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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "net/socket/client_socket_pool_base.h" | 5 #include "net/socket/client_socket_pool_base.h" |
6 | 6 |
7 #include "base/compiler_specific.h" | 7 #include "base/compiler_specific.h" |
8 #include "base/format_macros.h" | 8 #include "base/format_macros.h" |
9 #include "base/message_loop.h" | 9 #include "base/message_loop.h" |
10 #include "base/stats_counters.h" | 10 #include "base/stats_counters.h" |
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131 ConnectJobFactory* connect_job_factory) | 131 ConnectJobFactory* connect_job_factory) |
132 : idle_socket_count_(0), | 132 : idle_socket_count_(0), |
133 connecting_socket_count_(0), | 133 connecting_socket_count_(0), |
134 handed_out_socket_count_(0), | 134 handed_out_socket_count_(0), |
135 max_sockets_(max_sockets), | 135 max_sockets_(max_sockets), |
136 max_sockets_per_group_(max_sockets_per_group), | 136 max_sockets_per_group_(max_sockets_per_group), |
137 unused_idle_socket_timeout_(unused_idle_socket_timeout), | 137 unused_idle_socket_timeout_(unused_idle_socket_timeout), |
138 used_idle_socket_timeout_(used_idle_socket_timeout), | 138 used_idle_socket_timeout_(used_idle_socket_timeout), |
139 connect_job_factory_(connect_job_factory), | 139 connect_job_factory_(connect_job_factory), |
140 backup_jobs_enabled_(false), | 140 backup_jobs_enabled_(false), |
| 141 ALLOW_THIS_IN_INITIALIZER_LIST(method_factory_(this)), |
141 pool_generation_number_(0), | 142 pool_generation_number_(0), |
142 in_destructor_(false) { | 143 in_destructor_(false) { |
143 DCHECK_LE(0, max_sockets_per_group); | 144 DCHECK_LE(0, max_sockets_per_group); |
144 DCHECK_LE(max_sockets_per_group, max_sockets); | 145 DCHECK_LE(max_sockets_per_group, max_sockets); |
145 | 146 |
146 NetworkChangeNotifier::AddObserver(this); | 147 NetworkChangeNotifier::AddObserver(this); |
147 } | 148 } |
148 | 149 |
149 ClientSocketPoolBaseHelper::~ClientSocketPoolBaseHelper() { | 150 ClientSocketPoolBaseHelper::~ClientSocketPoolBaseHelper() { |
150 in_destructor_ = true; | 151 in_destructor_ = true; |
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180 RequestQueue::iterator it, RequestQueue* pending_requests) { | 181 RequestQueue::iterator it, RequestQueue* pending_requests) { |
181 const Request* req = *it; | 182 const Request* req = *it; |
182 pending_requests->erase(it); | 183 pending_requests->erase(it); |
183 return req; | 184 return req; |
184 } | 185 } |
185 | 186 |
186 int ClientSocketPoolBaseHelper::RequestSocket( | 187 int ClientSocketPoolBaseHelper::RequestSocket( |
187 const std::string& group_name, | 188 const std::string& group_name, |
188 const Request* request) { | 189 const Request* request) { |
189 request->net_log().BeginEvent(NetLog::TYPE_SOCKET_POOL, NULL); | 190 request->net_log().BeginEvent(NetLog::TYPE_SOCKET_POOL, NULL); |
190 Group* group = GetOrCreateGroup(group_name); | 191 Group& group = group_map_[group_name]; |
191 | 192 |
192 int rv = RequestSocketInternal(group_name, request); | 193 int rv = RequestSocketInternal(group_name, request); |
193 if (rv != ERR_IO_PENDING) { | 194 if (rv != ERR_IO_PENDING) { |
194 request->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, NULL); | 195 request->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, NULL); |
195 CHECK(!request->handle()->is_initialized()); | 196 CHECK(!request->handle()->is_initialized()); |
196 delete request; | 197 delete request; |
197 } else { | 198 } else { |
198 InsertRequestIntoQueue(request, group->mutable_pending_requests()); | 199 InsertRequestIntoQueue(request, &group.pending_requests); |
199 } | 200 } |
200 return rv; | 201 return rv; |
201 } | 202 } |
202 | 203 |
203 int ClientSocketPoolBaseHelper::RequestSocketInternal( | 204 int ClientSocketPoolBaseHelper::RequestSocketInternal( |
204 const std::string& group_name, | 205 const std::string& group_name, |
205 const Request* request) { | 206 const Request* request) { |
206 DCHECK_GE(request->priority(), 0); | 207 DCHECK_GE(request->priority(), 0); |
207 CompletionCallback* const callback = request->callback(); | 208 CompletionCallback* const callback = request->callback(); |
208 CHECK(callback); | 209 CHECK(callback); |
209 ClientSocketHandle* const handle = request->handle(); | 210 ClientSocketHandle* const handle = request->handle(); |
210 CHECK(handle); | 211 CHECK(handle); |
211 Group* group = GetOrCreateGroup(group_name); | 212 Group& group = group_map_[group_name]; |
212 | 213 |
213 // Try to reuse a socket. | 214 // Try to reuse a socket. |
214 if (AssignIdleSocketToGroup(request, group)) | 215 if (AssignIdleSocketToGroup(&group, request)) |
215 return OK; | 216 return OK; |
216 | 217 |
217 // Can we make another active socket now? | 218 // Can we make another active socket now? |
218 if (!group->HasAvailableSocketSlot(max_sockets_per_group_)) { | 219 if (!group.HasAvailableSocketSlot(max_sockets_per_group_)) { |
219 request->net_log().AddEvent( | 220 request->net_log().AddEvent( |
220 NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS_PER_GROUP, NULL); | 221 NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS_PER_GROUP, NULL); |
221 return ERR_IO_PENDING; | 222 return ERR_IO_PENDING; |
222 } | 223 } |
223 | 224 |
224 if (ReachedMaxSocketsLimit()) { | 225 if (ReachedMaxSocketsLimit()) { |
225 if (idle_socket_count() > 0) { | 226 if (idle_socket_count() > 0) { |
226 CloseOneIdleSocket(); | 227 CloseOneIdleSocket(); |
227 } else { | 228 } else { |
228 // We could check if we really have a stalled group here, but it requires | 229 // We could check if we really have a stalled group here, but it requires |
229 // a scan of all groups, so just flip a flag here, and do the check later. | 230 // a scan of all groups, so just flip a flag here, and do the check later. |
230 request->net_log().AddEvent( | 231 request->net_log().AddEvent( |
231 NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS, NULL); | 232 NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS, NULL); |
232 return ERR_IO_PENDING; | 233 return ERR_IO_PENDING; |
233 } | 234 } |
234 } | 235 } |
235 | 236 |
236 // We couldn't find a socket to reuse, so allocate and connect a new one. | 237 // We couldn't find a socket to reuse, so allocate and connect a new one. |
237 scoped_ptr<ConnectJob> connect_job( | 238 scoped_ptr<ConnectJob> connect_job( |
238 connect_job_factory_->NewConnectJob(group_name, *request, this)); | 239 connect_job_factory_->NewConnectJob(group_name, *request, this)); |
239 | 240 |
240 int rv = connect_job->Connect(); | 241 int rv = connect_job->Connect(); |
241 if (rv == OK) { | 242 if (rv == OK) { |
242 LogBoundConnectJobToRequest(connect_job->net_log().source(), request); | 243 LogBoundConnectJobToRequest(connect_job->net_log().source(), request); |
243 HandOutSocket(connect_job->ReleaseSocket(), false /* not reused */, | 244 HandOutSocket(connect_job->ReleaseSocket(), false /* not reused */, |
244 handle, base::TimeDelta(), group, request->net_log()); | 245 handle, base::TimeDelta(), &group, request->net_log()); |
245 } else if (rv == ERR_IO_PENDING) { | 246 } else if (rv == ERR_IO_PENDING) { |
246 // If we don't have any sockets in this group, set a timer for potentially | 247 // If we don't have any sockets in this group, set a timer for potentially |
247 // creating a new one. If the SYN is lost, this backup socket may complete | 248 // creating a new one. If the SYN is lost, this backup socket may complete |
248 // before the slow socket, improving end user latency. | 249 // before the slow socket, improving end user latency. |
249 if (group->IsEmpty() && !group->HasBackupJob() && backup_jobs_enabled_) | 250 if (group.IsEmpty() && !group.backup_job && backup_jobs_enabled_) { |
250 group->StartBackupSocketTimer(group_name, this); | 251 group.backup_job = connect_job_factory_->NewConnectJob(group_name, |
| 252 *request, |
| 253 this); |
| 254 StartBackupSocketTimer(group_name); |
| 255 } |
251 | 256 |
252 connecting_socket_count_++; | 257 connecting_socket_count_++; |
253 | 258 |
254 group->AddJob(connect_job.release()); | 259 ConnectJob* job = connect_job.release(); |
| 260 group.jobs.insert(job); |
255 } else { | 261 } else { |
256 LogBoundConnectJobToRequest(connect_job->net_log().source(), request); | 262 LogBoundConnectJobToRequest(connect_job->net_log().source(), request); |
257 connect_job->GetAdditionalErrorState(handle); | 263 connect_job->GetAdditionalErrorState(handle); |
258 ClientSocket* error_socket = connect_job->ReleaseSocket(); | 264 ClientSocket* error_socket = connect_job->ReleaseSocket(); |
259 if (error_socket) { | 265 if (error_socket) { |
260 HandOutSocket(error_socket, false /* not reused */, handle, | 266 HandOutSocket(error_socket, false /* not reused */, handle, |
261 base::TimeDelta(), group, request->net_log()); | 267 base::TimeDelta(), &group, request->net_log()); |
262 } else if (group->IsEmpty()) { | 268 } else if (group.IsEmpty()) { |
263 RemoveGroup(group_name); | 269 group_map_.erase(group_name); |
264 } | 270 } |
265 } | 271 } |
266 | 272 |
267 return rv; | 273 return rv; |
268 } | 274 } |
269 | 275 |
270 bool ClientSocketPoolBaseHelper::AssignIdleSocketToGroup( | 276 bool ClientSocketPoolBaseHelper::AssignIdleSocketToGroup( |
271 const Request* request, Group* group) { | 277 Group* group, const Request* request) { |
272 // Iterate through the list of idle sockets until we find one or exhaust | 278 // Iterate through the list of idle sockets until we find one or exhaust |
273 // the list. | 279 // the list. |
274 while (!group->idle_sockets().empty()) { | 280 while (!group->idle_sockets.empty()) { |
275 IdleSocket idle_socket = group->idle_sockets().back(); | 281 IdleSocket idle_socket = group->idle_sockets.back(); |
276 group->mutable_idle_sockets()->pop_back(); | 282 group->idle_sockets.pop_back(); |
277 DecrementIdleCount(); | 283 DecrementIdleCount(); |
278 if (idle_socket.socket->IsConnectedAndIdle()) { | 284 if (idle_socket.socket->IsConnectedAndIdle()) { |
279 // We found one we can reuse! | 285 // We found one we can reuse! |
280 base::TimeDelta idle_time = | 286 base::TimeDelta idle_time = |
281 base::TimeTicks::Now() - idle_socket.start_time; | 287 base::TimeTicks::Now() - idle_socket.start_time; |
282 HandOutSocket( | 288 HandOutSocket( |
283 idle_socket.socket, idle_socket.used, request->handle(), idle_time, | 289 idle_socket.socket, idle_socket.used, request->handle(), idle_time, |
284 group, request->net_log()); | 290 group, request->net_log()); |
285 return true; | 291 return true; |
286 } | 292 } |
287 delete idle_socket.socket; | 293 delete idle_socket.socket; |
288 } | 294 } |
289 return false; | 295 return false; |
290 } | 296 } |
291 | 297 |
292 // static | 298 // static |
293 void ClientSocketPoolBaseHelper::LogBoundConnectJobToRequest( | 299 void ClientSocketPoolBaseHelper::LogBoundConnectJobToRequest( |
294 const NetLog::Source& connect_job_source, const Request* request) { | 300 const NetLog::Source& connect_job_source, const Request* request) { |
295 request->net_log().AddEvent( | 301 request->net_log().AddEvent( |
296 NetLog::TYPE_SOCKET_POOL_BOUND_TO_CONNECT_JOB, | 302 NetLog::TYPE_SOCKET_POOL_BOUND_TO_CONNECT_JOB, |
297 new NetLogSourceParameter("source_dependency", connect_job_source)); | 303 new NetLogSourceParameter("source_dependency", connect_job_source)); |
298 } | 304 } |
299 | 305 |
| 306 void ClientSocketPoolBaseHelper::StartBackupSocketTimer( |
| 307 const std::string& group_name) { |
| 308 CHECK(ContainsKey(group_map_, group_name)); |
| 309 Group& group = group_map_[group_name]; |
| 310 |
| 311 // Only allow one timer pending to create a backup socket. |
| 312 if (group.backup_task) |
| 313 return; |
| 314 |
| 315 group.backup_task = method_factory_.NewRunnableMethod( |
| 316 &ClientSocketPoolBaseHelper::OnBackupSocketTimerFired, group_name); |
| 317 MessageLoop::current()->PostDelayedTask(FROM_HERE, group.backup_task, |
| 318 ConnectRetryIntervalMs()); |
| 319 } |
| 320 |
| 321 void ClientSocketPoolBaseHelper::OnBackupSocketTimerFired( |
| 322 const std::string& group_name) { |
| 323 CHECK(ContainsKey(group_map_, group_name)); |
| 324 |
| 325 Group& group = group_map_[group_name]; |
| 326 |
| 327 CHECK(group.backup_task); |
| 328 group.backup_task = NULL; |
| 329 |
| 330 CHECK(group.backup_job); |
| 331 |
| 332 // If there are no more jobs pending, there is no work to do. |
| 333 // If we've done our cleanups correctly, this should not happen. |
| 334 if (group.jobs.empty()) { |
| 335 NOTREACHED(); |
| 336 return; |
| 337 } |
| 338 |
| 339 // If our backup job is waiting on DNS, or if we can't create any sockets |
| 340 // right now due to limits, just reset the timer. |
| 341 if (ReachedMaxSocketsLimit() || |
| 342 !group.HasAvailableSocketSlot(max_sockets_per_group_) || |
| 343 (*group.jobs.begin())->GetLoadState() == LOAD_STATE_RESOLVING_HOST) { |
| 344 StartBackupSocketTimer(group_name); |
| 345 return; |
| 346 } |
| 347 |
| 348 group.backup_job->net_log().AddEvent(NetLog::TYPE_SOCKET_BACKUP_CREATED, |
| 349 NULL); |
| 350 SIMPLE_STATS_COUNTER("socket.backup_created"); |
| 351 int rv = group.backup_job->Connect(); |
| 352 connecting_socket_count_++; |
| 353 group.jobs.insert(group.backup_job); |
| 354 ConnectJob* job = group.backup_job; |
| 355 group.backup_job = NULL; |
| 356 if (rv != ERR_IO_PENDING) |
| 357 OnConnectJobComplete(rv, job); |
| 358 } |
| 359 |
300 void ClientSocketPoolBaseHelper::CancelRequest( | 360 void ClientSocketPoolBaseHelper::CancelRequest( |
301 const std::string& group_name, ClientSocketHandle* handle) { | 361 const std::string& group_name, ClientSocketHandle* handle) { |
302 PendingCallbackMap::iterator callback_it = pending_callback_map_.find(handle); | 362 PendingCallbackMap::iterator callback_it = pending_callback_map_.find(handle); |
303 if (callback_it != pending_callback_map_.end()) { | 363 if (callback_it != pending_callback_map_.end()) { |
304 int result = callback_it->second.result; | 364 int result = callback_it->second.result; |
305 pending_callback_map_.erase(callback_it); | 365 pending_callback_map_.erase(callback_it); |
306 ClientSocket* socket = handle->release_socket(); | 366 ClientSocket* socket = handle->release_socket(); |
307 if (socket) { | 367 if (socket) { |
308 if (result != OK) | 368 if (result != OK) |
309 socket->Disconnect(); | 369 socket->Disconnect(); |
310 ReleaseSocket(handle->group_name(), socket, handle->id()); | 370 ReleaseSocket(handle->group_name(), socket, handle->id()); |
311 } | 371 } |
312 return; | 372 return; |
313 } | 373 } |
314 | 374 |
315 CHECK(ContainsKey(group_map_, group_name)); | 375 CHECK(ContainsKey(group_map_, group_name)); |
316 | 376 |
317 Group* group = GetOrCreateGroup(group_name); | 377 Group& group = group_map_[group_name]; |
318 | 378 |
319 // Search pending_requests for matching handle. | 379 // Search pending_requests for matching handle. |
320 RequestQueue::iterator it = group->mutable_pending_requests()->begin(); | 380 RequestQueue::iterator it = group.pending_requests.begin(); |
321 for (; it != group->pending_requests().end(); ++it) { | 381 for (; it != group.pending_requests.end(); ++it) { |
322 if ((*it)->handle() == handle) { | 382 if ((*it)->handle() == handle) { |
323 const Request* req = | 383 const Request* req = RemoveRequestFromQueue(it, &group.pending_requests); |
324 RemoveRequestFromQueue(it, group->mutable_pending_requests()); | |
325 req->net_log().AddEvent(NetLog::TYPE_CANCELLED, NULL); | 384 req->net_log().AddEvent(NetLog::TYPE_CANCELLED, NULL); |
326 req->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, NULL); | 385 req->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, NULL); |
327 delete req; | 386 delete req; |
328 | 387 |
329 // We let the job run, unless we're at the socket limit. | 388 // We let the job run, unless we're at the socket limit. |
330 if (group->jobs().size() && ReachedMaxSocketsLimit()) { | 389 if (group.jobs.size() && ReachedMaxSocketsLimit()) { |
331 RemoveConnectJob(*group->jobs().begin(), group); | 390 RemoveConnectJob(*group.jobs.begin(), &group); |
332 CheckForStalledSocketGroups(); | 391 CheckForStalledSocketGroups(); |
333 } | 392 } |
334 break; | 393 break; |
335 } | 394 } |
336 } | 395 } |
337 } | 396 } |
338 | 397 |
339 void ClientSocketPoolBaseHelper::CloseIdleSockets() { | 398 void ClientSocketPoolBaseHelper::CloseIdleSockets() { |
340 CleanupIdleSockets(true); | 399 CleanupIdleSockets(true); |
341 } | 400 } |
342 | 401 |
343 int ClientSocketPoolBaseHelper::IdleSocketCountInGroup( | 402 int ClientSocketPoolBaseHelper::IdleSocketCountInGroup( |
344 const std::string& group_name) const { | 403 const std::string& group_name) const { |
345 GroupMap::const_iterator i = group_map_.find(group_name); | 404 GroupMap::const_iterator i = group_map_.find(group_name); |
346 CHECK(i != group_map_.end()); | 405 CHECK(i != group_map_.end()); |
347 | 406 |
348 return i->second->idle_sockets().size(); | 407 return i->second.idle_sockets.size(); |
349 } | 408 } |
350 | 409 |
351 LoadState ClientSocketPoolBaseHelper::GetLoadState( | 410 LoadState ClientSocketPoolBaseHelper::GetLoadState( |
352 const std::string& group_name, | 411 const std::string& group_name, |
353 const ClientSocketHandle* handle) const { | 412 const ClientSocketHandle* handle) const { |
354 if (ContainsKey(pending_callback_map_, handle)) | 413 if (ContainsKey(pending_callback_map_, handle)) |
355 return LOAD_STATE_CONNECTING; | 414 return LOAD_STATE_CONNECTING; |
356 | 415 |
357 if (!ContainsKey(group_map_, group_name)) { | 416 if (!ContainsKey(group_map_, group_name)) { |
358 NOTREACHED() << "ClientSocketPool does not contain group: " << group_name | 417 NOTREACHED() << "ClientSocketPool does not contain group: " << group_name |
359 << " for handle: " << handle; | 418 << " for handle: " << handle; |
360 return LOAD_STATE_IDLE; | 419 return LOAD_STATE_IDLE; |
361 } | 420 } |
362 | 421 |
363 // Can't use operator[] since it is non-const. | 422 // Can't use operator[] since it is non-const. |
364 const Group& group = *group_map_.find(group_name)->second; | 423 const Group& group = group_map_.find(group_name)->second; |
365 | 424 |
366 // Search pending_requests for matching handle. | 425 // Search pending_requests for matching handle. |
367 RequestQueue::const_iterator it = group.pending_requests().begin(); | 426 RequestQueue::const_iterator it = group.pending_requests.begin(); |
368 for (size_t i = 0; it != group.pending_requests().end(); ++it, ++i) { | 427 for (size_t i = 0; it != group.pending_requests.end(); ++it, ++i) { |
369 if ((*it)->handle() == handle) { | 428 if ((*it)->handle() == handle) { |
370 if (i < group.jobs().size()) { | 429 if (i < group.jobs.size()) { |
371 LoadState max_state = LOAD_STATE_IDLE; | 430 LoadState max_state = LOAD_STATE_IDLE; |
372 for (ConnectJobSet::const_iterator job_it = group.jobs().begin(); | 431 for (ConnectJobSet::const_iterator job_it = group.jobs.begin(); |
373 job_it != group.jobs().end(); ++job_it) { | 432 job_it != group.jobs.end(); ++job_it) { |
374 max_state = std::max(max_state, (*job_it)->GetLoadState()); | 433 max_state = std::max(max_state, (*job_it)->GetLoadState()); |
375 } | 434 } |
376 return max_state; | 435 return max_state; |
377 } else { | 436 } else { |
378 // TODO(wtc): Add a state for being on the wait list. | 437 // TODO(wtc): Add a state for being on the wait list. |
379 // See http://www.crbug.com/5077. | 438 // See http://www.crbug.com/5077. |
380 return LOAD_STATE_IDLE; | 439 return LOAD_STATE_IDLE; |
381 } | 440 } |
382 } | 441 } |
383 } | 442 } |
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405 scoped_refptr<ClientSocketPoolBaseHelper> protect_this; | 464 scoped_refptr<ClientSocketPoolBaseHelper> protect_this; |
406 if (!in_destructor_) | 465 if (!in_destructor_) |
407 protect_this = this; | 466 protect_this = this; |
408 | 467 |
409 // Current time value. Retrieving it once at the function start rather than | 468 // Current time value. Retrieving it once at the function start rather than |
410 // inside the inner loop, since it shouldn't change by any meaningful amount. | 469 // inside the inner loop, since it shouldn't change by any meaningful amount. |
411 base::TimeTicks now = base::TimeTicks::Now(); | 470 base::TimeTicks now = base::TimeTicks::Now(); |
412 | 471 |
413 GroupMap::iterator i = group_map_.begin(); | 472 GroupMap::iterator i = group_map_.begin(); |
414 while (i != group_map_.end()) { | 473 while (i != group_map_.end()) { |
415 Group* group = i->second; | 474 Group& group = i->second; |
416 | 475 |
417 std::deque<IdleSocket>::iterator j = group->mutable_idle_sockets()->begin(); | 476 std::deque<IdleSocket>::iterator j = group.idle_sockets.begin(); |
418 while (j != group->idle_sockets().end()) { | 477 while (j != group.idle_sockets.end()) { |
419 base::TimeDelta timeout = | 478 base::TimeDelta timeout = |
420 j->used ? used_idle_socket_timeout_ : unused_idle_socket_timeout_; | 479 j->used ? used_idle_socket_timeout_ : unused_idle_socket_timeout_; |
421 if (force || j->ShouldCleanup(now, timeout)) { | 480 if (force || j->ShouldCleanup(now, timeout)) { |
422 delete j->socket; | 481 delete j->socket; |
423 j = group->mutable_idle_sockets()->erase(j); | 482 j = group.idle_sockets.erase(j); |
424 DecrementIdleCount(); | 483 DecrementIdleCount(); |
425 } else { | 484 } else { |
426 ++j; | 485 ++j; |
427 } | 486 } |
428 } | 487 } |
429 | 488 |
430 // Delete group if no longer needed. | 489 // Delete group if no longer needed. |
431 if (group->IsEmpty()) { | 490 if (group.IsEmpty()) { |
432 RemoveGroup(i++); | 491 group_map_.erase(i++); |
433 } else { | 492 } else { |
434 ++i; | 493 ++i; |
435 } | 494 } |
436 } | 495 } |
437 } | 496 } |
438 | 497 |
439 ClientSocketPoolBaseHelper::Group* ClientSocketPoolBaseHelper::GetOrCreateGroup( | |
440 const std::string& group_name) { | |
441 GroupMap::iterator it = group_map_.find(group_name); | |
442 if (it != group_map_.end()) | |
443 return it->second; | |
444 Group* group = new Group; | |
445 group_map_[group_name] = group; | |
446 return group; | |
447 } | |
448 | |
449 void ClientSocketPoolBaseHelper::RemoveGroup(const std::string& group_name) { | |
450 GroupMap::iterator it = group_map_.find(group_name); | |
451 CHECK(it != group_map_.end()); | |
452 | |
453 RemoveGroup(it); | |
454 } | |
455 | |
456 void ClientSocketPoolBaseHelper::RemoveGroup(GroupMap::iterator it) { | |
457 delete it->second; | |
458 group_map_.erase(it); | |
459 } | |
460 | |
461 void ClientSocketPoolBaseHelper::IncrementIdleCount() { | 498 void ClientSocketPoolBaseHelper::IncrementIdleCount() { |
462 if (++idle_socket_count_ == 1) | 499 if (++idle_socket_count_ == 1) |
463 timer_.Start(TimeDelta::FromSeconds(kCleanupInterval), this, | 500 timer_.Start(TimeDelta::FromSeconds(kCleanupInterval), this, |
464 &ClientSocketPoolBaseHelper::OnCleanupTimerFired); | 501 &ClientSocketPoolBaseHelper::OnCleanupTimerFired); |
465 } | 502 } |
466 | 503 |
467 void ClientSocketPoolBaseHelper::DecrementIdleCount() { | 504 void ClientSocketPoolBaseHelper::DecrementIdleCount() { |
468 if (--idle_socket_count_ == 0) | 505 if (--idle_socket_count_ == 0) |
469 timer_.Stop(); | 506 timer_.Stop(); |
470 } | 507 } |
471 | 508 |
472 void ClientSocketPoolBaseHelper::ReleaseSocket(const std::string& group_name, | 509 void ClientSocketPoolBaseHelper::ReleaseSocket(const std::string& group_name, |
473 ClientSocket* socket, | 510 ClientSocket* socket, |
474 int id) { | 511 int id) { |
475 GroupMap::iterator i = group_map_.find(group_name); | 512 GroupMap::iterator i = group_map_.find(group_name); |
476 CHECK(i != group_map_.end()); | 513 CHECK(i != group_map_.end()); |
477 | 514 |
478 Group* group = i->second; | 515 Group& group = i->second; |
479 | 516 |
480 CHECK_GT(handed_out_socket_count_, 0); | 517 CHECK_GT(handed_out_socket_count_, 0); |
481 handed_out_socket_count_--; | 518 handed_out_socket_count_--; |
482 | 519 |
483 CHECK_GT(group->active_socket_count(), 0); | 520 CHECK_GT(group.active_socket_count, 0); |
484 group->DecrementActiveSocketCount(); | 521 group.active_socket_count--; |
485 | 522 |
486 const bool can_reuse = socket->IsConnectedAndIdle() && | 523 const bool can_reuse = socket->IsConnectedAndIdle() && |
487 id == pool_generation_number_; | 524 id == pool_generation_number_; |
488 if (can_reuse) { | 525 if (can_reuse) { |
489 // Add it to the idle list. | 526 // Add it to the idle list. |
490 AddIdleSocket(socket, true /* used socket */, group); | 527 AddIdleSocket(socket, true /* used socket */, &group); |
491 OnAvailableSocketSlot(group_name, group); | 528 OnAvailableSocketSlot(group_name, &group); |
492 } else { | 529 } else { |
493 delete socket; | 530 delete socket; |
494 } | 531 } |
495 | 532 |
496 CheckForStalledSocketGroups(); | 533 CheckForStalledSocketGroups(); |
497 } | 534 } |
498 | 535 |
499 void ClientSocketPoolBaseHelper::CheckForStalledSocketGroups() { | 536 void ClientSocketPoolBaseHelper::CheckForStalledSocketGroups() { |
500 // If we have idle sockets, see if we can give one to the top-stalled group. | 537 // If we have idle sockets, see if we can give one to the top-stalled group. |
501 std::string top_group_name; | 538 std::string top_group_name; |
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524 // are not at the |max_sockets_per_group_| limit. Note: for requests with | 561 // are not at the |max_sockets_per_group_| limit. Note: for requests with |
525 // the same priority, the winner is based on group hash ordering (and not | 562 // the same priority, the winner is based on group hash ordering (and not |
526 // insertion order). | 563 // insertion order). |
527 bool ClientSocketPoolBaseHelper::FindTopStalledGroup(Group** group, | 564 bool ClientSocketPoolBaseHelper::FindTopStalledGroup(Group** group, |
528 std::string* group_name) { | 565 std::string* group_name) { |
529 Group* top_group = NULL; | 566 Group* top_group = NULL; |
530 const std::string* top_group_name = NULL; | 567 const std::string* top_group_name = NULL; |
531 bool has_stalled_group = false; | 568 bool has_stalled_group = false; |
532 for (GroupMap::iterator i = group_map_.begin(); | 569 for (GroupMap::iterator i = group_map_.begin(); |
533 i != group_map_.end(); ++i) { | 570 i != group_map_.end(); ++i) { |
534 Group* curr_group = i->second; | 571 Group& group = i->second; |
535 const RequestQueue& queue = curr_group->pending_requests(); | 572 const RequestQueue& queue = group.pending_requests; |
536 if (queue.empty()) | 573 if (queue.empty()) |
537 continue; | 574 continue; |
538 if (curr_group->IsStalled(max_sockets_per_group_)) { | 575 if (group.IsStalled(max_sockets_per_group_)) { |
539 has_stalled_group = true; | 576 has_stalled_group = true; |
540 bool has_higher_priority = !top_group || | 577 bool has_higher_priority = !top_group || |
541 curr_group->TopPendingPriority() < top_group->TopPendingPriority(); | 578 group.TopPendingPriority() < top_group->TopPendingPriority(); |
542 if (has_higher_priority) { | 579 if (has_higher_priority) { |
543 top_group = curr_group; | 580 top_group = &group; |
544 top_group_name = &i->first; | 581 top_group_name = &i->first; |
545 } | 582 } |
546 } | 583 } |
547 } | 584 } |
548 | 585 |
549 if (top_group) { | 586 if (top_group) { |
550 *group = top_group; | 587 *group = top_group; |
551 *group_name = *top_group_name; | 588 *group_name = *top_group_name; |
552 } | 589 } |
553 return has_stalled_group; | 590 return has_stalled_group; |
554 } | 591 } |
555 | 592 |
556 void ClientSocketPoolBaseHelper::OnConnectJobComplete( | 593 void ClientSocketPoolBaseHelper::OnConnectJobComplete( |
557 int result, ConnectJob* job) { | 594 int result, ConnectJob* job) { |
558 DCHECK_NE(ERR_IO_PENDING, result); | 595 DCHECK_NE(ERR_IO_PENDING, result); |
559 const std::string group_name = job->group_name(); | 596 const std::string group_name = job->group_name(); |
560 GroupMap::iterator group_it = group_map_.find(group_name); | 597 GroupMap::iterator group_it = group_map_.find(group_name); |
561 CHECK(group_it != group_map_.end()); | 598 CHECK(group_it != group_map_.end()); |
562 Group* group = group_it->second; | 599 Group& group = group_it->second; |
563 | 600 |
564 scoped_ptr<ClientSocket> socket(job->ReleaseSocket()); | 601 scoped_ptr<ClientSocket> socket(job->ReleaseSocket()); |
565 | 602 |
566 BoundNetLog job_log = job->net_log(); | 603 BoundNetLog job_log = job->net_log(); |
567 | 604 |
568 if (result == OK) { | 605 if (result == OK) { |
569 DCHECK(socket.get()); | 606 DCHECK(socket.get()); |
570 RemoveConnectJob(job, group); | 607 RemoveConnectJob(job, &group); |
571 if (!group->pending_requests().empty()) { | 608 if (!group.pending_requests.empty()) { |
572 scoped_ptr<const Request> r(RemoveRequestFromQueue( | 609 scoped_ptr<const Request> r(RemoveRequestFromQueue( |
573 group->mutable_pending_requests()->begin(), | 610 group.pending_requests.begin(), &group.pending_requests)); |
574 group->mutable_pending_requests())); | |
575 LogBoundConnectJobToRequest(job_log.source(), r.get()); | 611 LogBoundConnectJobToRequest(job_log.source(), r.get()); |
576 HandOutSocket( | 612 HandOutSocket( |
577 socket.release(), false /* unused socket */, r->handle(), | 613 socket.release(), false /* unused socket */, r->handle(), |
578 base::TimeDelta(), group, r->net_log()); | 614 base::TimeDelta(), &group, r->net_log()); |
579 r->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, NULL); | 615 r->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, NULL); |
580 InvokeUserCallbackLater(r->handle(), r->callback(), result); | 616 InvokeUserCallbackLater(r->handle(), r->callback(), result); |
581 } else { | 617 } else { |
582 AddIdleSocket(socket.release(), false /* unused socket */, group); | 618 AddIdleSocket(socket.release(), false /* unused socket */, &group); |
583 OnAvailableSocketSlot(group_name, group); | 619 OnAvailableSocketSlot(group_name, &group); |
584 CheckForStalledSocketGroups(); | 620 CheckForStalledSocketGroups(); |
585 } | 621 } |
586 } else { | 622 } else { |
587 // If we got a socket, it must contain error information so pass that | 623 // If we got a socket, it must contain error information so pass that |
588 // up so that the caller can retrieve it. | 624 // up so that the caller can retrieve it. |
589 bool handed_out_socket = false; | 625 bool handed_out_socket = false; |
590 if (!group->pending_requests().empty()) { | 626 if (!group.pending_requests.empty()) { |
591 scoped_ptr<const Request> r(RemoveRequestFromQueue( | 627 scoped_ptr<const Request> r(RemoveRequestFromQueue( |
592 group->mutable_pending_requests()->begin(), | 628 group.pending_requests.begin(), &group.pending_requests)); |
593 group->mutable_pending_requests())); | |
594 LogBoundConnectJobToRequest(job_log.source(), r.get()); | 629 LogBoundConnectJobToRequest(job_log.source(), r.get()); |
595 job->GetAdditionalErrorState(r->handle()); | 630 job->GetAdditionalErrorState(r->handle()); |
596 RemoveConnectJob(job, group); | 631 RemoveConnectJob(job, &group); |
597 if (socket.get()) { | 632 if (socket.get()) { |
598 handed_out_socket = true; | 633 handed_out_socket = true; |
599 HandOutSocket(socket.release(), false /* unused socket */, r->handle(), | 634 HandOutSocket(socket.release(), false /* unused socket */, r->handle(), |
600 base::TimeDelta(), group, r->net_log()); | 635 base::TimeDelta(), &group, r->net_log()); |
601 } | 636 } |
602 r->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, | 637 r->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, |
603 new NetLogIntegerParameter("net_error", result)); | 638 new NetLogIntegerParameter("net_error", result)); |
604 InvokeUserCallbackLater(r->handle(), r->callback(), result); | 639 InvokeUserCallbackLater(r->handle(), r->callback(), result); |
605 } else { | 640 } else { |
606 RemoveConnectJob(job, group); | 641 RemoveConnectJob(job, &group); |
607 } | 642 } |
608 if (!handed_out_socket) { | 643 if (!handed_out_socket) { |
609 OnAvailableSocketSlot(group_name, group); | 644 OnAvailableSocketSlot(group_name, &group); |
610 CheckForStalledSocketGroups(); | 645 CheckForStalledSocketGroups(); |
611 } | 646 } |
612 } | 647 } |
613 } | 648 } |
614 | 649 |
615 void ClientSocketPoolBaseHelper::OnIPAddressChanged() { | 650 void ClientSocketPoolBaseHelper::OnIPAddressChanged() { |
616 Flush(); | 651 Flush(); |
617 } | 652 } |
618 | 653 |
619 void ClientSocketPoolBaseHelper::Flush() { | 654 void ClientSocketPoolBaseHelper::Flush() { |
620 pool_generation_number_++; | 655 pool_generation_number_++; |
621 CloseIdleSockets(); | 656 CloseIdleSockets(); |
622 } | 657 } |
623 | 658 |
624 void ClientSocketPoolBaseHelper::RemoveConnectJob(const ConnectJob* job, | 659 void ClientSocketPoolBaseHelper::RemoveConnectJob(const ConnectJob* job, |
625 Group* group) { | 660 Group* group) { |
626 CHECK_GT(connecting_socket_count_, 0); | 661 CHECK_GT(connecting_socket_count_, 0); |
627 connecting_socket_count_--; | 662 connecting_socket_count_--; |
628 | 663 |
629 DCHECK(group); | 664 DCHECK(group); |
630 DCHECK(ContainsKey(group->jobs(), job)); | 665 DCHECK(ContainsKey(group->jobs, job)); |
631 group->RemoveJob(job); | 666 group->jobs.erase(job); |
632 | 667 |
633 // If we've got no more jobs for this group, then we no longer need a | 668 // If we've got no more jobs for this group, then we no longer need a |
634 // backup job either. | 669 // backup job either. |
635 if (group->jobs().empty()) | 670 if (group->jobs.empty()) |
636 group->CleanupBackupJob(); | 671 group->CleanupBackupJob(); |
637 | 672 |
638 DCHECK(job); | 673 DCHECK(job); |
639 delete job; | 674 delete job; |
640 } | 675 } |
641 | 676 |
642 void ClientSocketPoolBaseHelper::OnAvailableSocketSlot( | 677 void ClientSocketPoolBaseHelper::OnAvailableSocketSlot( |
643 const std::string& group_name, Group* group) { | 678 const std::string& group_name, Group* group) { |
644 if (!group->pending_requests().empty()) | 679 if (!group->pending_requests.empty()) |
645 ProcessPendingRequest(group_name, group); | 680 ProcessPendingRequest(group_name, group); |
646 | 681 |
647 if (group->IsEmpty()) | 682 if (group->IsEmpty()) |
648 RemoveGroup(group_name); | 683 group_map_.erase(group_name); |
649 } | 684 } |
650 | 685 |
651 void ClientSocketPoolBaseHelper::ProcessPendingRequest( | 686 void ClientSocketPoolBaseHelper::ProcessPendingRequest( |
652 const std::string& group_name, Group* group) { | 687 const std::string& group_name, Group* group) { |
653 int rv = RequestSocketInternal(group_name, | 688 int rv = RequestSocketInternal(group_name, |
654 *group->pending_requests().begin()); | 689 *group->pending_requests.begin()); |
655 if (rv != ERR_IO_PENDING) { | 690 if (rv != ERR_IO_PENDING) { |
656 scoped_ptr<const Request> request(RemoveRequestFromQueue( | 691 scoped_ptr<const Request> request(RemoveRequestFromQueue( |
657 group->mutable_pending_requests()->begin(), | 692 group->pending_requests.begin(), &group->pending_requests)); |
658 group->mutable_pending_requests())); | |
659 | 693 |
660 scoped_refptr<NetLog::EventParameters> params; | 694 scoped_refptr<NetLog::EventParameters> params; |
661 if (rv != OK) | 695 if (rv != OK) |
662 params = new NetLogIntegerParameter("net_error", rv); | 696 params = new NetLogIntegerParameter("net_error", rv); |
663 request->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, params); | 697 request->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, params); |
664 InvokeUserCallbackLater( | 698 InvokeUserCallbackLater( |
665 request->handle(), request->callback(), rv); | 699 request->handle(), request->callback(), rv); |
666 } | 700 } |
667 } | 701 } |
668 | 702 |
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684 NetLog::TYPE_SOCKET_POOL_REUSED_AN_EXISTING_SOCKET, | 718 NetLog::TYPE_SOCKET_POOL_REUSED_AN_EXISTING_SOCKET, |
685 new NetLogIntegerParameter( | 719 new NetLogIntegerParameter( |
686 "idle_ms", static_cast<int>(idle_time.InMilliseconds()))); | 720 "idle_ms", static_cast<int>(idle_time.InMilliseconds()))); |
687 } | 721 } |
688 | 722 |
689 net_log.AddEvent(NetLog::TYPE_SOCKET_POOL_BOUND_TO_SOCKET, | 723 net_log.AddEvent(NetLog::TYPE_SOCKET_POOL_BOUND_TO_SOCKET, |
690 new NetLogSourceParameter( | 724 new NetLogSourceParameter( |
691 "source_dependency", socket->NetLog().source())); | 725 "source_dependency", socket->NetLog().source())); |
692 | 726 |
693 handed_out_socket_count_++; | 727 handed_out_socket_count_++; |
694 group->IncrementActiveSocketCount(); | 728 group->active_socket_count++; |
695 } | 729 } |
696 | 730 |
697 void ClientSocketPoolBaseHelper::AddIdleSocket( | 731 void ClientSocketPoolBaseHelper::AddIdleSocket( |
698 ClientSocket* socket, bool used, Group* group) { | 732 ClientSocket* socket, bool used, Group* group) { |
699 DCHECK(socket); | 733 DCHECK(socket); |
700 IdleSocket idle_socket; | 734 IdleSocket idle_socket; |
701 idle_socket.socket = socket; | 735 idle_socket.socket = socket; |
702 idle_socket.start_time = base::TimeTicks::Now(); | 736 idle_socket.start_time = base::TimeTicks::Now(); |
703 idle_socket.used = used; | 737 idle_socket.used = used; |
704 | 738 |
705 group->mutable_idle_sockets()->push_back(idle_socket); | 739 group->idle_sockets.push_back(idle_socket); |
706 IncrementIdleCount(); | 740 IncrementIdleCount(); |
707 } | 741 } |
708 | 742 |
709 void ClientSocketPoolBaseHelper::CancelAllConnectJobs() { | 743 void ClientSocketPoolBaseHelper::CancelAllConnectJobs() { |
710 for (GroupMap::iterator i = group_map_.begin(); i != group_map_.end(); ++i) { | 744 for (GroupMap::iterator i = group_map_.begin(); i != group_map_.end();) { |
711 Group* group = i->second; | 745 Group& group = i->second; |
712 connecting_socket_count_ -= group->jobs().size(); | 746 connecting_socket_count_ -= group.jobs.size(); |
713 group->RemoveAllJobs(); | 747 STLDeleteElements(&group.jobs); |
| 748 |
| 749 if (group.backup_task) { |
| 750 group.backup_task->Cancel(); |
| 751 group.backup_task = NULL; |
| 752 } |
714 | 753 |
715 // Delete group if no longer needed. | 754 // Delete group if no longer needed. |
716 if (group->IsEmpty()) { | 755 if (group.IsEmpty()) { |
717 RemoveGroup(i); | 756 group_map_.erase(i++); |
| 757 } else { |
| 758 ++i; |
718 } | 759 } |
719 } | 760 } |
720 } | 761 } |
721 | 762 |
722 bool ClientSocketPoolBaseHelper::ReachedMaxSocketsLimit() const { | 763 bool ClientSocketPoolBaseHelper::ReachedMaxSocketsLimit() const { |
723 // Each connecting socket will eventually connect and be handed out. | 764 // Each connecting socket will eventually connect and be handed out. |
724 int total = handed_out_socket_count_ + connecting_socket_count_ + | 765 int total = handed_out_socket_count_ + connecting_socket_count_ + |
725 idle_socket_count(); | 766 idle_socket_count(); |
726 DCHECK_LE(total, max_sockets_); | 767 DCHECK_LE(total, max_sockets_); |
727 if (total < max_sockets_) | 768 if (total < max_sockets_) |
728 return false; | 769 return false; |
729 LOG(WARNING) << "ReachedMaxSocketsLimit: " << total << "/" << max_sockets_; | 770 LOG(WARNING) << "ReachedMaxSocketsLimit: " << total << "/" << max_sockets_; |
730 return true; | 771 return true; |
731 } | 772 } |
732 | 773 |
733 void ClientSocketPoolBaseHelper::CloseOneIdleSocket() { | 774 void ClientSocketPoolBaseHelper::CloseOneIdleSocket() { |
734 CHECK_GT(idle_socket_count(), 0); | 775 CHECK_GT(idle_socket_count(), 0); |
735 | 776 |
736 for (GroupMap::iterator i = group_map_.begin(); i != group_map_.end(); ++i) { | 777 for (GroupMap::iterator i = group_map_.begin(); i != group_map_.end(); ++i) { |
737 Group* group = i->second; | 778 Group& group = i->second; |
738 | 779 |
739 if (!group->idle_sockets().empty()) { | 780 if (!group.idle_sockets.empty()) { |
740 std::deque<IdleSocket>::iterator j = | 781 std::deque<IdleSocket>::iterator j = group.idle_sockets.begin(); |
741 group->mutable_idle_sockets()->begin(); | |
742 delete j->socket; | 782 delete j->socket; |
743 group->mutable_idle_sockets()->erase(j); | 783 group.idle_sockets.erase(j); |
744 DecrementIdleCount(); | 784 DecrementIdleCount(); |
745 if (group->IsEmpty()) | 785 if (group.IsEmpty()) |
746 RemoveGroup(i); | 786 group_map_.erase(i); |
747 | 787 |
748 return; | 788 return; |
749 } | 789 } |
750 } | 790 } |
751 | 791 |
752 LOG(DFATAL) << "No idle socket found to close!."; | 792 LOG(DFATAL) << "No idle socket found to close!."; |
753 } | 793 } |
754 | 794 |
755 void ClientSocketPoolBaseHelper::InvokeUserCallbackLater( | 795 void ClientSocketPoolBaseHelper::InvokeUserCallbackLater( |
756 ClientSocketHandle* handle, CompletionCallback* callback, int rv) { | 796 ClientSocketHandle* handle, CompletionCallback* callback, int rv) { |
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772 if (it == pending_callback_map_.end()) | 812 if (it == pending_callback_map_.end()) |
773 return; | 813 return; |
774 | 814 |
775 CHECK(!handle->is_initialized()); | 815 CHECK(!handle->is_initialized()); |
776 CompletionCallback* callback = it->second.callback; | 816 CompletionCallback* callback = it->second.callback; |
777 int result = it->second.result; | 817 int result = it->second.result; |
778 pending_callback_map_.erase(it); | 818 pending_callback_map_.erase(it); |
779 callback->Run(result); | 819 callback->Run(result); |
780 } | 820 } |
781 | 821 |
782 ClientSocketPoolBaseHelper::Group::Group() | |
783 : active_socket_count_(0), | |
784 ALLOW_THIS_IN_INITIALIZER_LIST(method_factory_(this)) {} | |
785 | |
786 ClientSocketPoolBaseHelper::Group::~Group() { | |
787 CleanupBackupJob(); | |
788 } | |
789 | |
790 void ClientSocketPoolBaseHelper::Group::StartBackupSocketTimer( | |
791 const std::string& group_name, | |
792 ClientSocketPoolBaseHelper* pool) { | |
793 // Only allow one timer pending to create a backup socket. | |
794 if (!method_factory_.empty()) | |
795 return; | |
796 | |
797 MessageLoop::current()->PostDelayedTask( | |
798 FROM_HERE, | |
799 method_factory_.NewRunnableMethod( | |
800 &Group::OnBackupSocketTimerFired, group_name, pool), | |
801 pool->ConnectRetryIntervalMs()); | |
802 } | |
803 | |
804 void ClientSocketPoolBaseHelper::Group::OnBackupSocketTimerFired( | |
805 std::string group_name, | |
806 ClientSocketPoolBaseHelper* pool) { | |
807 // If there are no more jobs pending, there is no work to do. | |
808 // If we've done our cleanups correctly, this should not happen. | |
809 if (jobs_.empty()) { | |
810 NOTREACHED(); | |
811 return; | |
812 } | |
813 | |
814 // If our backup job is waiting on DNS, or if we can't create any sockets | |
815 // right now due to limits, just reset the timer. | |
816 if (pool->ReachedMaxSocketsLimit() || | |
817 !HasAvailableSocketSlot(pool->max_sockets_per_group_) || | |
818 (*jobs_.begin())->GetLoadState() == LOAD_STATE_RESOLVING_HOST) { | |
819 StartBackupSocketTimer(group_name, pool); | |
820 return; | |
821 } | |
822 | |
823 ConnectJob* backup_job = pool->connect_job_factory_->NewConnectJob( | |
824 group_name, **pending_requests_.begin(), pool); | |
825 backup_job->net_log().AddEvent(NetLog::TYPE_SOCKET_BACKUP_CREATED, NULL); | |
826 SIMPLE_STATS_COUNTER("socket.backup_created"); | |
827 int rv = backup_job->Connect(); | |
828 pool->connecting_socket_count_++; | |
829 AddJob(backup_job); | |
830 if (rv != ERR_IO_PENDING) | |
831 pool->OnConnectJobComplete(rv, backup_job); | |
832 } | |
833 | |
834 void ClientSocketPoolBaseHelper::Group::RemoveAllJobs() { | |
835 // Delete active jobs. | |
836 STLDeleteElements(&jobs_); | |
837 | |
838 // Cancel pending backup job. | |
839 method_factory_.RevokeAll(); | |
840 } | |
841 | |
842 } // namespace internal | 822 } // namespace internal |
843 | 823 |
844 } // namespace net | 824 } // namespace net |
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