx, int dy, | |
| 112 gfx::Rect* invalidated_rect); | |
| 113 void ExecuteReplaceContents(ImageData* image, | |
| 114 gfx::Rect* invalidated_rect); | |
| 115 | |
| 116 // Schedules the offscreen callback to be fired at a future time. This | |
| 117 // will add the given item to the offscreen_flush_callbacks_ vector. | |
| 118 void ScheduleOffscreenCallback(const FlushCallbackData& callback); | |
| 119 | |
| 120 // Function scheduled to execute by ScheduleOffscreenCallback that actually | |
| 121 // issues the offscreen callbacks. | |
| 122 void ExecuteOffscreenCallback(FlushCallbackData data); | |
| 123 | |
| 124 // Returns true if there is any type of flush callback pending. | |
| 125 bool HasPendingFlush() const; | |
| 126 | |
| 127 scoped_refptr<ImageData> image_data_; | |
| 128 | |
| 129 // Non-owning pointer to the plugin instance this device context is currently | |
| 130 // bound to, if any. If the device context is currently unbound, this will | |
| 131 // be NULL. | |
| 132 PluginInstance* bound_instance_; | |
| 133 | |
| 134 // Keeps track of all drawing commands queued before a Flush call. | |
| 135 struct QueuedOperation; | |
| 136 typedef std::vector<QueuedOperation> OperationQueue; | |
| 137 OperationQueue queued_operations_; | |
| 138 | |
| 139 // Indicates whether any changes have been flushed to the backing store. | |
| 140 // This is initially false and is set to true at the first Flush() call. | |
| 141 bool flushed_any_data_; | |
| 142 | |
| 143 // The plugin can give us one "Flush" at a time. This flush will either be in | |
| 144 // the "unpainted" state (in which case unpainted_flush_callback_ will be | |
| 145 // non-NULL) or painted, in which case painted_flush_callback_ will be | |
| 146 // non-NULL). There can also be an offscreen callback which is handled | |
| 147 // separately (see offscreen_callback_pending_). Only one of these three | |
| 148 // things may be set at a time to enforce the "only one pending flush at a | |
| 149 // time" constraint. | |
| 150 // | |
| 151 // "Unpainted" ones are flush requests which have never been painted. These | |
| 152 // could have been done while the RenderView was already waiting for an ACK | |
| 153 // from a previous paint, so won't generate a new one yet. | |
| 154 // | |
| 155 // "Painted" ones are those flushes that have been painted by RenderView, but | |
| 156 // for which the ACK from the browser has not yet been received. | |
| 157 // | |
| 158 // When we get updates from a plugin with a callback, it is first added to | |
| 159 // the unpainted callbacks. When the renderer has initiated a paint, we'll | |
| 160 // move it to the painted callbacks list. When the renderer receives a flush, | |
| 161 // we'll execute the callback and remove it from the list. | |
| 162 FlushCallbackData unpainted_flush_callback_; | |
| 163 FlushCallbackData painted_flush_callback_; | |
| 164 | |
| 165 // When doing offscreen flushes, we issue a task that issues the callback | |
| 166 // later. This is set when one of those tasks is pending so that we can | |
| 167 // enforce the "only one pending flush at a time" constraint in the API. | |
| 168 bool offscreen_flush_pending_; | |
| 169 | |
| 170 DISALLOW_COPY_AND_ASSIGN(DeviceContext2D); | |
| 171 }; | |
| 172 | |
| 173 } // namespace pepper | |
| 174 | |
| 175 #endif // WEBKIT_GLUE_PLUGINS_PEPPER_DEVICE_CONTEXT_2D_H_ | |
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