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| 1 # Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 | 4 |
| 5 import os | 5 import os |
| 6 import shutil | 6 import shutil |
| 7 import sys | 7 import sys |
| 8 | 8 |
| 9 | 9 |
| 10 p = ARGUMENTS.get('PROGRESS') | 10 p = ARGUMENTS.get('PROGRESS') |
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| 55 THIRD_PARTY_DIR = '#/$BUILD_TYPE/third_party', | 55 THIRD_PARTY_DIR = '#/$BUILD_TYPE/third_party', |
| 56 V8_DIR = '#/$BUILD_TYPE/v8', | 56 V8_DIR = '#/$BUILD_TYPE/v8', |
| 57 WEBKIT_DIR = '#/$BUILD_TYPE/webkit', | 57 WEBKIT_DIR = '#/$BUILD_TYPE/webkit', |
| 58 | 58 |
| 59 GTEST_DIR = '$TESTING_DIR/gtest', | 59 GTEST_DIR = '$TESTING_DIR/gtest', |
| 60 | 60 |
| 61 BSDIFF_DIR = '$THIRD_PARTY_DIR/bsdiff', | 61 BSDIFF_DIR = '$THIRD_PARTY_DIR/bsdiff', |
| 62 BSPATCH_DIR = '$THIRD_PARTY_DIR/bspatch', | 62 BSPATCH_DIR = '$THIRD_PARTY_DIR/bspatch', |
| 63 BZIP2_DIR = '$THIRD_PARTY_DIR/bzip2', | 63 BZIP2_DIR = '$THIRD_PARTY_DIR/bzip2', |
| 64 ICU38_DIR = '$THIRD_PARTY_DIR/icu38', | 64 ICU38_DIR = '$THIRD_PARTY_DIR/icu38', |
| 65 LIBEVENT_DIR = '$THIRD_PARTY_DIR/libevent', |
| 65 LIBJPEG_DIR = '$THIRD_PARTY_DIR/libjpeg', | 66 LIBJPEG_DIR = '$THIRD_PARTY_DIR/libjpeg', |
| 66 LIBPNG_DIR = '$THIRD_PARTY_DIR/libpng', | 67 LIBPNG_DIR = '$THIRD_PARTY_DIR/libpng', |
| 67 LIBXML_DIR = '$THIRD_PARTY_DIR/libxml', | 68 LIBXML_DIR = '$THIRD_PARTY_DIR/libxml', |
| 68 LIBXSLT_DIR = '$THIRD_PARTY_DIR/libxslt', | 69 LIBXSLT_DIR = '$THIRD_PARTY_DIR/libxslt', |
| 69 LZMA_SDK_DIR = '$THIRD_PARTY_DIR/lzma_sdk', | 70 LZMA_SDK_DIR = '$THIRD_PARTY_DIR/lzma_sdk', |
| 70 MODP_B64_DIR = '$THIRD_PARTY_DIR/modp_b64', | 71 MODP_B64_DIR = '$THIRD_PARTY_DIR/modp_b64', |
| 71 NPAPI_DIR = '$THIRD_PARTY_DIR/npapi', | 72 NPAPI_DIR = '$THIRD_PARTY_DIR/npapi', |
| 72 ZLIB_DIR = '$THIRD_PARTY_DIR/zlib', | 73 ZLIB_DIR = '$THIRD_PARTY_DIR/zlib', |
| 73 | 74 |
| 74 THIRD_PARTY_WEBKIT_DIR = '$THIRD_PARTY_DIR/WebKit', | 75 THIRD_PARTY_WEBKIT_DIR = '$THIRD_PARTY_DIR/WebKit', |
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| 500 '$MODP_B64_DIR/SConscript', | 501 '$MODP_B64_DIR/SConscript', |
| 501 '$ZLIB_DIR/SConscript', | 502 '$ZLIB_DIR/SConscript', |
| 502 ]) | 503 ]) |
| 503 # Temporary until we get these building on Mac. | 504 # Temporary until we get these building on Mac. |
| 504 if env['PLATFORM'] != 'darwin': | 505 if env['PLATFORM'] != 'darwin': |
| 505 sconscripts.extend([ | 506 sconscripts.extend([ |
| 506 '$LIBJPEG_DIR/SConscript', | 507 '$LIBJPEG_DIR/SConscript', |
| 507 '$LIBXML_DIR/SConscript', | 508 '$LIBXML_DIR/SConscript', |
| 508 '$LIBXSLT_DIR/SConscript', | 509 '$LIBXSLT_DIR/SConscript', |
| 509 ]) | 510 ]) |
| 511 if env['PLATFORM'] == 'posix': |
| 512 sconscripts.extend([ |
| 513 '$LIBEVENT_DIR/SConscript', |
| 514 ]) |
| 510 # This is temporary until we get this lib to build on other platforms. | 515 # This is temporary until we get this lib to build on other platforms. |
| 511 if env['PLATFORM'] == 'win32': | 516 if env['PLATFORM'] == 'win32': |
| 512 sconscripts.extend([ | 517 sconscripts.extend([ |
| 513 '$BSPATCH_DIR/SConscript', | 518 '$BSPATCH_DIR/SConscript', |
| 514 ]) | 519 ]) |
| 515 | 520 |
| 516 if LoadComponent('v8') and env.Dir('#/../v8').exists(): | 521 if LoadComponent('v8') and env.Dir('#/../v8').exists(): |
| 517 env.SConscript('SConscript.v8', | 522 env.SConscript('SConscript.v8', |
| 518 exports=['env']) | 523 exports=['env']) |
| 519 | 524 |
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| 546 initial_indent = ' '*32, | 551 initial_indent = ' '*32, |
| 547 subsequent_indent = ' '*32, | 552 subsequent_indent = ' '*32, |
| 548 ) | 553 ) |
| 549 components = tw.fill(', '.join(components)) | 554 components = tw.fill(', '.join(components)) |
| 550 | 555 |
| 551 Help(help_fmt % components) | 556 Help(help_fmt % components) |
| 552 | 557 |
| 553 | 558 |
| 554 Import('build_component') | 559 Import('build_component') |
| 555 Default(build_component) | 560 Default(build_component) |
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