Index: base/message_pump_libevent.h |
=================================================================== |
--- base/message_pump_libevent.h (revision 0) |
+++ base/message_pump_libevent.h (revision 0) |
@@ -0,0 +1,89 @@ |
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef BASE_MESSAGE_PUMP_LIBEVENT_H_ |
+#define BASE_MESSAGE_PUMP_LIBEVENT_H_ |
+ |
+#include "base/message_pump.h" |
+#include "base/time.h" |
+ |
+// Declare structs we need from libevent.h rather than including it |
+struct event_base; |
+struct event; |
+ |
+namespace base { |
+ |
+// Class to monitor sockets and issue callbacks when sockets are ready for I/O |
+// TODO(dkegel): add support for background file IO somehow |
+class MessagePumpLibevent : public MessagePump { |
+ public: |
+ // Used with WatchObject to asynchronously monitor the I/O readiness of a |
+ // socket. |
+ class Watcher { |
+ public: |
+ virtual ~Watcher() {} |
+ // Called from MessageLoop::Run when a ready socket is detected. |
+ virtual void OnSocketReady(short eventmask) = 0; |
+ }; |
+ |
+ MessagePumpLibevent(); |
+ virtual ~MessagePumpLibevent(); |
+ |
+ // Have the current thread's message loop watch for a ready socket. |
+ // Caller must provide a struct event for this socket for libevent's use. |
+ // The event and interest_mask fields are defined in libevent. |
+ // Returns true on success. |
+ // TODO(dkegel): hide libevent better; abstraction still too leaky |
+ // TODO(dkegel): better error handing |
+ // TODO(dkegel): switch to edge-triggered readiness notification |
+ void WatchSocket(int socket, short interest_mask, event* e, Watcher*); |
+ |
+ // Stop watching a socket. |
+ // Event was previously initialized by WatchSocket. |
+ void UnwatchSocket(event* e); |
+ |
+ // MessagePump methods: |
+ virtual void Run(Delegate* delegate); |
+ virtual void Quit(); |
+ virtual void ScheduleWork(); |
+ virtual void ScheduleDelayedWork(const Time& delayed_work_time); |
+ |
+ private: |
+ |
+ // Risky part of constructor. Returns true on success. |
+ bool Init(); |
+ |
+ // This flag is set to false when Run should return. |
+ bool keep_running_; |
+ |
+ // This flag is set when inside Run. |
+ bool in_run_; |
+ |
+ // The time at which we should call DoDelayedWork. |
+ Time delayed_work_time_; |
+ |
+ // Libevent dispatcher. Watches all sockets registered with it, and sends |
+ // readiness callbacks when a socket is ready for I/O. |
+ event_base* event_base_; |
+ |
+ // Called by libevent to tell us a registered socket is ready |
+ static void OnReadinessNotification(int socket, short flags, void* context); |
+ |
+ // Unix pipe used to implement ScheduleWork() |
+ // ... callback; called by libevent inside Run() when pipe is ready to read |
+ static void OnWakeup(int socket, short flags, void* context); |
+ // ... write end; ScheduleWork() writes a single byte to it |
+ int wakeup_pipe_in_; |
+ // ... read end; OnWakeup reads it and then breaks Run() out of its sleep |
+ int wakeup_pipe_out_; |
+ // ... libevent wrapper for read end |
+ event* wakeup_event_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(MessagePumpLibevent); |
+}; |
+ |
+} // namespace base |
+ |
+#endif // BASE_MESSAGE_PUMP_LIBEVENT_H_ |
+ |