| Index: base/message_pump_libevent.h
|
| ===================================================================
|
| --- base/message_pump_libevent.h (revision 0)
|
| +++ base/message_pump_libevent.h (revision 0)
|
| @@ -0,0 +1,89 @@
|
| +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef BASE_MESSAGE_PUMP_LIBEVENT_H_
|
| +#define BASE_MESSAGE_PUMP_LIBEVENT_H_
|
| +
|
| +#include "base/message_pump.h"
|
| +#include "base/time.h"
|
| +
|
| +// Declare structs we need from libevent.h rather than including it
|
| +struct event_base;
|
| +struct event;
|
| +
|
| +namespace base {
|
| +
|
| +// Class to monitor sockets and issue callbacks when sockets are ready for I/O
|
| +// TODO(dkegel): add support for background file IO somehow
|
| +class MessagePumpLibevent : public MessagePump {
|
| + public:
|
| + // Used with WatchObject to asynchronously monitor the I/O readiness of a
|
| + // socket.
|
| + class Watcher {
|
| + public:
|
| + virtual ~Watcher() {}
|
| + // Called from MessageLoop::Run when a ready socket is detected.
|
| + virtual void OnSocketReady(short eventmask) = 0;
|
| + };
|
| +
|
| + MessagePumpLibevent();
|
| + virtual ~MessagePumpLibevent();
|
| +
|
| + // Have the current thread's message loop watch for a ready socket.
|
| + // Caller must provide a struct event for this socket for libevent's use.
|
| + // The event and interest_mask fields are defined in libevent.
|
| + // Returns true on success.
|
| + // TODO(dkegel): hide libevent better; abstraction still too leaky
|
| + // TODO(dkegel): better error handing
|
| + // TODO(dkegel): switch to edge-triggered readiness notification
|
| + void WatchSocket(int socket, short interest_mask, event* e, Watcher*);
|
| +
|
| + // Stop watching a socket.
|
| + // Event was previously initialized by WatchSocket.
|
| + void UnwatchSocket(event* e);
|
| +
|
| + // MessagePump methods:
|
| + virtual void Run(Delegate* delegate);
|
| + virtual void Quit();
|
| + virtual void ScheduleWork();
|
| + virtual void ScheduleDelayedWork(const Time& delayed_work_time);
|
| +
|
| + private:
|
| +
|
| + // Risky part of constructor. Returns true on success.
|
| + bool Init();
|
| +
|
| + // This flag is set to false when Run should return.
|
| + bool keep_running_;
|
| +
|
| + // This flag is set when inside Run.
|
| + bool in_run_;
|
| +
|
| + // The time at which we should call DoDelayedWork.
|
| + Time delayed_work_time_;
|
| +
|
| + // Libevent dispatcher. Watches all sockets registered with it, and sends
|
| + // readiness callbacks when a socket is ready for I/O.
|
| + event_base* event_base_;
|
| +
|
| + // Called by libevent to tell us a registered socket is ready
|
| + static void OnReadinessNotification(int socket, short flags, void* context);
|
| +
|
| + // Unix pipe used to implement ScheduleWork()
|
| + // ... callback; called by libevent inside Run() when pipe is ready to read
|
| + static void OnWakeup(int socket, short flags, void* context);
|
| + // ... write end; ScheduleWork() writes a single byte to it
|
| + int wakeup_pipe_in_;
|
| + // ... read end; OnWakeup reads it and then breaks Run() out of its sleep
|
| + int wakeup_pipe_out_;
|
| + // ... libevent wrapper for read end
|
| + event* wakeup_event_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(MessagePumpLibevent);
|
| +};
|
| +
|
| +} // namespace base
|
| +
|
| +#endif // BASE_MESSAGE_PUMP_LIBEVENT_H_
|
| +
|
|
|